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AgeCommit message (Expand)Author
2004-10-17Revert, break older games.Travis Howell
2004-10-17cleanup: moved some things to gfx.cpp and changed o60_setState to match disas...Gregory Montoir
2004-10-17preliminar o72_captureWizImage() implementation ; still have to handle flag 0...Gregory Montoir
2004-10-16fixed warningsPaweł Kołodziejski
2004-10-16TypoiTravis Howell
2004-10-16Add caseTravis Howell
2004-10-16required for ff5demoGregory Montoir
2004-10-16OoopsTravis Howell
2004-10-16Add missing case for HE 90+Travis Howell
2004-10-13Remove more duplicates.Travis Howell
2004-10-13Rename opcodeTravis Howell
2004-10-13Add for HE100 too.Travis Howell
2004-10-13CorrectionTravis Howell
2004-10-13HE 60 specificTravis Howell
2004-10-13Add initual sound looping support for HE 70+ games.Travis Howell
2004-10-12Compile fix.Torbjörn Andersson
2004-10-12Rename as requested.Travis Howell
2004-10-12Rename varsTravis Howell
2004-10-12Rename varTravis Howell
2004-10-11cleanup / updated some commentsMax Horn
2004-10-11PalmOS : new paramsChris Apers
2004-10-11HE games only use flag value too.Travis Howell
2004-10-11Another off by 1.Travis Howell
2004-10-11Fix bug #1044074. Check which triggered the error is too strict, soEugene Sandulenko
2004-10-11Still not quite right.Travis Howell
2004-10-11X/Y order changed again in HE 72+.Travis Howell
2004-10-10Correct orderTravis Howell
2004-10-10Ooops, bad comparison.Travis Howell
2004-10-10Correct a VAR value.Travis Howell
2004-10-10Changes for mustardTravis Howell
2004-10-10Rename opcodesTravis Howell
2004-10-10More HE100 corrections.Travis Howell
2004-10-10More HE100 corrections.Travis Howell
2004-10-10Add missing cases.Travis Howell
2004-10-10Update HE100 opcode table.Travis Howell
2004-10-10Group HE100 games together.Travis Howell
2004-10-10change version numbers on some more he cpp titlesJonathan Gray
2004-10-10Correct array type order for HE100.Travis Howell
2004-10-10Add some missing code for HE100.Travis Howell
2004-10-10Complete stub cases.Travis Howell
2004-10-09Fill in a few more case stubs.Travis Howell
2004-10-09ScummEngine_v90he::processWizImage() cases 3 & 4Gregory Montoir
2004-10-09o90_getPolygonOverlap updateGregory Montoir
2004-10-09Fix warning messagesEugene Sandulenko
2004-10-09OoopsTravis Howell
2004-10-09Correct versionTravis Howell
2004-10-09Inital support for later HE games with altered opcode table.Travis Howell
2004-10-09No longer startMusicTravis Howell
2004-10-09Added methods to access charset x/y offs values (though those seem to be all ...Max Horn
2004-10-09This makes no sense here...Max Horn