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AgeCommit message (Expand)Author
2003-12-25fix debuggerMax Horn
2003-12-25fix indirect palette cyclingMax Horn
2003-12-25Fix for bug #734154 (DIG: Savegame/Island names)Max Horn
2003-12-25_inventory was sometimes accessed one-based and sometimes zero-based -> alway...Max Horn
2003-12-25cleanupMax Horn
2003-12-25cleanupMax Horn
2003-12-25Fix for bug #809942 (COMI: Guybrush disappears before Hotel on Blood)Max Horn
2003-12-25cleanupMax Horn
2003-12-25updated kernelSetFunctions opcode 20Paweł Kołodziejski
2003-12-25fix some bugletsMax Horn
2003-12-25disable FT imuse sequence, sound table is brokenPaweł Kołodziejski
2003-12-25don't pause imuse digital anymorePaweł Kołodziejski
2003-12-25cleanupPaweł Kołodziejski
2003-12-25cleanupMax Horn
2003-12-25workaround crash on Intel systems (and it was *not* caused by me, mind you! :-)Max Horn
2003-12-25cleanup; fix File::open usage (do not hardocde constant values, rather use th...Max Horn
2003-12-25cleanup (TODO: reduce code duplication)Max Horn
2003-12-25opsPaweł Kołodziejski
2003-12-25some changes to digital imusePaweł Kołodziejski
2003-12-25start sound call directly digital imuse, only script part handled by mainloop...Paweł Kołodziejski
2003-12-25Fix compileTravis Howell
2003-12-25Spelling. Yes, I'm a hypocrite :)James Brown
2003-12-25added support for start play ft smush audio from middle of san filePaweł Kołodziejski
2003-12-25Fix pause mode during video/smush playbackMax Horn
2003-12-25cleanupMax Horn
2003-12-25Fixed bug when Ben disappeared after some battles.Eugene Sandulenko
2003-12-24removed usage auto free flag, and fixed stupid bug related with sample sizePaweł Kołodziejski
2003-12-24cleanupMax Horn
2003-12-24fix memory leakMax Horn
2003-12-24o Added SoundMixer::isReady()Max Horn
2003-12-24fixed ft sounds channels initializationPaweł Kołodziejski
2003-12-24fixed compilationPaweł Kołodziejski
2003-12-24muse use even size when pushing data into a mixerstreamMax Horn
2003-12-24cleanup (code should be 100% equivalent)Max Horn
2003-12-24turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...Max Horn
2003-12-23Replace the DOTT/SAM hack (which ensures that only one SFX is being played at...Max Horn
2003-12-23cleanupMax Horn
2003-12-23must use pauseHandle, not pauseIDMax Horn
2003-12-22some changes in imuse digital (synced with local sources)Paweł Kołodziejski
2003-12-22actually, converting a sound handle to a sound index is an evil hack, too... :-)Max Horn
2003-12-22Subtitles in the FT/Dig intros should be working again. At least untilTorbjörn Andersson
2003-12-22fix for bug #864478 (Smush audio streaming); cleanupMax Horn
2003-12-22Moved bundle music code from class Sound to IMuseDigital (seems more natural;...Max Horn
2003-12-22changed some stuff with track_flags param in IACT handle smush codePaweł Kołodziejski
2003-12-21tiny cleanupMax Horn
2003-12-21The rewritten Timer class actually allows us to get rid of several evil hacks...Max Horn
2003-12-21cleanupMax Horn
2003-12-21added convenience SoundMixer::playVorbis variant which calls through to playS...Max Horn
2003-12-21Make it possible for game detection functions to detect language/platform (no...Max Horn
2003-12-21yet another place were 'nosubtitles' wasn't properly changed to 'subtitles'Max Horn