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AgeCommit message (Expand)Author
2003-04-24disable ingame save/load screen for OLD_BUNDLE gamesJonathan Gray
2003-04-24bypass copy prot for indy3egaJonathan Gray
2003-04-23fixed verb scripts for old bundle gamesMax Horn
2003-04-23fix loading GF_OLD_BUNDLE gamesJonathan Gray
2003-04-23update costume hack for indy3egaJonathan Gray
2003-04-23fixed actor positions in Indy3EGAMax Horn
2003-04-23renamed unk19 to startScaleIndexXMax Horn
2003-04-23Some more V2 fixes for ZakJames Brown
2003-04-23hmmJonathan Gray
2003-04-23add script command to debugger and convert old printscripts function to new d...Jonathan Gray
2003-04-23revert back a line to fix a nasty regressionJonathan Gray
2003-04-22huh? anyway, now it works much better already in indy3egaMax Horn
2003-04-22added FIXME comment (aquadran, comments?)Max Horn
2003-04-22some fixes for the indy3ega (and other OLD_BUNDLE?) costumes; still don't dis...Max Horn
2003-04-22corrections for setting actor palettePaweł Kołodziejski
2003-04-22cleanup; small fix for GF_OLD256 games; also the head hack for indy3 is not n...Max Horn
2003-04-22script debug messages not just for comiJonathan Gray
2003-04-22opcode E0 DE is sound volume changeJonathan Gray
2003-04-22add preliminary bits for making xmi music in humongous games work, just need ...Jonathan Gray
2003-04-22Add somewhat hacky 'restart' command to debugger. Still needs work :)James Brown
2003-04-22fix setState for humongous gamesJonathan Gray
2003-04-21added two next v2 opcodesPaweł Kołodziejski
2003-04-21opsPaweł Kołodziejski
2003-04-21added o2_ifClassOfIs opcodePaweł Kołodziejski
2003-04-21added partialy o2_doSentence opcodePaweł Kołodziejski
2003-04-21Another half-assed stub, this time for o2_printEgoJames Brown
2003-04-21added o2_resourceRoutines opcodePaweł Kołodziejski
2003-04-21More V2 opcode workPaweł Kołodziejski
2003-04-21arrgh (revert)Paweł Kołodziejski
2003-04-21fixes for v3 broken by v2Paweł Kołodziejski
2003-04-21some next changesPaweł Kołodziejski
2003-04-21added o2_drawObject opcodePaweł Kołodziejski
2003-04-21added some v2 varsPaweł Kołodziejski
2003-04-21changes for v2 resourcesPaweł Kołodziejski
2003-04-21some changes in v2 variablesPaweł Kołodziejski
2003-04-21Fix option dialogs for WinCENicolas Bacca
2003-04-21added opcode for setting actor color palette in o2_actorSet()Paweł Kołodziejski
2003-04-21fixed object flags, it's right shifted half bytePaweł Kołodziejski
2003-04-21add readFile stubJonathan Gray
2003-04-21opcode bd is stopObjectCode in the humongous gamesJonathan Gray
2003-04-20fixed building object tables (now I understand)Paweł Kołodziejski
2003-04-20added loading global objects states for v2Paweł Kołodziejski
2003-04-20Oops, missed a variable read in o2_actorSetJames Brown
2003-04-20Pedantic stats-boosting typo fix :)James Brown
2003-04-20Better o2_actorSet stuffJames Brown
2003-04-20o2_actorSet stubsJames Brown
2003-04-20V2 only reads one byte for variable numberJames Brown
2003-04-20V1/V2 charsets are internal, so we have no load function (yet)James Brown
2003-04-20next two missed opcodes, ah :)Paweł Kołodziejski
2003-04-20Dump Scumm error() to debuggerJames Brown