Age | Commit message (Expand) | Author |
2003-05-28 | Patch #745022: More help in Debugger | Max Horn |
2003-05-28 | modify actor 5 to get kenny in COMI to draw properly | Max Horn |
2003-05-28 | fix actor redraw problems in COMI (and possibly other AKOS games); might caus... | Max Horn |
2003-05-28 | spelling | Max Horn |
2003-05-28 | some more akos/old costume code unification, and cleanup | Max Horn |
2003-05-28 | const as const can! | Max Horn |
2003-05-28 | don't hardcode 50 here, use _numNewNames | Max Horn |
2003-05-28 | cleanup | Max Horn |
2003-05-28 | Patch #743228: Storing mouse cursor info in savegames; Also, increased NUM_SC... | Max Horn |
2003-05-28 | copy&paste mistake | Max Horn |
2003-05-28 | cleanup; added hackish fix for bug #744441 | Max Horn |
2003-05-28 | fixed o2_waitForSentence | Max Horn |
2003-05-28 | Treat AMI music resoucres in monkey2 for Amiga as ROL for now, to allow music... | Travis Howell |
2003-05-28 | cleanup | Max Horn |
2003-05-28 | Fix for bug #744121: Indy3 'Save' button text | Max Horn |
2003-05-27 | italian V2 prepositions | Max Horn |
2003-05-27 | Patch #744448: ALL: restoreBG() doesn't always completely remove the mask | Max Horn |
2003-05-27 | fixed o8_getStringWidth (should fix bug #741625) | Max Horn |
2003-05-27 | increased nut font debug level to 8 | Max Horn |
2003-05-26 | remove uneeded target | Jonathan Gray |
2003-05-26 | don't attempt to play sound on amiga versions of zak/maniac | Jonathan Gray |
2003-05-26 | Added 'mmamiga' game ID to disable PC speaker emulator | Jamieson Christian |
2003-05-26 | tightened hack condition a bit | Max Horn |
2003-05-26 | added FIXME comment | Max Horn |
2003-05-26 | Fixed shadow variable | Jamieson Christian |
2003-05-26 | Added Hoenicke's PC-speaker waveform generator | Jamieson Christian |
2003-05-26 | script index starts at 0 | Max Horn |
2003-05-26 | scumm vars are 32 bit, not 16 | Max Horn |
2003-05-26 | Fixed a MORONIC oob memory write. Now back to remedial C++ class | Jamieson Christian |
2003-05-26 | Make _smushProcessFrame volatile (for multi thread access) | Max Horn |
2003-05-26 | Fixes possible crashes during music shutdown | Jamieson Christian |
2003-05-26 | cleanup | Max Horn |
2003-05-26 | work around bug #743615 | Max Horn |
2003-05-26 | SaveLoadEntry is a struct, not a class. | Jamieson Christian |
2003-05-26 | more const qualifiers | Max Horn |
2003-05-26 | No more needed | Chris Apers |
2003-05-26 | moved Actor SaveLoadEntry definition to actor.cpp; made findPathTowards/findP... | Max Horn |
2003-05-26 | offset can be 5 digits | Max Horn |
2003-05-26 | script numbers can have up to 5 digits | Max Horn |
2003-05-26 | output script offsets, too (very handy to debug script lockups) | Max Horn |
2003-05-26 | workaround for bug #743363 | Max Horn |
2003-05-25 | hook language command switch to V2 font / prepositions | Max Horn |
2003-05-25 | fixed V2 font decoder; added french V2 font | Max Horn |
2003-05-25 | preparations for multi-language V2 supports | Max Horn |
2003-05-25 | More cleanup, plus more crash-aversion fixes. | Jamieson Christian |
2003-05-25 | Fixed music starting at incorrect location when loading game | Jamieson Christian |
2003-05-25 | Fixed occassional music crashes when loading games. | Jamieson Christian |
2003-05-25 | oops | Max Horn |
2003-05-25 | Fixed VC++ warning | Jamieson Christian |
2003-05-25 | some sane default values for speedx/speedy (shouldn't matter, though, as scri... | Max Horn |