Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-02-29 | add support for the standalone maniac mansion demo | Jonathan Gray | |
svn-id: r13090 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-28 | Correct Mac fbear MD5 | Eugene Sandulenko | |
Remove slipped in spaces in some MD5's. Don't know either it prevented them from being detected but anyway that's potential bug svn-id: r13077 | |||
2004-02-27 | Add reported MD5's | Eugene Sandulenko | |
svn-id: r13072 | |||
2004-02-27 | Don't reamp F1 in COMI demo | Travis Howell | |
svn-id: r13067 | |||
2004-02-26 | Work around music glitch in Monkey Island 2: | Torbjörn Andersson | |
In the scene where Largo is speaking to Mad Marty, the Woodtick music often resumes way before Largo's theme has finished. With this workaround, it waits until Largo's theme has definitely finished before starting the Woodtick music again. I wouldn't have done it this way if I hadn't been almost positive that it's a script bug, rather than an iMUSE bug. svn-id: r13061 | |||
2004-02-26 | Restrict hack | Travis Howell | |
svn-id: r13059 | |||
2004-02-25 | Disable var setting which could cause possible script issues. | Travis Howell | |
Update comment svn-id: r13053 | |||
2004-02-25 | Fix VAR_VOICE_MODE in COMI | Travis Howell | |
svn-id: r13051 | |||
2004-02-24 | the OSystem changes we discussed on the ML (note: renaming of the existing ↵ | Max Horn | |
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036 | |||
2004-02-24 | COMI uses VAR_CHARINC in reverse, so adjust readvar. | Travis Howell | |
svn-id: r13025 | |||
2004-02-24 | Remove warnings, they were dummy warnings in originals. | Travis Howell | |
svn-id: r13024 | |||
2004-02-24 | Reset more for a restart and avoid some code duplication. | Travis Howell | |
svn-id: r13022 | |||
2004-02-24 | Add case for 3do version. | Travis Howell | |
svn-id: r13020 | |||
2004-02-24 | Add case for 3do versions. | Travis Howell | |
svn-id: r13018 | |||
2004-02-24 | Minor correction | Travis Howell | |
svn-id: r13015 | |||
2004-02-24 | Graphics decoders for 3DO HE titles. Preliminary implementation, don't | Eugene Sandulenko | |
blame me :) After testing I'll convert it to C. svn-id: r13014 | |||
2004-02-24 | Removeout dated fixme (No reports of asserts in minefield) | Travis Howell | |
svn-id: r13013 | |||
2004-02-24 | Rename a few opcodes | Travis Howell | |
svn-id: r13011 | |||
2004-02-23 | Add back hack | Travis Howell | |
svn-id: r13007 | |||
2004-02-23 | the code was still wrong | Max Horn | |
svn-id: r13005 | |||
2004-02-23 | Add HE specific modifications to readArray and writeArray. That fixes | Eugene Sandulenko | |
those crashes svn-id: r13004 | |||
2004-02-23 | Proper implementation of readFile, writeFile and redimArray. | Eugene Sandulenko | |
HE specific fixes to defineArray. Now many things started to work in HE games. svn-id: r13003 | |||
2004-02-23 | Fix o6_readFile. Now it works | Eugene Sandulenko | |
svn-id: r13002 | |||
2004-02-23 | o Add GID_FBEARPACK, previously for target fbpack GID_FBEAR was used, but there | Eugene Sandulenko | |
were fbear-specific modifications which didn't apply to it. Hence another GID. o seekFile and tellFile are enabled svn-id: r13001 | |||
2004-02-23 | Ooops, missed a call. | Travis Howell | |
svn-id: r13000 | |||
2004-02-23 | Added missing HE opcode (0xEB tellFile) | Eugene Sandulenko | |
svn-id: r12999 | |||
2004-02-22 | whitespaces | Max Horn | |
svn-id: r12998 | |||
2004-02-22 | Is used in maniac and zak. | Travis Howell | |
svn-id: r12992 | |||
2004-02-22 | Correct extra slow subtitles in zak/maniac with old saves. | Travis Howell | |
svn-id: r12991 | |||
2004-02-22 | This should fix zak lotto bug correctly. | Travis Howell | |
svn-id: r12989 | |||
2004-02-22 | Code is required, according to disasm. | Travis Howell | |
svn-id: r12987 | |||
2004-02-22 | Only comi is different | Travis Howell | |
svn-id: r12986 | |||
2004-02-22 | Original comi doesn't check value at all | Travis Howell | |
svn-id: r12985 | |||
2004-02-22 | Patch #885904 (Flac Support) with some tweaks by me | Max Horn | |
svn-id: r12984 | |||
2004-02-22 | VAR confirmed awhile ago. | Travis Howell | |
svn-id: r12983 | |||
2004-02-22 | Restrict hack to COMI | Travis Howell | |
svn-id: r12981 | |||
2004-02-22 | Missed one spot. | Travis Howell | |
svn-id: r12980 | |||
2004-02-22 | Enable and use VAR_VOICE_MODE | Travis Howell | |
svn-id: r12979 | |||
2004-02-22 | Remove duplicated indy3 MD5's. If fr and es version do have different | Eugene Sandulenko | |
MD5, it's better to add them later. svn-id: r12978 | |||
2004-02-21 | Ooops, didn't meant to revert | Travis Howell | |
svn-id: r12968 | |||
2004-02-21 | This is normal for earlier games | Travis Howell | |
svn-id: r12967 | |||
2004-02-21 | Add comment | Travis Howell | |
svn-id: r12966 | |||
2004-02-21 | Add var | Travis Howell | |
svn-id: r12965 | |||
2004-02-21 | Add vars | Travis Howell | |
svn-id: r12964 | |||
2004-02-21 | Ooops | Travis Howell | |
svn-id: r12963 | |||
2004-02-21 | Add a few more actor inits. for later games. | Travis Howell | |
svn-id: r12962 | |||
2004-02-21 | Correct VAR_CHARINC in old saves. | Travis Howell | |
svn-id: r12955 | |||
2004-02-21 | Ooops | Travis Howell | |
svn-id: r12954 | |||
2004-02-21 | Adjust again for V1/V2 games. | Travis Howell | |
svn-id: r12953 |