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AgeCommit message (Expand)Author
2003-05-09super hackish mouse click support for Zak (doesn't do anything useful in MM y...Max Horn
2003-05-09implemented v2 walkboxes (at least the debugger output looks right now, thoug...Max Horn
2003-05-09V2 Vars FixJames Brown
2003-05-09Fix intro room transition. Seems correct, so the fixme is really just explani...James Brown
2003-05-09zakstdemo now finishes properly and loops etc, this check seems to be wrong f...Jonathan Gray
2003-05-09updated my FIXME commentMax Horn
2003-05-09fixed V2 drawObjectMax Horn
2003-05-09cleanupMax Horn
2003-05-08added a v2 charset rendered (with a hardcoded font take from german zak); ena...Max Horn
2003-05-08yet more v2 var fixesMax Horn
2003-05-08more v2 var fixesMax Horn
2003-05-08more v2 var access fixesMax Horn
2003-05-08fixed various cases of bad var accessMax Horn
2003-05-08init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[...Max Horn
2003-05-08some V2 fixes (we really really need to revise the _vars handling!)Max Horn
2003-05-08fixed o2_resourceRoutinesMax Horn
2003-05-08oops that was an accidental changeMax Horn
2003-05-08Hack: Turn on ignore walkboxes in V2 to stop intro freezing. Remove when we h...James Brown
2003-05-08experimental fix for Zak256 (see bug #733964)Max Horn
2003-05-07fixed bug #734057Max Horn
2003-05-07Patch #733099: DIG: Experimental camera fix (should fix bugs #716350 and #659...Max Horn
2003-05-07fixed warningMax Horn
2003-05-07..\..\msg.txtJamieson Christian
2003-05-06Fix a bug with PalmOSChris Apers
2003-05-06can get up to zak sleeping bit now...Jonathan Gray
2003-05-06remove uneeded fixmeJonathan Gray
2003-05-05Interim fix for Bug [712042] FOA: Lockup.Jamieson Christian
2003-05-05Add more ScummVM globals to PDBChris Apers
2003-05-05renamed XYFactor/YXFactor to XYFactor, YXFactor/deltaYFactor (they denote how...Max Horn
2003-05-05patch #732518 loom learn drafts debugger command by erikJonathan Gray
2003-05-05unified o?_isEqual, too (but not as nice due to hack)Max Horn
2003-05-05cleanup / reduced code duplicationMax Horn
2003-05-05fix bug pointed out by segraJonathan Gray
2003-05-04V2 verbop fix (read verb name from script)Max Horn
2003-05-04oops, forget to remove hack I used to test this ;-)Max Horn
2003-05-04simplified codeMax Horn
2003-05-04cleanup / fixesMax Horn
2003-05-04GCC believes that if we cast a pointer to <type *>, then we are guaranteeingMarcus Comstedt
2003-05-04remove hack that should not have been there in the first place...Jonathan Gray
2003-05-04Even more heap needed by later games...Marcus Comstedt
2003-05-04erik's fix for the airplane bug in Indy3Max Horn
2003-05-04fixed roomobj dumpingMax Horn
2003-05-04cleanupMax Horn
2003-05-04cleanupMax Horn
2003-05-04correctionJonathan Gray
2003-05-04don't know why this was removed but it breaks several games making it for all...Jonathan Gray
2003-05-04... right revision this time...James Brown
2003-05-04Some V2 stuffJames Brown
2003-05-04fixed drawing code for height != 128, but added a (temporary) hack to ignore ...Max Horn
2003-05-04there ya goMax Horn