Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-10-20 | Fix an infinite talking loop in The Dig. Again. :) | James Brown | |
svn-id: r5202 | |||
2002-10-20 | Prevent The Dig from overlapping talk sounds | James Brown | |
svn-id: r5201 | |||
2002-10-20 | Patch 625079: Loom Audio Sync Hack | James Brown | |
svn-id: r5200 | |||
2002-10-20 | Patch 625904: CD Looping | James Brown | |
svn-id: r5199 | |||
2002-10-20 | Patch 625905: Masking regression fix | James Brown | |
svn-id: r5198 | |||
2002-10-20 | Remove some obsolete fixme's | James Brown | |
svn-id: r5196 | |||
2002-10-20 | Totally random fix for Dig memory corruption. Probably not even remotely ↵ | James Brown | |
correct, someone look at this :) svn-id: r5195 | |||
2002-10-20 | Hmm, need to talkchannel that bundleSound play, because we still don't parse ↵ | James Brown | |
bundle lipsync data correctly and that'll result in infinite talking/redraw svn-id: r5194 | |||
2002-10-20 | Fix some missing sounds in The Dig | James Brown | |
svn-id: r5193 | |||
2002-10-20 | transformed some code - is this if really needed?! if yes, for what? | Max Horn | |
svn-id: r5192 | |||
2002-10-20 | cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was ↵ | Max Horn | |
another :-) svn-id: r5191 | |||
2002-10-19 | patch #625603 film noir mode bugfix | Jonathan Gray | |
svn-id: r5190 | |||
2002-10-19 | reworked the way the save/load dialog works. yup, still not perfect, but ↵ | Max Horn | |
we're hopefully getting closer. Feedback welcome svn-id: r5189 | |||
2002-10-18 | remove debug messages - oops. | James Brown | |
svn-id: r5187 | |||
2002-10-18 | Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig. | James Brown | |
Code assumed that the actor always starts talking in the same room it finishes talking in - this doesn't apply for several cutscene sequences in The Dig. Also added the usual talkChannel fallback code in for The Dig. svn-id: r5186 | |||
2002-10-18 | a few small changes to make the full throttle demo work | Jonathan Gray | |
svn-id: r5185 | |||
2002-10-18 | Close in on the o6_wait:actDrawn problem | James Brown | |
svn-id: r5181 | |||
2002-10-17 | Patch 624477: Fix for bug 609716 | James Brown | |
svn-id: r5171 | |||
2002-10-16 | dialogs now can be run 'modal' | Max Horn | |
svn-id: r5168 | |||
2002-10-16 | Implement akos codec 1, shadow mode 3 | James Brown | |
svn-id: r5167 | |||
2002-10-16 | Remove description() as aquadrans talkdelay change makes it totally | James Brown | |
useless, and causes much breakage. svn-id: r5166 | |||
2002-10-16 | Hack out 'Wait for actor drawn' for The Dig. See IRC logs for more | James Brown | |
details :) svn-id: r5165 | |||
2002-10-16 | Add comment for unknownCD() stub | James Brown | |
svn-id: r5164 | |||
2002-10-16 | Full Throttle: Add stub for opcode CD (something to do with drawing blast ↵ | James Brown | |
objects) svn-id: r5163 | |||
2002-10-16 | Make it possible to disable digitalimuse by just commenting out it's | James Brown | |
creation in scummvm.cpp svn-id: r5162 | |||
2002-10-16 | fixes to imuse | Paweł Kołodziejski | |
svn-id: r5161 | |||
2002-10-16 | Use correct LocalScript range for check | James Brown | |
svn-id: r5160 | |||
2002-10-16 | add hack to allow scummvm to get up to the credits in the dig | Jonathan Gray | |
svn-id: r5159 | |||
2002-10-15 | changes to imuse | Paweł Kołodziejski | |
svn-id: r5157 | |||
2002-10-15 | Fix missing fourth shape in Dig rods, by changing typecast. | James Brown | |
svn-id: r5155 | |||
2002-10-15 | Patch 623391: Verb shadow fix (MI2) | James Brown | |
svn-id: r5150 | |||
2002-10-15 | cleanup sfx and music in imuse, changed talkdelay description(disable) in ↵ | Paweł Kołodziejski | |
the dig svn-id: r5148 | |||
2002-10-14 | Various Sam & Max iMuse upgrades | Jamieson Christian | |
svn-id: r5147 | |||
2002-10-14 | Add a scaling hack for The Dig - we really need to fix the scaling tables ↵ | James Brown | |
for these scrolling rooms =properly=. svn-id: r5143 | |||
2002-10-13 | fix nexus scrolling in the dig, but partialy, there is also memory coruption ↵ | Paweł Kołodziejski | |
with this svn-id: r5142 | |||
2002-10-13 | Patch 622632: FT fuel-tower scale hack improvement | James Brown | |
svn-id: r5141 | |||
2002-10-13 | Patch 32990: Options fix for Amiga Palette checkbox | James Brown | |
svn-id: r5140 | |||
2002-10-13 | Fix oversight - GID_'s are stored as a constant assigned to Scumm::_gameId, ↵ | James Brown | |
NOT as a bit of Scumm::_features :) svn-id: r5139 | |||
2002-10-13 | fixed crash after load some savegames - proper height initialisation | Paweł Kołodziejski | |
svn-id: r5137 | |||
2002-10-13 | Fixed GM part allocation conflicts, default Sam & Max pitch bend range | Jamieson Christian | |
svn-id: r5136 | |||
2002-10-13 | Patch 614005(b) - Pitchblend updates | James Brown | |
svn-id: r5135 | |||
2002-10-13 | Patch 622386: do_command(256) implementation, Sam and Max | James Brown | |
svn-id: r5134 | |||
2002-10-12 | Fixed warning on VC++ 6.0 | Jamieson Christian | |
svn-id: r5133 | |||
2002-10-12 | Revised do_command(15) to finalize cleanup of Sam & Max opening cutscene/credits | Jamieson Christian | |
svn-id: r5132 | |||
2002-10-12 | Patch something: imTrigger implementation | James Brown | |
svn-id: r5131 | |||
2002-10-12 | revised options dialog | Max Horn | |
svn-id: r5130 | |||
2002-10-11 | Patch 621733: drawBomp() masking | James Brown | |
svn-id: r5128 | |||
2002-10-11 | added FT imuse music | Paweł Kołodziejski | |
svn-id: r5127 | |||
2002-10-10 | update imuse tables | Paweł Kołodziejski | |
svn-id: r5126 | |||
2002-10-10 | added the dig imuse seq music | Paweł Kołodziejski | |
svn-id: r5125 |