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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-04-25
Add misisng r.
Travis Howell
2005-04-25
Remove excess ;
Travis Howell
2005-04-24
Changed the semantics of debug level 0 from off back to something more simili...
Max Horn
2005-04-24
Corection a few more heversion checks, caused music regression.
Travis Howell
2005-04-24
Remove out dated comment.
Travis Howell
2005-04-24
Use new ConfigFile class for read/writeConfigFile in HE games.
Travis Howell
2005-04-23
This code should be revised...
Max Horn
2005-04-23
Don't use Common::Map for the object table at all; rather use bsearch on a fi...
Max Horn
2005-04-23
Map is only needed in intern.h
Max Horn
2005-04-23
decompressWizImage shouldn't be called directly by charset renderer in HE games.
Travis Howell
2005-04-23
Simplified debuglevel handling:
Max Horn
2005-04-23
Should be HE61 now.
Travis Howell
2005-04-23
Simpler check, since VAR_NEW_ROOM is no longer set in small header games.
Travis Howell
2005-04-23
Adjust for last cvs change.
Travis Howell
2005-04-23
Always set file path separately in o72_openFile() so upper and lower case fil...
Travis Howell
2005-04-22
Only modify gDebugLevel, not the transient config
Max Horn
2005-04-22
* Added new virtual base class 'Stream', ReadStream and
Max Horn
2005-04-22
Add support for reading/writing to external config file in HE games.
Travis Howell
2005-04-22
Fix header check when using external wizImage files.
Travis Howell
2005-04-22
Move HE activity on its place
Eugene Sandulenko
2005-04-22
Add HE activity pack
Eugene Sandulenko
2005-04-21
some cleanup and added some error() calls when handling wiz images type diffe...
Gregory Montoir
2005-04-21
cleanup
Gregory Montoir
2005-04-21
Need for HE100 version of lost too.
Travis Howell
2005-04-21
Sync. HE100.
Travis Howell
2005-04-21
Add palette function for HE99+ games.
Travis Howell
2005-04-21
Add palette function foe He99+ games.
Travis Howell
2005-04-21
Fix source clipping of rawWizImages in HE games.
Travis Howell
2005-04-21
There are Macintosh specific versions of HE72 games.
Travis Howell
2005-04-21
There is HE99 version of f4-demo
Travis Howell
2005-04-21
Add Macintosh version of BluesABCTimeDemo.
Travis Howell
2005-04-21
Add Macintosh version of puttcircus
Travis Howell
2005-04-21
Correct argument order.
Travis Howell
2005-04-21
HE98+ includes extra VAR checks at this point.
Travis Howell
2005-04-20
Moved v2 verb code into class ScummEngine_v2
Max Horn
2005-04-20
Renamed _mouseButStat -> _mouseAndKeyboardStat (that's what it really is); mo...
Max Horn
2005-04-20
Moved some more VARs; added comments to some of the vars which explain where ...
Max Horn
2005-04-20
Split initScummVars and overload it; this makes it possible to define more VA...
Max Horn
2005-04-20
Added FIXME for the _haveMsg hack
Max Horn
2005-04-20
Yet another russian freddi4. now unencrypted.
Eugene Sandulenko
2005-04-20
cleanup
Max Horn
2005-04-20
Replaced the platform specific GF_FOO switches (using _platform instead now)
Max Horn
2005-04-20
Update debug message.
Travis Howell
2005-04-20
Add some additional details for sprite fields.
Travis Howell
2005-04-20
Added ScummEngine::_platform; eventually, this should replave GF_FMTOWNS, GF_...
Max Horn
2005-04-20
Rename wizImage process flag for HE games.
Travis Howell
2005-04-20
Rename sprite field for HE games.
Travis Howell
2005-04-20
Since lost/smaller use default windows cursor we setup our own
Eugene Sandulenko
2005-04-20
Fix cut and paste rror.
Travis Howell
2005-04-20
Re-order to fill in the gaps.
Travis Howell
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