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AgeCommit message (Expand)Author
2004-08-24Remove some old/duplicate code.Travis Howell
2004-08-24Fixed bug #1014296, the Loom cursor hotspot regression.Torbjörn Andersson
2004-08-24Fixed slight regression in the Loom cursor shape: The whole thing wasTorbjörn Andersson
2004-08-24Correct bug in array loading from index.Travis Howell
2004-08-24Resource correctionsTravis Howell
2004-08-24init var.Travis Howell
2004-08-23Update opcode table for HE 7.2Travis Howell
2004-08-23Another stubTravis Howell
2004-08-23Another He 7.2 functionTravis Howell
2004-08-23Minor cleanupTravis Howell
2004-08-23Correct valueTravis Howell
2004-08-23Adjust max resource typeTravis Howell
2004-08-23CorrectionsTravis Howell
2004-08-23Re-order opcodesTravis Howell
2004-08-23OoopsTravis Howell
2004-08-23Switch to caseTravis Howell
2004-08-23Switch function to He 7.2Travis Howell
2004-08-23Missed a spotTravis Howell
2004-08-23Add He 7.2 classTravis Howell
2004-08-23OopsTravis Howell
2004-08-23More HE 7.2 changesTravis Howell
2004-08-23compilation fixJonathan Gray
2004-08-23TypoTravis Howell
2004-08-23More changes for He 7.2 gamesTravis Howell
2004-08-23Add LOOM cursor supportMax Horn
2004-08-23note existance of DISK index block found in f4-demoJonathan Gray
2004-08-23add md5 based windows targets for HE titles that also have DOS targets and ma...Jonathan Gray
2004-08-23CorrectionTravis Howell
2004-08-23add readMAXS debug statementJonathan Gray
2004-08-23fix compilation by removing what was presumably a typoJonathan Gray
2004-08-23Add opcodeTravis Howell
2004-08-23Fix bug, actually a typo introduced with last cursors improvements. It crashedEugene Sandulenko
2004-08-23A few changes for freddemoTravis Howell
2004-08-22Cursor code cleanupMax Horn
2004-08-22Basic start on freddemo (old version)Travis Howell
2004-08-22If bug still occurs, the problem is elsewhere.Travis Howell
2004-08-22Quick & dirty HACK to allow building the SCUMM plugin again; this will break ...Max Horn
2004-08-22Change to invalid, should never be calledTravis Howell
2004-08-22Make function protected againTravis Howell
2004-08-22Switch to debug channelTravis Howell
2004-08-22No longer requiredTravis Howell
2004-08-22Switch smush debug to channelTravis Howell
2004-08-22Removed obsolete TODOMax Horn
2004-08-22Oops, I didn't mean to check in those actor.cpp changes (thangs Kirben!)Max Horn
2004-08-22Original games used blastTextQueue size of 50.Travis Howell
2004-08-22OoopsTravis Howell
2004-08-22Mac. version of indy3 uses VAR_VIDEOMODE value of 50Travis Howell
2004-08-21HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)Max Horn
2004-08-21Removed some obsolete TODO commentsMax Horn
2004-08-21Also used in Atari ST versions.Travis Howell