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authorMax Horn2004-10-03 10:02:32 +0000
committerMax Horn2004-10-03 10:02:32 +0000
commita34efa68c21d6e0957876b62a1e2f4a882466388 (patch)
tree298feead0ac7616406aa2d3e971b59adde195f3a /scumm
parent6c2a8ee48b5b4a8bbdde6903ab5e6f9ec3f1d3d9 (diff)
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Too many semicolons
svn-id: r15390
Diffstat (limited to 'scumm')
-rw-r--r--scumm/saveload.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/saveload.cpp b/scumm/saveload.cpp
index 5d071f1594..944bf59996 100644
--- a/scumm/saveload.cpp
+++ b/scumm/saveload.cpp
@@ -825,7 +825,7 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) {
if (_gameId == GID_TENTACLE) // Maybe misplaced, but that's the main idea
_scummVars[120] = var120Backup;
if (_gameId == GID_INDY4)
- _scummVars[98] = var98Backup;;
+ _scummVars[98] = var98Backup;
s->saveLoadArrayOf(_bitVars, _numBitVariables >> 3, 1, sleByte);