Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-19 | Removed annoying debug output | Jamieson Christian | |
svn-id: r7671 | |||
2003-05-19 | Proof of concept for XMIDI parser in Humongous games. | Jamieson Christian | |
You must still uncomment the VAR_SOUNDPARAM setting for this to work...? svn-id: r7670 | |||
2003-05-19 | sync local changes, fix pickOneOf | Jonathan Gray | |
svn-id: r7668 | |||
2003-05-19 | don't touch untouchable objects in V2 games | Max Horn | |
svn-id: r7664 | |||
2003-05-19 | enable box'ed walking in V2 games | Max Horn | |
svn-id: r7660 | |||
2003-05-19 | V2 walkbox matrix fixes | Max Horn | |
svn-id: r7657 | |||
2003-05-18 | more cleanup | Max Horn | |
svn-id: r7653 | |||
2003-05-18 | Fixed VC++ warnings | Jamieson Christian | |
svn-id: r7652 | |||
2003-05-18 | VAR_CHARCOUNT is a V2 only variable, so I moved its declaration to the other ↵ | Max Horn | |
V2 only vars svn-id: r7651 | |||
2003-05-18 | oops | Max Horn | |
svn-id: r7649 | |||
2003-05-18 | fix for various regressions (not quite sure if the check for V2/v3 is right, ↵ | Max Horn | |
but seems to work so far) svn-id: r7648 | |||
2003-05-18 | warning() automatically outputs a newline after the warning message; adding ↵ | Max Horn | |
a newline into the format string adds another newline (which contains the single char '!') svn-id: r7647 | |||
2003-05-18 | cleanup | Max Horn | |
svn-id: r7646 | |||
2003-05-18 | consistently index script slots with index 0 (not 1); this fixes bug ↵ | Max Horn | |
#739463; made stopScriptNr match stopObjectScript more closely (we could merge them into one function one day) svn-id: r7645 | |||
2003-05-18 | fixed debugger 'scripts' command | Max Horn | |
svn-id: r7644 | |||
2003-05-18 | Part of patch #739119 (attempt to fix bug #651077 at least partially) | Max Horn | |
svn-id: r7643 | |||
2003-05-18 | implemented proper 'invalid walkbox' handling in older games (in newer ↵ | Max Horn | |
games, box 0 is used as invalid box, while in older games this is a legal box and box 255 is the 'invalid' box); removed lots of FIXME's which were needed to cope with ScummVM not implementing the invalid walkbox stuff properly in the past; removed other actor FIXMEs. svn-id: r7642 | |||
2003-05-18 | Patch #738859: Experimental costume.cpp cleanup | Max Horn | |
svn-id: r7639 | |||
2003-05-18 | more V2 sentence cleanup | Max Horn | |
svn-id: r7631 | |||
2003-05-18 | fixed opcode 0x47 | Max Horn | |
svn-id: r7630 | |||
2003-05-18 | number of actors in maniac is even 25 (according to the MM script-1) | Max Horn | |
svn-id: r7626 | |||
2003-05-18 | wow, now this is a stupid bug... fixes various issues in Zak256 at the very ↵ | Max Horn | |
least svn-id: r7622 | |||
2003-05-17 | make gcc 3.3 happy. a->scalex and a->scaley are of type char and cannot be ↵ | Oliver Kiehl | |
greater 255 svn-id: r7619 | |||
2003-05-17 | I thought it would be clear from the comments that this was needed for the ↵ | Jonathan Gray | |
atari st zak demo, which seems to still be the case svn-id: r7616 | |||
2003-05-17 | Fixed program change msgs being sent under Adlib | Jamieson Christian | |
svn-id: r7615 | |||
2003-05-17 | Added imuse_multimidi to debugger | Jamieson Christian | |
svn-id: r7614 | |||
2003-05-17 | yet another V2 sentence fix (now clicking on objects in Zak causes Zak to ↵ | Max Horn | |
talk to it - but he gets stuck after some time) svn-id: r7613 | |||
2003-05-17 | some sentence fixes | Max Horn | |
svn-id: r7612 | |||
2003-05-17 | V2 actor heads fixed (to their shoulders, ha-ha... errm ... I thought it was ↵ | Max Horn | |
funny when I wrote it 8-) svn-id: r7611 | |||
2003-05-17 | Fixed Adlib sound problem on old (small header) games. Thanks for ↵ | Jamieson Christian | |
eriktorbjorn for the material that led to the solution. svn-id: r7610 | |||
2003-05-17 | no no, bad hack be gone :-) | Max Horn | |
svn-id: r7609 | |||
2003-05-17 | init vars to 255 if they are not defined for all Scumm versions | Max Horn | |
svn-id: r7603 | |||
2003-05-17 | Oops, remove debug crapola | James Brown | |
svn-id: r7601 | |||
2003-05-17 | Move some hacks around | James Brown | |
svn-id: r7600 | |||
2003-05-17 | Fix invalid variable | James Brown | |
svn-id: r7599 | |||
2003-05-17 | Cleanup | James Brown | |
svn-id: r7598 | |||
2003-05-17 | Name some vars | James Brown | |
svn-id: r7597 | |||
2003-05-17 | Added command line options for | Jamieson Christian | |
native MT-32 support and combination Adilb/native MIDI drivers. svn-id: r7594 | |||
2003-05-17 | add stub for a hev7 op | Jonathan Gray | |
svn-id: r7593 | |||
2003-05-17 | disable assert in o2_putActor for now (is triggered in Zak intro); cleanup | Max Horn | |
svn-id: r7592 | |||
2003-05-17 | fixed object walk_x/walk_y for V2 games | Max Horn | |
svn-id: r7591 | |||
2003-05-17 | for v2 games, make space the pause key | Max Horn | |
svn-id: r7590 | |||
2003-05-17 | proper walk animation in Zak (at the expense of Zak's head, for now ;-) | Max Horn | |
svn-id: r7589 | |||
2003-05-16 | V2 camera fix (again thanks MadMoose) | Max Horn | |
svn-id: r7587 | |||
2003-05-16 | fixed o2_drawObject (thx MadMoose) | Max Horn | |
svn-id: r7586 | |||
2003-05-16 | Fixed volume fader problem under multiple MIDI drivers | Jamieson Christian | |
svn-id: r7585 | |||
2003-05-16 | Redesigned -t option | Jamieson Christian | |
svn-id: r7584 | |||
2003-05-16 | cleanup | Max Horn | |
svn-id: r7583 | |||
2003-05-16 | Feature [557411] Adlib sound effects with GM drivers. | Jamieson Christian | |
Support for simultaneous drivers is based on a #define in imuse.cpp, and is disabled by default. svn-id: r7582 | |||
2003-05-16 | added roomobj dumping for bundle games (was trivial it turns out :-) | Max Horn | |
svn-id: r7581 |