aboutsummaryrefslogtreecommitdiff
path: root/scumm
diff options
context:
space:
mode:
authorMax Horn2003-12-21 15:29:52 +0000
committerMax Horn2003-12-21 15:29:52 +0000
commitf19f73eb5069b4f092714535e77efc0d6881c612 (patch)
treeee5e418571bb6ebdb8bb6b8e72cb926ef31f2bd7 /scumm
parent7b498fe7db91fa3e52d2c69bc9980f4609acc288 (diff)
downloadscummvm-rg350-f19f73eb5069b4f092714535e77efc0d6881c612.tar.gz
scummvm-rg350-f19f73eb5069b4f092714535e77efc0d6881c612.tar.bz2
scummvm-rg350-f19f73eb5069b4f092714535e77efc0d6881c612.zip
Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
Diffstat (limited to 'scumm')
-rw-r--r--scumm/scummvm.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index fb1261daba..46db749c42 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -2866,8 +2866,8 @@ GameList Engine_SCUMM_gameList() {
return games;
}
-GameList Engine_SCUMM_detectGames(const FSList &fslist) {
- GameList detectedGames;
+DetectedGameList Engine_SCUMM_detectGames(const FSList &fslist) {
+ DetectedGameList detectedGames;
const ScummGameSettings *g;
char detectName[128];
char detectName2[128];