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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
Commit message (
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Author
2004-08-27
HE 7.2 games use difference charset codes, skip for now.
Travis Howell
2004-08-27
Applies to all HE 7.0+ games
Travis Howell
2004-08-27
Correct music skip value for HE 7.2
Travis Howell
2004-08-26
Add another variable which improves readability.
Eugene Sandulenko
2004-08-26
Add var difference in later HE games
Travis Howell
2004-08-26
Original games always used screen height instead of pop() value.
Travis Howell
2004-08-26
Fix height
Travis Howell
2004-08-26
Add another HE 7.2 opcode
Travis Howell
2004-08-26
make more he titles get to boot scripts
Jonathan Gray
2004-08-26
Update akos error messages
Travis Howell
2004-08-26
c & p error
Travis Howell
2004-08-26
allocate memory for dobj in he 90, point games claiming to be 90 at 72he class
Jonathan Gray
2004-08-26
catalog2 also needs pajama gid
Jonathan Gray
2004-08-26
Change title
Travis Howell
2004-08-26
*** empty log message ***
Travis Howell
2004-08-26
balloon/dog seem to be HE 7.2 too.
Travis Howell
2004-08-26
Correction version
Travis Howell
2004-08-26
Added stub
Travis Howell
2004-08-26
farm also has similiar actor requirements to pajama so change the gid, also a...
Jonathan Gray
2004-08-26
HE 7.2 games use @ as charset code
Travis Howell
2004-08-26
Remove leftovers
Travis Howell
2004-08-26
socks used 62 actors too.
Travis Howell
2004-08-26
More code/stubs for HE 7.2 games
Travis Howell
2004-08-26
Add some stubs for HE 7.2
Travis Howell
2004-08-26
Fix bugs in decompressBMAPbg. It appeared to be similiar to
Eugene Sandulenko
2004-08-26
Added initial support for BMAP resources of HE 7.2 games. Doesn't work
Eugene Sandulenko
2004-08-26
Add game id for Pajama Sam, since it uses different amount of actors
Travis Howell
2004-08-26
Support Mac DOTT straight from the disk (note: those fooMac targets may be re...
Max Horn
2004-08-25
Add some file opcode difference for HE 7.2
Travis Howell
2004-08-25
Revert back proper array bounds checks in readArray/writeArray
Eugene Sandulenko
2004-08-25
Add case for HE 7.2 games
Travis Howell
2004-08-25
Add a few cases for later games.
Travis Howell
2004-08-25
Add missing break
Travis Howell
2004-08-25
Rename var/opcode
Travis Howell
2004-08-25
casts to avoid gcc warnings
Jonathan Gray
2004-08-25
Fix compile
Travis Howell
2004-08-25
Add stub
Travis Howell
2004-08-25
No mainmenu variable in HE 7.2
Travis Howell
2004-08-25
added comment for insane hack and not tested fix for deadlock bug imuse + deb...
Paweł Kołodziejski
2004-08-25
Don't skip arrayindex in HE 7.2 games
Travis Howell
2004-08-25
Add all array related functions to HE 7.2
Travis Howell
2004-08-25
Another array change for HE 7.2
Travis Howell
2004-08-25
Add back change that were reverted by last commit.
Travis Howell
2004-08-25
HE 7.2 uses different array headers. they introduced start indexes, so it
Eugene Sandulenko
2004-08-24
HE 7.2 correction to o6_pickVarRandom
Eugene Sandulenko
2004-08-24
HE 7.2 uses different size in this opcode alone
Travis Howell
2004-08-24
That should not have been removed
Travis Howell
2004-08-24
Typo
Torbjörn Andersson
2004-08-24
Add var
Travis Howell
2004-08-24
Missed spot
Travis Howell
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