Age | Commit message (Expand) | Author |
2005-01-28 | added support for mp3 compressed tracks | Paweł Kołodziejski |
2005-01-28 | fixed restoration of sounds params after cross non/compressed bundles | Paweł Kołodziejski |
2005-01-28 | add checks for mad and vorbis define | Paweł Kołodziejski |
2005-01-28 | double check | Paweł Kołodziejski |
2005-01-28 | ah, forgot that | Paweł Kołodziejski |
2005-01-28 | added support for mp3 compressed bundles | Paweł Kołodziejski |
2005-01-28 | clear compressed entries before restore for compatibility with old savegames | Paweł Kołodziejski |
2005-01-27 | fix for shadowed variable | Paweł Kołodziejski |
2005-01-27 | Add some HE md5s. | Eugene Sandulenko |
2005-01-27 | Fix regression with 640x480 HE games so it will not let them scale above 1x. | Eugene Sandulenko |
2005-01-27 | fix for shadowed variable | Paweł Kołodziejski |
2005-01-26 | Add swedish freddi | Travis Howell |
2005-01-26 | fix for compressed bun sounds | Paweł Kołodziejski |
2005-01-25 | added support for compressed bun files | Paweł Kołodziejski |
2005-01-25 | fixed volume channel in fade track | Paweł Kołodziejski |
2005-01-25 | InfoDialog can assume the screen is 320 pixels. In games where it isn't, | Torbjörn Andersson |
2005-01-24 | Correct aksf/akst pointer when sequence found. | Travis Howell |
2005-01-24 | *** empty log message *** | Travis Howell |
2005-01-24 | Correct sound offset size | Travis Howell |
2005-01-22 | Fix regression, bug #1107125 | Travis Howell |
2005-01-20 | Check for negative sound offset. | Travis Howell |
2005-01-16 | Fix for bug #1098872 (FTDEMO: Memoryleak in SMUSH player) | Max Horn |
2005-01-16 | Cosmetic change, avoiding a hypothetical threading problem, see bug #1098864 | Max Horn |
2005-01-11 | On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for | Torbjörn Andersson |
2005-01-11 | This is probably not the optimal fix, but at least ScummVM compiles again. | Torbjörn Andersson |
2005-01-10 | A little more moving around #include's (last one for today ;-) | Max Horn |
2005-01-10 | Remove some more header dependencies | Max Horn |
2005-01-10 | system.h was being included in tons of places, without any good reason; reduc... | Max Horn |
2005-01-09 | Moving AppendableAudioStream into SCUMM engine, as it is only used there | Max Horn |
2005-01-08 | Fix wron Vulture male 1 animation. Thanks to salty-horse for reporting | Eugene Sandulenko |
2005-01-07 | Flag 64 bit problem in iMuse, as well as what I think might be very old regre... | Max Horn |
2005-01-07 | cleanup | Max Horn |
2005-01-06 | Add reported frech 4 disks monkeyega | Eugene Sandulenko |
2005-01-06 | Fix getStrings to use the ScummEngine::openFile method | Max Horn |
2005-01-06 | Fixed bug #1093845 after discussing with Fingolfin. | Torbjörn Andersson |
2005-01-05 | When computing a games MD5, only use the first 1 MB of the file (this should ... | Max Horn |
2005-01-02 | Fix for bug #1082154 (MM V2 (German): incorrect text presentation) | Max Horn |
2005-01-02 | Removed printf() that I assume was committed by mistake. | Torbjörn Andersson |
2005-01-02 | MT32 support was already added in 0.7.0, clarify that. Small remark: Porters ... | Max Horn |
2005-01-01 | oops, correct copyright string | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-31 | Applied patch #1093830, with slight modifications proposed by Fingolfin. | Torbjörn Andersson |
2004-12-30 | correction for previous correction :) | Gregory Montoir |
2004-12-30 | minor correction, checked against disasm | Gregory Montoir |
2004-12-30 | cleanup | Max Horn |
2004-12-27 | Reducing header dependencies a bit | Max Horn |
2004-12-27 | Fix for bug #1091748 (DIG: Starting new games takes a long time); turns out q... | Max Horn |
2004-12-27 | Merge startSfxSound into startTalkSound | Max Horn |
2004-12-27 | Add 'speech' sound type to mixer; make use of that in iMuse Digital | Max Horn |
2004-12-27 | Added 'sound types' to the mixer - for now, only plain (for the premixer), SF... | Max Horn |