Age | Commit message (Collapse) | Author |
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svn-id: r7306
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svn-id: r7305
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svn-id: r7304
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segfaults somewhere, we need to fix those, not hack around ithe problem
svn-id: r7303
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svn-id: r7302
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svn-id: r7301
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svn-id: r7300
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svn-id: r7299
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svn-id: r7298
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svn-id: r7297
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svn-id: r7296
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svn-id: r7295
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svn-id: r7293
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segra)
svn-id: r7291
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svn-id: r7290
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svn-id: r7289
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svn-id: r7288
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svn-id: r7287
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svn-id: r7285
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svn-id: r7284
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svn-id: r7283
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doesn't use any evil static vars
svn-id: r7282
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svn-id: r7281
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svn-id: r7280
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svn-id: r7278
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svn-id: r7277
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svn-id: r7276
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svn-id: r7275
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svn-id: r7257
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svn-id: r7256
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svn-id: r7255
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and also works with different delta values.
svn-id: r7254
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svn-id: r7253
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GF_OLD_BUNDLE ? Or should it just always be 1?
svn-id: r7252
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This oneshould work better.
svn-id: r7251
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svn-id: r7248
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svn-id: r7246
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svn-id: r7242
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svn-id: r7240
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sync, at least the intro is much better synced now; not sure about other parts of it / other games
svn-id: r7237
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svn-id: r7236
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svn-id: r7234
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svn-id: r7233
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sure they are thread safe by themselves)
svn-id: r7230
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svn-id: r7224
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problems on PalmOS
svn-id: r7223
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svn-id: r7218
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svn-id: r7217
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svn-id: r7216
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svn-id: r7215
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