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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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vars.cpp
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Author
2004-02-11
VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all.
Travis Howell
2004-02-09
Cleanup
Travis Howell
2004-02-07
Add separate class for Humongous Entertainment games.
Travis Howell
2004-01-19
moved some V6-only scumm vars to ScummEngine_v6
Max Horn
2004-01-14
Confirmed a few vars from disasm, good gusses.
Travis Howell
2004-01-09
forgot this
Paweł Kołodziejski
2004-01-09
fixed V8 camera var location (verified against assembly)
Max Horn
2004-01-09
Fix for bug #873688
Max Horn
2004-01-06
updated copyright notice
Max Horn
2003-11-03
remade the in-game GUI/menu
Max Horn
2003-10-03
introduced namespace Scumm; made #include statements use scumm/ prefix explic...
Max Horn
2003-10-02
renamed class Scumm to ScummEngine (consisten with other engine names; also m...
Max Horn
2003-08-05
fixed VAR_TALKSTOP_KEY for V7 games (descumm6.cpp had it right all the time :-)
Max Horn
2003-06-14
runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT
Max Horn
2003-06-12
rework loom subtitle option handing
Jonathan Gray
2003-06-12
hook subtitle variable up to f9 for loomcd
Jonathan Gray
2003-05-22
from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence p...
Max Horn
2003-05-21
added v2 cutscene support (not quite complete; and crashes at some point in m...
Max Horn
2003-05-18
more V2 sentence cleanup
Max Horn
2003-05-17
yet another V2 sentence fix (now clicking on objects in Zak causes Zak to tal...
Max Horn
2003-05-17
Cleanup
James Brown
2003-05-17
Name some vars
James Brown
2003-05-16
cleanup
Max Horn
2003-05-14
V2 text drawing
Max Horn
2003-05-13
renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no (known)...
Max Horn
2003-05-08
init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[...
Max Horn
2003-05-01
various music related changes and cleanup; also modified MonkeyVGA music sync...
Max Horn
2003-04-30
VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139
Max Horn
2003-04-30
cleanup
Max Horn
2003-04-24
VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft work
Jonathan Gray
2003-04-21
added some v2 vars
Paweł Kołodziejski
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2003-03-06
and more cleanup
Paweł Kołodziejski
2003-02-18
cleanup
Max Horn
2003-02-18
change getDateTime to be a v6 opcode, and hopefully not break anything
Jonathan Gray
2003-01-29
remove outdated comment
Jonathan Gray
2003-01-29
add list of possible languages in comi and relevant variable
Jonathan Gray
2003-01-17
Possible hack to get the cannons firing. Of course... well, they still don't ...
James Brown
2003-01-05
added TODO
Max Horn
2003-01-02
implement temporary state saving for CMI
James Brown
2003-01-01
oops... wrong fix in the wrong spot
Max Horn
2003-01-01
fixed VAR_TALKSTOP_KEY
Max Horn
2003-01-01
fixed cutscene override in V8; cleanup
Max Horn
2003-01-01
added yet another variable (for mouse-button-hold flags). Now the 'verb widge...
Max Horn
2002-12-31
implemented o8_getDateTime
Max Horn
2002-12-30
guess on the location of VAR_SCROLL_SCRIPT (based on the fact that all other ...
Max Horn
2002-12-29
add timer variables - this (partially) fixes mouse clicking (boy, I did stare...
Max Horn
2002-12-29
override var was wrong, update mouse click code
James Brown
2002-12-29
Add and verify some variables
James Brown
2002-12-28
Add keypress variable so the "Are you sure you want to Win (Y/N)" cheat works :)
James Brown
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