index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
Age
Commit message (
Expand
)
Author
2005-04-20
Switch to uint for safety.
Travis Howell
2005-04-20
Update comment
Travis Howell
2005-04-20
Correction to last commits.
Travis Howell
2005-04-20
No longer required
Travis Howell
2005-04-20
Replace all GF_HUMONGOUS use with _heversion.
Travis Howell
2005-04-20
Correct flag value.
Travis Howell
2005-04-19
safer and consistent with remapPaletteColor
Gregory Montoir
2005-04-19
minor cleanup
Gregory Montoir
2005-04-19
Add RIFF sound type.
Travis Howell
2005-04-19
HE games set camera at this point.
Travis Howell
2005-04-19
HACK no longer required.
Travis Howell
2005-04-19
pajama2/chase should be HE95.
Travis Howell
2005-04-19
Remove FIXME comment, the current code is correct.
Travis Howell
2005-04-19
Simpler check.
Travis Howell
2005-04-19
Actually applies to all SCUMM 5/6 games.
Travis Howell
2005-04-19
Add different in monkey2 FM-TOWNS
Travis Howell
2005-04-19
Add patch #1185667 - GS Fix
Travis Howell
2005-04-19
Ooops
Travis Howell
2005-04-19
Add some palette different in HE80+ games.
Travis Howell
2005-04-19
These VARS are HE95+ specific.
Travis Howell
2005-04-18
Small correction, fixes red rose in spyfox2.
Travis Howell
2005-04-18
Adjust again, for sound header differences.
Travis Howell
2005-04-18
Sound size should only include sound data.
Travis Howell
2005-04-18
Ooops
Travis Howell
2005-04-18
Ooops
Travis Howell
2005-04-18
Add work around for inveotry background/items in putttime/puttzoo not always ...
Travis Howell
2005-04-18
Use correct music offsets for HE games, only a few demos use wrong tunes now.
Travis Howell
2005-04-17
Move stuff around
Max Horn
2005-04-17
New virtual method getObjectIdFromOBIM
Max Horn
2005-04-17
Split out some index reading code into a new method readIndexBlock()
Max Horn
2005-04-17
Move _numActors to a more sensible place, and make it protected; fix confirmF...
Max Horn
2005-04-17
cleanup
Max Horn
2005-04-17
Doesn't exist in HE72
Travis Howell
2005-04-17
Debug no longer needed.
Travis Howell
2005-04-17
Fix buffer overflow regression.
Travis Howell
2005-04-17
Add separate function for loading palette from choosen room.
Travis Howell
2005-04-17
oops, again
Max Horn
2005-04-17
oops
Max Horn
2005-04-17
wizImage compression type 2 uses different decode method, so disable for now.
Travis Howell
2005-04-17
Revert + 1 to width/height, caused invalid write.
Travis Howell
2005-04-17
Missing brackets.
Travis Howell
2005-04-16
Ooops
Travis Howell
2005-04-16
VAR78 needs to be set in HE80+ games
Travis Howell
2005-04-16
Add mouse state VAR for HE 72+ games.
Travis Howell
2005-04-16
Filter out extra path setting and useless setting when writing INIs details i...
Travis Howell
2005-04-16
'unstubbed' o90_getLinesIntersectionPoint
Gregory Montoir
2005-04-16
Small correction.
Travis Howell
2005-04-16
cleanup
Max Horn
2005-04-16
Improved auto-detection if MD5 is not known / MD5 support is disabled
Max Horn
2005-04-16
Disable again, some sounds loop forever.
Travis Howell
[prev]
[next]