Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-12-24 | o Added SoundMixer::isReady() | Max Horn | |
o Removed SoundMixer::bindToSystem() o In scumm, replaced _silentMixer, _silentDigitalImuse and _noDigitalSamples by SoundMixer::isReady() svn-id: r11893 | |||
2003-12-24 | fixed ft sounds channels initialization | Paweł Kołodziejski | |
svn-id: r11892 | |||
2003-12-24 | fixed compilation | Paweł Kołodziejski | |
svn-id: r11891 | |||
2003-12-24 | muse use even size when pushing data into a mixerstream | Max Horn | |
svn-id: r11890 | |||
2003-12-24 | cleanup (code should be 100% equivalent) | Max Horn | |
svn-id: r11889 | |||
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ↵ | Max Horn | |
mainly because people kept (accidentally and sometimes on purpose :-) misusing them svn-id: r11881 | |||
2003-12-23 | Replace the DOTT/SAM hack (which ensures that only one SFX is being played ↵ | Max Horn | |
at a time for them) with proper code: instead of hacking the sound handle, we assign a fake sound ID to the SFX, thus ensuring only one is playing at a time svn-id: r11880 | |||
2003-12-23 | cleanup | Max Horn | |
svn-id: r11865 | |||
2003-12-23 | must use pauseHandle, not pauseID | Max Horn | |
svn-id: r11864 | |||
2003-12-22 | some changes in imuse digital (synced with local sources) | Paweł Kołodziejski | |
svn-id: r11860 | |||
2003-12-22 | actually, converting a sound handle to a sound index is an evil hack, too... :-) | Max Horn | |
svn-id: r11859 | |||
2003-12-22 | Subtitles in the FT/Dig intros should be working again. At least until | Torbjörn Andersson | |
INSANE is enabled. Could anyone explain to me what's supposed to happen in the "if (_insanity)" case? svn-id: r11856 | |||
2003-12-22 | fix for bug #864478 (Smush audio streaming); cleanup | Max Horn | |
svn-id: r11855 | |||
2003-12-22 | Moved bundle music code from class Sound to IMuseDigital (seems more ↵ | Max Horn | |
natural; and allows for various cleanup) svn-id: r11846 | |||
2003-12-22 | changed some stuff with track_flags param in IACT handle smush code | Paweł Kołodziejski | |
svn-id: r11842 | |||
2003-12-21 | tiny cleanup | Max Horn | |
svn-id: r11837 | |||
2003-12-21 | The rewritten Timer class actually allows us to get rid of several evil ↵ | Max Horn | |
hacks in the SMUSH code (which were previously needed to avoid various race conditions/crashes/hangups) svn-id: r11833 | |||
2003-12-21 | cleanup | Max Horn | |
svn-id: r11817 | |||
2003-12-21 | added convenience SoundMixer::playVorbis variant which calls through to ↵ | Max Horn | |
playSfxSound_Vorbis; made scumm/queen engines use it svn-id: r11812 | |||
2003-12-21 | Make it possible for game detection functions to detect language/platform ↵ | Max Horn | |
(not yet done by any detector, but will come with the MD5 detection code) svn-id: r11811 | |||
2003-12-21 | yet another place were 'nosubtitles' wasn't properly changed to 'subtitles' | Max Horn | |
svn-id: r11809 | |||
2003-12-21 | Fix for bug #847805 (FOA: Assertion failed crash at lava pit) | Max Horn | |
svn-id: r11808 | |||
2003-12-21 | Cleaned up SoundMixer::newStream() a bit (I plan to replace all usages of ↵ | Max Horn | |
this by playInputStream(), this cleanup eases this a bit) svn-id: r11803 | |||
2003-12-21 | Incorrect use of stopChannel (must be stopHandle); replaced single remaining ↵ | Max Horn | |
use of stopChannel by a hack (note: the code in question is a hack in itself already) svn-id: r11799 | |||
2003-12-20 | Added last chunk of code. Now here are just the bugs to kill. | Eugene Sandulenko | |
svn-id: r11791 | |||
2003-12-18 | o Fix warnings | Eugene Sandulenko | |
svn-id: r11751 | |||
2003-12-18 | o Merged some variables into array, so simplifying the code | Eugene Sandulenko | |
o Fix bugs o Some mineroad support svn-id: r11750 | |||
2003-12-18 | PalmOS sound API cannot access globals or functions out of the first segment | Chris Apers | |
svn-id: r11740 | |||
2003-12-18 | Adjust load/key for FM Towns games, since values have changed. | Travis Howell | |
svn-id: r11731 | |||
2003-12-18 | Missed one spot when switching subtitle options. | Travis Howell | |
svn-id: r11730 | |||
2003-12-18 | cleanup | Max Horn | |
svn-id: r11729 | |||
2003-12-17 | cleanup | Max Horn | |
svn-id: r11720 | |||
2003-12-17 | Fix for bug #860823 (ZAK: Actors not updating) | Max Horn | |
svn-id: r11719 | |||
2003-12-17 | Patch #861716: palManipulateInit for V6 games (I modified the patch a bit) | Max Horn | |
svn-id: r11718 | |||
2003-12-17 | Fix compile for now, I hope this is right. | Travis Howell | |
svn-id: r11702 | |||
2003-12-17 | Fix restart key in fm towns games | Travis Howell | |
svn-id: r11700 | |||
2003-12-16 | o Another batch of proper variables naming | Eugene Sandulenko | |
o Implemented support functions for every scene o Started work on IACT containing scenes IACT for insane would be INSANE Action rater that IMUSE Action svn-id: r11691 | |||
2003-12-16 | Fix for bug #856624, "FT: '.' key wipes out conversation responses". | Torbjörn Andersson | |
svn-id: r11678 | |||
2003-12-15 | indention | Max Horn | |
svn-id: r11663 | |||
2003-12-15 | Fix for bug #751670, thanks to MadMoose (I am not quite happy with the ↵ | Max Horn | |
situation, but hey, at least this helps :-) svn-id: r11662 | |||
2003-12-15 | Add comment | Travis Howell | |
svn-id: r11661 | |||
2003-12-15 | Ooops, wrong bug id. | Travis Howell | |
svn-id: r11660 | |||
2003-12-15 | Add comment | Travis Howell | |
svn-id: r11659 | |||
2003-12-15 | Removed obsolete stuffs | Chris Apers | |
svn-id: r11657 | |||
2003-12-15 | Stops zak losing his body. | Travis Howell | |
svn-id: r11654 | |||
2003-12-15 | Add extra color table entry for v1 games, for inventory/sentence color. | Travis Howell | |
svn-id: r11653 | |||
2003-12-15 | Small color table correction for demo mode of v1 maniac | Travis Howell | |
svn-id: r11650 | |||
2003-12-15 | Detect restart key in v1-v2 games and use confirmation. | Travis Howell | |
svn-id: r11648 | |||
2003-12-15 | fixed warning | Paweł Kołodziejski | |
svn-id: r11646 | |||
2003-12-15 | o Outstanding seeking bug is fixed | Eugene Sandulenko | |
o Killed many bugs in actors' handlers o Implemented rest of the actors svn-id: r11643 |