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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-10-14
loadFlObject() should use object index, when checking if object is already lo...
Travis Howell
2005-10-14
HE games store and restore locked FlObjects between rooms.
Travis Howell
2005-10-13
Workaround for bug #1310846 "DIG: Text bug in intro". Proper fix maybe
Eugene Sandulenko
2005-10-13
Add possibility to see exact md5s of your game and save when they don't
Eugene Sandulenko
2005-10-13
Improved savefile error handling:
Marcus Comstedt
2005-10-13
This message is much too annoying to be a printf(). I should know -- I
Torbjörn Andersson
2005-10-13
It should not be a fatal error if allocate_part() fails. As far as I
Torbjörn Andersson
2005-10-13
Objects were not been swapped in HE games.
Travis Howell
2005-10-12
o Add fate to obsolete targets. It was just an oversight
Eugene Sandulenko
2005-10-12
Fix bug #1316605 "DIG: some saved games crash scummvm". Actually it's
Eugene Sandulenko
2005-10-12
PalmOS : Reorder resource file names so that I can save data segment space
Chris Apers
2005-10-12
Updated info savegame chunk:
Johannes Schickel
2005-10-12
Revert last change and add a safe work around for bug.
Travis Howell
2005-10-12
Reverted default case error in o5_resourceRoutines to a warning, in order to ...
James Brown
2005-10-11
Update
Travis Howell
2005-10-10
Fix problematic md5. A space character sneaked in.
Eugene Sandulenko
2005-10-10
Fix regression with samnmax floppy. Game just crashed on resources opening.
Eugene Sandulenko
2005-10-08
PalmOS: fixed compiler problem
Chris Apers
2005-10-08
PalmOS stuff
Chris Apers
2005-10-08
PalmOS : fixed 68K link
Chris Apers
2005-10-08
- PalmOS stuffs
Chris Apers
2005-10-08
Change __PALM_OS__ with new PALMOS_68K / PALMOS_MODE
Chris Apers
2005-10-08
revert previous changes related to #ifdefs
Chris Apers
2005-10-08
revert previous changes related to #ifdefs
Chris Apers
2005-10-08
More DISABLE_SCUMM_7_8
Chris Apers
2005-10-05
Revert
Travis Howell
2005-10-05
Update
Travis Howell
2005-10-02
Update
Travis Howell
2005-10-02
Basic verb display for C64 maniac.
Travis Howell
2005-10-02
Inventory works in Macintosh version of indy3 now.
Travis Howell
2005-10-01
Patch #1259034 (Scumm Savegame Informations)
Max Horn
2005-10-01
Add inventory display for Mac. version of indy3.
Travis Howell
2005-10-01
Update
Travis Howell
2005-10-01
Add missing case for bank select.
Travis Howell
2005-09-30
More MM C64 costume fixes from LordHoto.
Eugene Sandulenko
2005-09-30
fix compile warning
Andrew Kurushin
2005-09-30
Add missing case.
Travis Howell
2005-09-30
Handle overflow like original SCUMM3 games.
Travis Howell
2005-09-30
Only applies to SCUMM 1/2.
Travis Howell
2005-09-26
Another regression, in Mac. version of indy3.
Travis Howell
2005-09-26
Add another Mac. version of putttime.
Travis Howell
2005-09-26
No MIDI support in Monkey Island 1 demos.
Travis Howell
2005-09-26
Fix regression when using MIDI in Loom demo.
Travis Howell
2005-09-24
A few opcode corrections for C64 maniac
Travis Howell
2005-09-24
C64 maniac handles input and verbs manually.
Travis Howell
2005-09-24
Rename & update opcode in C64 maniac.
Travis Howell
2005-09-24
Update targets
Travis Howell
2005-09-24
Remove demo specific targets for HE games.
Travis Howell
2005-09-24
Remove dummy cases for additional codecs in moonbase.
Travis Howell
2005-09-24
Rename & update opcode in C64 maniac.
Travis Howell
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