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path: root/scumm/wiz_he.cpp
AgeCommit message (Expand)Author
2005-11-05Detect where wizImage type 1 should be flipped.Travis Howell
2005-11-04Correction for shapes drawing in fun shop titles.Travis Howell
2005-11-04Corrections to fillWizRect().Travis Howell
2005-11-04Values should only be set in HE99+.Travis Howell
2005-11-01Add floodFill support for wizImages.Travis Howell
2005-10-22Load/Save palette correctly in HE99 games.Travis Howell
2005-10-21Disambiguate code semantics (fixing a compiler warning)Max Horn
2005-10-21Add XMAP support for wizImages.Travis Howell
2005-10-18Fixed wiz TRLE encodingGregory Montoir
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-16Add missing function for getWizData.Travis Howell
2005-09-24Remove dummy cases for additional codecs in moonbase.Travis Howell
2005-08-31add fillWizPixel()Gregory Montoir
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-13Rename functionTravis Howell
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-14-Add more Backyard sports titlesTravis Howell
2005-06-05Remove duplicate field.Travis Howell
2005-06-05Rename sprite functions, based on map.Travis Howell
2005-05-29Set zorder to zero by default.Travis Howell
2005-05-29Set zorder to zero by default.Travis Howell
2005-05-23Lock altered or file loaded wizImages, to make sure they aren't expired while...Travis Howell
2005-05-23Move wizImage functions to Wiz class.Travis Howell
2005-05-23Turn Wiz struct into class as requested.Eugene Sandulenko
2005-05-12Avoid HE regressions.Travis Howell
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-05-08One last case for funshop titles.Travis Howell
2005-05-08Range checks off by 1.Travis Howell
2005-05-08Add case stub for funshop titlesTravis Howell
2005-05-07Additions for funshop titles.Travis Howell
2005-05-07Add missing opcode detailsTravis Howell
2005-05-05Get XMAP from correct resource.Travis Howell
2005-05-03Skip wiz compression type 2 used by baseball2003Eugene Sandulenko
2005-05-02Add temporary hack for wizImages using compression type 2 for now.Travis Howell
2005-05-01Add feature flag for HE games with 16bit color.Travis Howell
2005-05-01Add extra cases for readdemo.Travis Howell
2005-04-30Convert windows path separators before opening wiz files.Eugene Sandulenko
2005-04-30Add expanded _wizParams used by HE100 games.Travis Howell
2005-04-30Add a few case stubs for moondemo.Travis Howell
2005-04-25Read index of music file in HE games at startup.Travis Howell
2005-04-24Remove out dated comment.Travis Howell
2005-04-22Fix header check when using external wizImage files.Travis Howell
2005-04-21some cleanup and added some error() calls when handling wiz images type diffe...Gregory Montoir
2005-04-21Fix source clipping of rawWizImages in HE games.Travis Howell
2005-04-19minor cleanupGregory Montoir
2005-04-17wizImage compression type 2 uses different decode method, so disable for now.Travis Howell
2005-04-17Revert + 1 to width/height, caused invalid write.Travis Howell
2005-04-16Error on all unknown compression types.Travis Howell
2005-04-16Add missing check for palette remap in drawWizImage.Travis Howell