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AgeCommit message (Expand)Author
2004-06-19moved a bitPaweł Kołodziejski
2004-06-19chnaged fps in imuse digi to dynamic paramPaweł Kołodziejski
2004-06-19that was very badPaweł Kołodziejski
2004-06-19correct for last commit, changed dummy reads to seekPaweł Kołodziejski
2004-06-19removed unused codePaweł Kołodziejski
2004-06-19experimental fix for expired soundsPaweł Kołodziejski
2004-06-14The "Fatty Bear's Birthday Surprise" demo didn't erase subtitles properlyTorbjörn Andersson
2004-06-13Applied my suggested fix for bug #960674, now that Fingolfin has had theTorbjörn Andersson
2004-06-077.0+ HE games have additional indexes. So read it.Eugene Sandulenko
2004-06-06verbOps differences are minor, so merge back in.Travis Howell
2004-06-06Ooops, kept wrong line.Travis Howell
2004-06-06puttdemo doesn't need HE specific opcodes.Travis Howell
2004-06-06ActorOps case 219 exists in earlier HE games too.Travis Howell
2004-06-06oops. Fix resource loading for 6.x gamesEugene Sandulenko
2004-06-06o more _heversion usageEugene Sandulenko
2004-06-05explicity declare GF_WINDOWS on windows only HE games, list tags as strings n...Jonathan Gray
2004-06-05Allow dialogue options in the SegaCD version of Monkey Island to be cycled th...Jonathan Gray
2004-06-05Check if monkey sega cd sounds have already been demangled before trying to d...Jonathan Gray
2004-06-05oopsEugene Sandulenko
2004-06-05Implement o7_readINI(), well, we pretend that we don't have .ini file.Eugene Sandulenko
2004-06-05Needed for DOS HE gamesTravis Howell
2004-06-05Phase 3 of transition to _heversion.Eugene Sandulenko
2004-06-03Phase 2 of switching HE to use _heversion. Now unneeded GID's areEugene Sandulenko
2004-06-03Phase 1 of move to _heversion use.Eugene Sandulenko
2004-06-02Remove old commentTravis Howell
2004-06-02Ignore imuse control code in HE gamesTravis Howell
2004-06-02Increase debug levelTravis Howell
2004-06-01(almost) fixed saving/loading images in fatty bears birthdayGregory Montoir
2004-06-01Fix o6_writeFile.Eugene Sandulenko
2004-06-01_allreadyInit was not initializedin smush playerPaweł Kołodziejski
2004-06-01better fix for unloaded sound resources in imuse digiPaweł Kołodziejski
2004-06-01fix for imuse digi bug 952775Paweł Kołodziejski
2004-06-01minor changesGregory Montoir
2004-06-01HE games use slightly different E1 opcodeTravis Howell
2004-06-01Preliminary versions of HE opcodes kernelGetFunctions andEugene Sandulenko
2004-05-31Forgot to commitEugene Sandulenko
2004-05-31Switch to _heversionTravis Howell
2004-05-31Add stub for HE o6_quitPauseRestart.Eugene Sandulenko
2004-05-31Added separate HE versioning.Eugene Sandulenko
2004-05-30Remove unnecessary WinCE tweaksNicolas Bacca
2004-05-28apply mixer vol/pan at first timePaweł Kołodziejski
2004-05-28Use the same volume and panning values when starting the sound as whenTorbjörn Andersson
2004-05-26forgot itPaweł Kołodziejski
2004-05-26decreased usage of stack mutex locks for imuse digitalPaweł Kołodziejski
2004-05-23moved stacklock to allocSlot() from startSound(). there is no need lock track...Paweł Kołodziejski
2004-05-23opsPaweł Kołodziejski
2004-05-23some optimisations in imuse digiPaweł Kołodziejski
2004-05-15COMI demo doesn't auto set this var.Travis Howell
2004-05-13fix warningMax Horn
2004-05-11back to old methodPaweł Kołodziejski