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2003-05-04much better, but still buggyMax Horn
svn-id: r7306
2003-05-04cleanupMax Horn
svn-id: r7305
2003-05-04make readVar debug output slightly more usefulMax Horn
svn-id: r7304
2003-05-04and it's 24 after all! script 1 inits actors 1 till 23. If this causes ↵Max Horn
segfaults somewhere, we need to fix those, not hack around ithe problem svn-id: r7303
2003-05-04yet more v2 fixes & cleanupMax Horn
svn-id: r7302
2003-05-04more v2 fixes; cleanupMax Horn
svn-id: r7301
2003-05-04cleanup; got rid of o2_printEgoMax Horn
svn-id: r7300
2003-05-04don't segfault when starting maniacJonathan Gray
svn-id: r7299
2003-05-04fixed o2_delayMax Horn
svn-id: r7298
2003-05-04o5_dummy -> o2_dummy (it's not used by the V5 code at all...)Max Horn
svn-id: r7297
2003-05-04decode string properly in o2_printEgoMax Horn
svn-id: r7296
2003-05-04typo; added commentMax Horn
svn-id: r7295
2003-05-03Patch #731613: debugger tab-completion (thanks, Willem!)Max Horn
svn-id: r7293
2003-05-03temporary (?) hack for Maniac Mansion, to get to the first screen (thanks to ↵Max Horn
segra) svn-id: r7291
2003-05-03Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA)Max Horn
svn-id: r7290
2003-05-03reordered iMuseDigital stuff to be next to each otherMax Horn
svn-id: r7289
2003-05-03only moved stuff (to group sound related stuff)Max Horn
svn-id: r7288
2003-05-03seems to be the right thing to do...Jonathan Gray
svn-id: r7287
2003-05-03Patch #731760: LOOM: "Bobbin walks backwards" hackMax Horn
svn-id: r7285
2003-05-03hack around v2 o2_delay problemJames Brown
svn-id: r7284
2003-05-03added music looping for MonkeyVGA/EGA and Indy3Max Horn
svn-id: r7283
2003-05-03slightly better hack because it will work with loaded games, too, and ↵Max Horn
doesn't use any evil static vars svn-id: r7282
2003-05-03fix for my hack :-)Max Horn
svn-id: r7281
2003-05-03hack that avoids buglet where music doesn't stop in MonkeyVGA/EGAMax Horn
svn-id: r7280
2003-05-03Remove some test stuffJames Brown
svn-id: r7278
2003-05-03Fix assert with hack return. Need to fix these !a things properly one day.James Brown
svn-id: r7277
2003-05-03.. er, let's try that againJames Brown
svn-id: r7276
2003-05-03o2_actorSet fix from forumJames Brown
svn-id: r7275
2003-05-02shouldn't work so late at night, only make mistakesMax Horn
svn-id: r7257
2003-05-01umpfMax Horn
svn-id: r7256
2003-05-01cleanupMax Horn
svn-id: r7255
2003-05-01tweaked music syncing once more. This approach should be much more flexible, ↵Max Horn
and also works with different delta values. svn-id: r7254
2003-05-01fixed music tempo in indy3/monkeyvga etc.Max Horn
svn-id: r7253
2003-05-01fixed regression in MonkeyVGA <sigh>. Aquadran, is the 16 right even for ↵Max Horn
GF_OLD_BUNDLE ? Or should it just always be 1? svn-id: r7252
2003-05-01khalek, your patch didn't handle Indy (the original cause for my patch). ↵Max Horn
This oneshould work better. svn-id: r7251
2003-05-01off by one errorJonathan Gray
svn-id: r7248
2003-05-01Raise _maxHeapThreshold for zak256Travis Howell
svn-id: r7246
2003-05-01unbreak costumes in most gamesJonathan Gray
svn-id: r7242
2003-05-01Fixed bug #730030: INDY3: Crash when loading new savegamesMax Horn
svn-id: r7240
2003-05-01various music related changes and cleanup; also modified MonkeyVGA music ↵Max Horn
sync, at least the intro is much better synced now; not sure about other parts of it / other games svn-id: r7237
2003-04-30assert in compile mode expands to ... nnothing!Max Horn
svn-id: r7236
2003-04-30VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139Max Horn
svn-id: r7234
2003-04-30Patch #730309: DEBUGGER: Command to list Loom draftsMax Horn
svn-id: r7233
2003-04-30moved screen mutex from smush into SDL backend (other backends have to make ↵Max Horn
sure they are thread safe by themselves) svn-id: r7230
2003-04-30PalmOS changesMax Horn
svn-id: r7224
2003-04-30use READ_LE_UINT16 instead of FROM_LE_16 to avoid unaligned memory access ↵Max Horn
problems on PalmOS svn-id: r7223
2003-04-30compilation fixJonathan Gray
svn-id: r7218
2003-04-30don't clobber variable for these small header gamesJonathan Gray
svn-id: r7217
2003-04-30som changes to make Palm OS happyMax Horn
svn-id: r7216
2003-04-30cleanupMax Horn
svn-id: r7215