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AgeCommit message (Collapse)Author
2004-07-23Add more detailsTravis Howell
svn-id: r14305
2004-07-23Mention method used to skip copy protection in original LoomTravis Howell
svn-id: r14304
2004-07-23Only needed for Zak [ega]Travis Howell
svn-id: r14303
2004-07-22OoopsTravis Howell
svn-id: r14301
2004-07-22Only used in scumm5 and later.Travis Howell
svn-id: r14300
2004-07-22Should not be set for any scumm3 games.Travis Howell
svn-id: r14299
2004-07-22Remove unused code, VAR_SCROLL_SCRIPT is never set for scumm 1/2.Travis Howell
svn-id: r14298
2004-07-22VAR not used in scumm3.Travis Howell
svn-id: r14297
2004-07-22Correction to VAR tables.Travis Howell
svn-id: r14296
2004-07-21Confirmed extra timers are in all PC version of indy3 too.Travis Howell
VAR_DEBUGMODE isn't used in SCUMM3 and below. svn-id: r14292
2004-07-21Extra timer used in Amiga version of indy3 too.Travis Howell
svn-id: r14291
2004-07-20Correct version key in HE 7.0+ games.Travis Howell
svn-id: r14287
2004-07-20Use for HE 7.0 games too.Travis Howell
svn-id: r14286
2004-07-20Add support for version key in The DigTravis Howell
svn-id: r14285
2004-07-19Valgrind complained about an uninitialized value. This appears to fix it,Torbjörn Andersson
and anyway it won't hurt. svn-id: r14279
2004-07-19Applied patch #993803 (fix for a COMI hang) after some discussion withTorbjörn Andersson
aquadran. Let's hope the cure isn't worse than the disease... svn-id: r14277
2004-07-19removed not needed code and moved pause mixer after pause imusePaweł Kołodziejski
svn-id: r14274
2004-07-19removed not needed call for pause imuse and non used variablePaweł Kołodziejski
svn-id: r14271
2004-07-19Rename object fieldsTravis Howell
svn-id: r14270
2004-07-18Hack to work around bug #775097 - probably wrong, probably will cause ↵Max Horn
regressions, probably should be undone soon -- but it's an experiment ;-) svn-id: r14268
2004-07-18Too many newlinesMax Horn
svn-id: r14267
2004-07-18Tiny cleanup ;-)Max Horn
svn-id: r14251
2004-07-18Fix Digital Imuse deadlocks for CE platforms. Other platforms using ↵Nicolas Bacca
event-based timers may be interested in it, too svn-id: r14248
2004-07-18FM Towns versions of indy3 and zak set three extra timers (Verified by disasm.)Travis Howell
svn-id: r14243
2004-07-18Remove out dated comment.Travis Howell
svn-id: r14242
2004-07-18Revert small part of scumm/saveload.cpp revision 1.129.Travis Howell
Fixes bug #884171 - DOTT: Transition effect glitch (regression) svn-id: r14240
2004-07-18Only change actor.frame if actor's frame is actually updated.Travis Howell
svn-id: r14238
2004-07-17Minor cleanupTravis Howell
svn-id: r14236
2004-07-17Don't remap arrow keys in later games.Travis Howell
Allow arrows keys to work in lander game of Dig again. svn-id: r14232
2004-07-17Alter check, since later games set VAR elsewhere.Travis Howell
svn-id: r14230
2004-07-17Use VAR_VOICE_BUNDLE_LOADED in FT, it is need by at least one script (250)Travis Howell
svn-id: r14229
2004-07-16Set new VARS for older save games.Travis Howell
svn-id: r14227
2004-07-16Remove old hack and commentTravis Howell
svn-id: r14224
2004-07-16Fix bugs:Travis Howell
FT: Stadium Salesman Glitches COMI: Wally's Fake piratehook still on ground after pick up svn-id: r14221
2004-07-15Use VAR_DEFAULT_TALK_DELAYTravis Howell
svn-id: r14220
2004-07-15Actually use actor talkScript when required.Travis Howell
svn-id: r14217
2004-07-15Case only used in HE 6.0 games after all.Travis Howell
svn-id: r14216
2004-07-15Fix music volume regression in HE games.Travis Howell
svn-id: r14215
2004-07-14Update commentTravis Howell
svn-id: r14213
2004-07-14HE 7.0 games set fade effects to 1 but don't actually use any fade effects.Travis Howell
svn-id: r14212
2004-07-14Remove old FT hacks, no longer needed.Travis Howell
svn-id: r14211
2004-07-14OoopsTravis Howell
svn-id: r14210
2004-07-14Add support for sound offsets in HE games.Travis Howell
svn-id: r14209
2004-07-14OoopsTravis Howell
svn-id: r14208
2004-07-14Fix speech in HE games.Travis Howell
svn-id: r14207
2004-07-13Plug memory leakEugene Sandulenko
svn-id: r14205
2004-07-13Simpler method from _sevTravis Howell
svn-id: r14203
2004-07-13More palette changes needed for HE 7.0 games.Travis Howell
svn-id: r14202
2004-07-13Add correct sample rate for DOS HE 6.0 games.Travis Howell
svn-id: r14201
2004-07-13Stop music when requested in HE games.Travis Howell
Fix sfx status for HE games. svn-id: r14200