index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
Age
Commit message (
Expand
)
Author
2004-10-10
More HE100 corrections.
Travis Howell
2004-10-10
More HE100 corrections.
Travis Howell
2004-10-10
Add missing cases.
Travis Howell
2004-10-10
Update HE100 opcode table.
Travis Howell
2004-10-10
Group HE100 games together.
Travis Howell
2004-10-10
change version numbers on some more he cpp titles
Jonathan Gray
2004-10-10
Correct array type order for HE100.
Travis Howell
2004-10-10
Add some missing code for HE100.
Travis Howell
2004-10-10
Complete stub cases.
Travis Howell
2004-10-09
Fill in a few more case stubs.
Travis Howell
2004-10-09
ScummEngine_v90he::processWizImage() cases 3 & 4
Gregory Montoir
2004-10-09
o90_getPolygonOverlap update
Gregory Montoir
2004-10-09
Fix warning messages
Eugene Sandulenko
2004-10-09
Ooops
Travis Howell
2004-10-09
Correct version
Travis Howell
2004-10-09
Inital support for later HE games with altered opcode table.
Travis Howell
2004-10-09
No longer startMusic
Travis Howell
2004-10-09
Added methods to access charset x/y offs values (though those seem to be all ...
Max Horn
2004-10-09
This makes no sense here...
Max Horn
2004-10-09
Fix for bug #1042802 (DIG: Graphics glitch when scrolling) -- the fix is to p...
Max Horn
2004-10-08
Use image header to detect presence of the V8 flags field; rewrote that flags...
Max Horn
2004-10-08
wizImageOps update
Gregory Montoir
2004-10-08
fix bug #1042931. This version of comidemo doesn't have the videos. In this c...
Gregory Montoir
2004-10-08
more math opcodes
Gregory Montoir
2004-10-08
Prevent double slash in path
Chris Apers
2004-10-08
Cleanup
Travis Howell
2004-10-08
Partial inventory fix for HE games.
Travis Howell
2004-10-08
Restrict to full game, since it doesn't exist in demo.
Travis Howell
2004-10-08
Match opcode names with SCUMM8.
Travis Howell
2004-10-08
Removed unnecessary whitespace
Torbjörn Andersson
2004-10-08
Small correction
Travis Howell
2004-10-08
Small correction
Travis Howell
2004-10-08
Unfortunately still not perfect.
Travis Howell
2004-10-08
Return 0 is array doesn't exist, possible script bug in HE game.
Travis Howell
2004-10-07
Another attempt at a fix for bug #1032964 (INDY3-VGA: actors walking in wrong...
Max Horn
2004-10-07
Use slightly less irritating variable names; remove box draw hack, as its sem...
Max Horn
2004-10-07
Use proper range for the (screen/local) strip values
Max Horn
2004-10-07
Fix doxygen warning
Max Horn
2004-10-07
Fix for bug #1042509 (SNMDEMO not recognized)
Max Horn
2004-10-07
Fix blast object drawing glitches introduced by the smooth scrolling changes ...
Max Horn
2004-10-07
Simplify calling drawBomp a littl
Max Horn
2004-10-07
Adjusted come comments
Max Horn
2004-10-07
I don't know if it matters, but I'll feel safer if we initialise maskPtr...
Torbjörn Andersson
2004-10-07
Correct values.
Travis Howell
2004-10-07
Removed some code which has no effect (looks like a coding mistake?)
Max Horn
2004-10-07
Pointer correction
Travis Howell
2004-10-06
PalmOS update
Chris Apers
2004-10-06
Use common PI value instead
Chris Apers
2004-10-06
Ooops
Travis Howell
2004-10-05
Better clipping code.
Travis Howell
[prev]
[next]