Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-10-08 | Match opcode names with SCUMM8. | Travis Howell | |
svn-id: r15466 | |||
2004-10-08 | Removed unnecessary whitespace | Torbjörn Andersson | |
svn-id: r15465 | |||
2004-10-08 | Small correction | Travis Howell | |
Ensure object exists, before pushing data. svn-id: r15464 | |||
2004-10-08 | Small correction | Travis Howell | |
Ensure object exists, before pushing data. svn-id: r15463 | |||
2004-10-08 | Unfortunately still not perfect. | Travis Howell | |
svn-id: r15460 | |||
2004-10-08 | Return 0 is array doesn't exist, possible script bug in HE game. | Travis Howell | |
svn-id: r15459 | |||
2004-10-07 | Another attempt at a fix for bug #1032964 (INDY3-VGA: actors walking in ↵ | Max Horn | |
wrong places), by making sure all actor walkdata is saved svn-id: r15455 | |||
2004-10-07 | Use slightly less irritating variable names; remove box draw hack, as its ↵ | Max Horn | |
semi-broken for smooth scrolling games; if at all, it should be replaced by a proper debugger command svn-id: r15454 | |||
2004-10-07 | Use proper range for the (screen/local) strip values | Max Horn | |
svn-id: r15453 | |||
2004-10-07 | Fix doxygen warning | Max Horn | |
svn-id: r15452 | |||
2004-10-07 | Fix for bug #1042509 (SNMDEMO not recognized) | Max Horn | |
svn-id: r15451 | |||
2004-10-07 | Fix blast object drawing glitches introduced by the smooth scrolling changes ↵ | Max Horn | |
(were visible with the inventory in The Dig) svn-id: r15449 | |||
2004-10-07 | Simplify calling drawBomp a littl | Max Horn | |
svn-id: r15448 | |||
2004-10-07 | Adjusted come comments | Max Horn | |
svn-id: r15447 | |||
2004-10-07 | I don't know if it matters, but I'll feel safer if we initialise maskPtr... | Torbjörn Andersson | |
svn-id: r15446 | |||
2004-10-07 | Correct values. | Travis Howell | |
svn-id: r15445 | |||
2004-10-07 | Removed some code which has no effect (looks like a coding mistake?) | Max Horn | |
svn-id: r15444 | |||
2004-10-07 | Pointer correction | Travis Howell | |
svn-id: r15442 | |||
2004-10-06 | PalmOS update | Chris Apers | |
svn-id: r15437 | |||
2004-10-06 | Use common PI value instead | Chris Apers | |
svn-id: r15435 | |||
2004-10-06 | Ooops | Travis Howell | |
svn-id: r15425 | |||
2004-10-05 | Better clipping code. | Travis Howell | |
svn-id: r15424 | |||
2004-10-05 | fix drawWizPolygon glitch | Gregory Montoir | |
svn-id: r15422 | |||
2004-10-05 | thinkerk works now. | Travis Howell | |
svn-id: r15421 | |||
2004-10-05 | Missed spot | Travis Howell | |
svn-id: r15420 | |||
2004-10-05 | Allow color adjustment when decompressing wizImages. | Travis Howell | |
svn-id: r15419 | |||
2004-10-05 | Switch to warning | Travis Howell | |
svn-id: r15418 | |||
2004-10-05 | HE71+ games use wizImages for charset too. | Travis Howell | |
svn-id: r15417 | |||
2004-10-04 | Sort variables by their number | Max Horn | |
svn-id: r15413 | |||
2004-10-04 | Remove Gdi::fillRect, use the existing fill() method instead | Max Horn | |
svn-id: r15412 | |||
2004-10-04 | cleanup | Max Horn | |
svn-id: r15411 | |||
2004-10-04 | Rename var and enable in COMI. | Travis Howell | |
svn-id: r15410 | |||
2004-10-04 | Ooops, got reverted. | Travis Howell | |
svn-id: r15409 | |||
2004-10-04 | Implement case 150 for drawBMAPBg | Eugene Sandulenko | |
svn-id: r15408 | |||
2004-10-04 | Add warning | Travis Howell | |
svn-id: r15407 | |||
2004-10-04 | COMI stores room transparency in RMHD. | Travis Howell | |
Minor cleanup. svn-id: r15406 | |||
2004-10-04 | Add actor transparency var for HE99 games. | Travis Howell | |
svn-id: r15405 | |||
2004-10-04 | Add missing roomOps case for HE games. | Travis Howell | |
svn-id: r15404 | |||
2004-10-04 | Add some HE99 vars | Travis Howell | |
Rename opcodes svn-id: r15403 | |||
2004-10-04 | Rename opcode | Travis Howell | |
svn-id: r15402 | |||
2004-10-04 | Add extra HE99+ cases for wizImageOps | Travis Howell | |
svn-id: r15401 | |||
2004-10-04 | Add opcode difference | Travis Howell | |
svn-id: r15400 | |||
2004-10-03 | Add stub | Travis Howell | |
svn-id: r15399 | |||
2004-10-03 | simplification | Gregory Montoir | |
svn-id: r15395 | |||
2004-10-03 | Fixed bug #1039162 (Sam & Max intro crash) by making drawBox() do nothing | Torbjörn Andersson | |
if the box's width or height is zero or less. svn-id: r15394 | |||
2004-10-03 | Add safety check. | Travis Howell | |
svn-id: r15392 | |||
2004-10-03 | Add missing code for opcode | Travis Howell | |
svn-id: r15391 | |||
2004-10-03 | Too many semicolons | Max Horn | |
svn-id: r15390 | |||
2004-10-03 | Reading 1 too far. | Travis Howell | |
svn-id: r15389 | |||
2004-10-03 | Add missing code for opcode | Travis Howell | |
svn-id: r15388 |