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2004-08-24init var.Travis Howell
avoid valgrind warning svn-id: r14722
2004-08-23Update opcode table for HE 7.2Travis Howell
svn-id: r14721
2004-08-23Another stubTravis Howell
svn-id: r14720
2004-08-23Another He 7.2 functionTravis Howell
svn-id: r14719
2004-08-23Minor cleanupTravis Howell
svn-id: r14718
2004-08-23Correct valueTravis Howell
svn-id: r14717
2004-08-23Adjust max resource typeTravis Howell
svn-id: r14716
2004-08-23CorrectionsTravis Howell
svn-id: r14715
2004-08-23Re-order opcodesTravis Howell
svn-id: r14714
2004-08-23OoopsTravis Howell
svn-id: r14713
2004-08-23Switch to caseTravis Howell
svn-id: r14712
2004-08-23Switch function to He 7.2Travis Howell
svn-id: r14711
2004-08-23Missed a spotTravis Howell
svn-id: r14710
2004-08-23Add He 7.2 classTravis Howell
svn-id: r14709
2004-08-23OopsTravis Howell
svn-id: r14708
2004-08-23More HE 7.2 changesTravis Howell
svn-id: r14707
2004-08-23compilation fixJonathan Gray
svn-id: r14706
2004-08-23TypoTravis Howell
svn-id: r14705
2004-08-23More changes for He 7.2 gamesTravis Howell
Might need HE7.2 class eventually svn-id: r14704
2004-08-23Add LOOM cursor supportMax Horn
svn-id: r14703
2004-08-23note existance of DISK index block found in f4-demoJonathan Gray
svn-id: r14702
2004-08-23add md5 based windows targets for HE titles that also have DOS targets and ↵Jonathan Gray
make the description appear in the title bar svn-id: r14701
2004-08-23CorrectionTravis Howell
svn-id: r14700
2004-08-23add readMAXS debug statementJonathan Gray
svn-id: r14699
2004-08-23fix compilation by removing what was presumably a typoJonathan Gray
svn-id: r14697
2004-08-23Add opcodeTravis Howell
svn-id: r14695
2004-08-23Fix bug, actually a typo introduced with last cursors improvements. It crashedEugene Sandulenko
all HE7.0+ games with custom cursors. svn-id: r14694
2004-08-23A few changes for freddemoTravis Howell
svn-id: r14693
2004-08-22Cursor code cleanupMax Horn
svn-id: r14690
2004-08-22Basic start on freddemo (old version)Travis Howell
svn-id: r14685
2004-08-22If bug still occurs, the problem is elsewhere.Travis Howell
Since case doesn't exist in zak256. svn-id: r14682
2004-08-22Quick & dirty HACK to allow building the SCUMM plugin again; this will break ↵Max Horn
building plugins on systems w/o zlib for now, but currrently it's broken on all other systems, and plugins aren't enabled by default anyway (better solution can be implemented later) svn-id: r14681
2004-08-22Change to invalid, should never be calledTravis Howell
svn-id: r14680
2004-08-22Make function protected againTravis Howell
svn-id: r14679
2004-08-22Switch to debug channelTravis Howell
svn-id: r14678
2004-08-22No longer requiredTravis Howell
svn-id: r14677
2004-08-22Switch smush debug to channelTravis Howell
svn-id: r14676
2004-08-22Removed obsolete TODOMax Horn
svn-id: r14675
2004-08-22Oops, I didn't mean to check in those actor.cpp changes (thangs Kirben!)Max Horn
svn-id: r14674
2004-08-22Original games used blastTextQueue size of 50.Travis Howell
Hack no longer required. svn-id: r14673
2004-08-22OoopsTravis Howell
svn-id: r14672
2004-08-22Mac. version of indy3 uses VAR_VIDEOMODE value of 50Travis Howell
Add initial support for loading EGA resource svn-id: r14671
2004-08-21HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)Max Horn
svn-id: r14670
2004-08-21Removed some obsolete TODO commentsMax Horn
svn-id: r14669
2004-08-21Also used in Atari ST versions.Travis Howell
svn-id: r14668
2004-08-21Used in Amiga versionsTravis Howell
svn-id: r14667
2004-08-21Skip copy protection screen in indy3ega.Travis Howell
svn-id: r14663
2004-08-21Comment no longer validTravis Howell
svn-id: r14662
2004-08-21All FM Towns versions set VAR_VIDEOMODE to 42.Travis Howell
svn-id: r14661
2004-08-21Missed a spotTravis Howell
svn-id: r14660