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path: root/scumm/vars.cpp
AgeCommit message (Expand)Author
2004-08-23Switch function to He 7.2Travis Howell
2004-07-24Rename VARTravis Howell
2004-07-24Enable VAR_FADE_DELAYTravis Howell
2004-07-24heap space is used by loom too.Travis Howell
2004-07-22VAR not used in scumm3.Travis Howell
2004-07-22Correction to VAR tables.Travis Howell
2004-07-11Add vartTravis Howell
2004-07-04added code for bundle script varsPaweł Kołodziejski
2004-07-03Initialise HE 7.0 sound varsTravis Howell
2004-07-03Add varsTravis Howell
2004-07-03Add a few varsTravis Howell
2004-07-02Add varsTravis Howell
2004-06-28Add a few more HE 7.2 varsTravis Howell
2004-06-25CorrectionTravis Howell
2004-06-05Phase 3 of transition to _heversion.Eugene Sandulenko
2004-06-03Phase 1 of move to _heversion use.Eugene Sandulenko
2004-03-28Fix for bug #907174 (LOOM MAC: Crash after entering copy protection)Max Horn
2004-03-01Add HE7 varsTravis Howell
2004-02-22Enable and use VAR_VOICE_MODETravis Howell
2004-02-21Add varTravis Howell
2004-02-21Add varsTravis Howell
2004-02-20Correct another bad comi varTravis Howell
2004-02-20Update varsTravis Howell
2004-02-20Variable should be checked at this point.Travis Howell
2004-02-11VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all.Travis Howell
2004-02-09CleanupTravis Howell
2004-02-07Add separate class for Humongous Entertainment games.Travis Howell
2004-01-19moved some V6-only scumm vars to ScummEngine_v6Max Horn
2004-01-14Confirmed a few vars from disasm, good gusses.Travis Howell
2004-01-09forgot thisPaweł Kołodziejski
2004-01-09fixed V8 camera var location (verified against assembly)Max Horn
2004-01-09Fix for bug #873688Max Horn
2004-01-06updated copyright noticeMax Horn
2003-11-03remade the in-game GUI/menuMax Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-08-05fixed VAR_TALKSTOP_KEY for V7 games (descumm6.cpp had it right all the time :-)Max Horn
2003-06-14runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPTMax Horn
2003-06-12rework loom subtitle option handingJonathan Gray
2003-06-12hook subtitle variable up to f9 for loomcdJonathan Gray
2003-05-22from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence p...Max Horn
2003-05-21added v2 cutscene support (not quite complete; and crashes at some point in m...Max Horn
2003-05-18more V2 sentence cleanupMax Horn
2003-05-17yet another V2 sentence fix (now clicking on objects in Zak causes Zak to tal...Max Horn
2003-05-17CleanupJames Brown
2003-05-17Name some varsJames Brown
2003-05-16cleanupMax Horn
2003-05-14V2 text drawingMax Horn
2003-05-13renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no (known)...Max Horn
2003-05-08init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[...Max Horn