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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-05-29
more costume/akos changes
Max Horn
2003-05-29
they are getting more and more similar :-)
Max Horn
2003-05-29
cleanup
Max Horn
2003-05-28
cleanup; nasty fix for spanish/italian Dig (using encrypted language.bnd in a...
Max Horn
2003-05-28
Patch #745022: More help in Debugger
Max Horn
2003-05-28
modify actor 5 to get kenny in COMI to draw properly
Max Horn
2003-05-28
fix actor redraw problems in COMI (and possibly other AKOS games); might caus...
Max Horn
2003-05-28
spelling
Max Horn
2003-05-28
some more akos/old costume code unification, and cleanup
Max Horn
2003-05-28
const as const can!
Max Horn
2003-05-28
don't hardcode 50 here, use _numNewNames
Max Horn
2003-05-28
cleanup
Max Horn
2003-05-28
Patch #743228: Storing mouse cursor info in savegames; Also, increased NUM_SC...
Max Horn
2003-05-28
copy&paste mistake
Max Horn
2003-05-28
cleanup; added hackish fix for bug #744441
Max Horn
2003-05-28
fixed o2_waitForSentence
Max Horn
2003-05-28
Treat AMI music resoucres in monkey2 for Amiga as ROL for now, to allow music...
Travis Howell
2003-05-28
cleanup
Max Horn
2003-05-28
Fix for bug #744121: Indy3 'Save' button text
Max Horn
2003-05-27
italian V2 prepositions
Max Horn
2003-05-27
Patch #744448: ALL: restoreBG() doesn't always completely remove the mask
Max Horn
2003-05-27
fixed o8_getStringWidth (should fix bug #741625)
Max Horn
2003-05-27
increased nut font debug level to 8
Max Horn
2003-05-26
remove uneeded target
Jonathan Gray
2003-05-26
don't attempt to play sound on amiga versions of zak/maniac
Jonathan Gray
2003-05-26
Added 'mmamiga' game ID to disable PC speaker emulator
Jamieson Christian
2003-05-26
tightened hack condition a bit
Max Horn
2003-05-26
added FIXME comment
Max Horn
2003-05-26
Fixed shadow variable
Jamieson Christian
2003-05-26
Added Hoenicke's PC-speaker waveform generator
Jamieson Christian
2003-05-26
script index starts at 0
Max Horn
2003-05-26
scumm vars are 32 bit, not 16
Max Horn
2003-05-26
Fixed a MORONIC oob memory write. Now back to remedial C++ class
Jamieson Christian
2003-05-26
Make _smushProcessFrame volatile (for multi thread access)
Max Horn
2003-05-26
Fixes possible crashes during music shutdown
Jamieson Christian
2003-05-26
cleanup
Max Horn
2003-05-26
work around bug #743615
Max Horn
2003-05-26
SaveLoadEntry is a struct, not a class.
Jamieson Christian
2003-05-26
more const qualifiers
Max Horn
2003-05-26
No more needed
Chris Apers
2003-05-26
moved Actor SaveLoadEntry definition to actor.cpp; made findPathTowards/findP...
Max Horn
2003-05-26
offset can be 5 digits
Max Horn
2003-05-26
script numbers can have up to 5 digits
Max Horn
2003-05-26
output script offsets, too (very handy to debug script lockups)
Max Horn
2003-05-26
workaround for bug #743363
Max Horn
2003-05-25
hook language command switch to V2 font / prepositions
Max Horn
2003-05-25
fixed V2 font decoder; added french V2 font
Max Horn
2003-05-25
preparations for multi-language V2 supports
Max Horn
2003-05-25
More cleanup, plus more crash-aversion fixes.
Jamieson Christian
2003-05-25
Fixed music starting at incorrect location when loading game
Jamieson Christian
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