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2003-04-20Oops, missed a variable read in o2_actorSetJames Brown
svn-id: r7040
2003-04-20Pedantic stats-boosting typo fix :)James Brown
svn-id: r7039
2003-04-20Better o2_actorSet stuffJames Brown
svn-id: r7038
2003-04-20o2_actorSet stubsJames Brown
svn-id: r7037
2003-04-20V2 only reads one byte for variable numberJames Brown
svn-id: r7036
2003-04-20V1/V2 charsets are internal, so we have no load function (yet)James Brown
svn-id: r7035
2003-04-20next two missed opcodes, ah :)Paweł Kołodziejski
svn-id: r7034
2003-04-20Dump Scumm error() to debuggerJames Brown
svn-id: r7033
2003-04-20forgot itPaweł Kołodziejski
svn-id: r7031
2003-04-20added initial v2 opcode tablePaweł Kołodziejski
svn-id: r7030
2003-04-20add opcode e4 stub that I meant to add some time agoJonathan Gray
svn-id: r7028
2003-04-20work around strange problem that breaks fbpack when _showStack is a bool...Jonathan Gray
svn-id: r7027
2003-04-20case 131 of verbOps pops in the humongous gamesJonathan Gray
svn-id: r7026
2003-04-20add stack tracing option to debuggerJonathan Gray
svn-id: r7025
2003-04-20add script hex dumping option to debuggerJonathan Gray
svn-id: r7024
2003-04-20close bundle files when changing discs in comiJonathan Gray
svn-id: r7023
2003-04-19fix for pass (revert changes)Paweł Kołodziejski
svn-id: r7022
2003-04-19Revised fix to bug [666187] DOTT: Coffee music never stopsJamieson Christian
svn-id: r7021
2003-04-19ignorePakCols, should be used for ega games, why not for amiga? i don't see ↵Paweł Kołodziejski
difference svn-id: r7020
2003-04-18some changes for indy egaPaweł Kołodziejski
svn-id: r7019
2003-04-18fixed stupid bugPaweł Kołodziejski
svn-id: r7018
2003-04-18loom ega: build custom cursor, op_wait() has more then one subopcodes(revert ↵Paweł Kołodziejski
changes), disabled adlib_default svn-id: r7017
2003-04-18Fix for bug [666187] DOTT: Coffee music never stopsJamieson Christian
svn-id: r7016
2003-04-16fixed actor palette for nonblocked gamesPaweł Kołodziejski
svn-id: r7014
2003-04-16a little fix for costumes, still wrongPaweł Kołodziejski
svn-id: r7013
2003-04-14changes in costumes offsets, still wrongPaweł Kołodziejski
svn-id: r7010
2003-04-13shouldn't be increased to next search object ?Paweł Kołodziejski
svn-id: r7009
2003-04-13this seems to be needed for loomdemo (and loom?), tooMax Horn
svn-id: r7008
2003-04-13img and imgh should be readed from offset +2, but i'm not sure about imptr ↵Paweł Kołodziejski
(it should skip only length) svn-id: r7007
2003-04-13added specific opcodes for indy ega same as at indy 256, and dummy opcode ↵Paweł Kołodziejski
for loom ega svn-id: r7006
2003-04-13fix stupid bugPaweł Kołodziejski
svn-id: r7005
2003-04-13handle old_bundle offsets for costume code, still wrongPaweł Kołodziejski
svn-id: r7004
2003-04-13handle old_bundle offsets getVerbEntrypoint(), o5_setObjectName(), ↵Paweł Kołodziejski
getObjOrActorName() funcs svn-id: r7003
2003-04-13handle old_bundle size at addObjectToInventory() funcPaweł Kołodziejski
svn-id: r7002
2003-04-13draw_object instead pickup_object for all v3 scumm gamesPaweł Kołodziejski
svn-id: r7001
2003-04-13fixed my box size hackMax Horn
svn-id: r6999
2003-04-12oops, copy&paste, I should avoid 'em or check better :-(Max Horn
svn-id: r6998
2003-04-12just in case...Max Horn
svn-id: r6997
2003-04-12loadCharset(0) for GF_OLD_BUNDLE - 'fixes' indydemo to an extentMax Horn
svn-id: r6996
2003-04-12oopsMax Horn
svn-id: r6995
2003-04-12fixed costume code for OLD_BUNDLE (but boy, this is hackish... we rather ↵Max Horn
should shift all the other costume datas by 2 or 4 bytes) svn-id: r6994
2003-04-12hacked in some verb object support for OLD_BUNDLE (drawVerbBitmap part not ↵Max Horn
yet tested; but the setVerbObject is needed now already) svn-id: r6993
2003-04-12ignore sound resource in OLD_BUNDLE games for nowMax Horn
svn-id: r6992
2003-04-12fixed OLD_BUNDLE object image offsetMax Horn
svn-id: r6991
2003-04-12fixed (?) local script offests for OLD_BUNDLE gamesMax Horn
svn-id: r6990
2003-04-12center close buttonMax Horn
svn-id: r6989
2003-04-12hack around wrong costume in indy3 until a proper solution is foundJonathan Gray
svn-id: r6987
2003-04-12added GF_OLD_BUNDLE to findObjectInRoomMax Horn
svn-id: r6986
2003-04-12fixed OLD_BUNDLE entry script (d'oh!) and dump entry/exit script for ↵Max Horn
OLD_BUNDLE games, too svn-id: r6985
2003-04-12cleanupMax Horn
svn-id: r6984