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AgeCommit message (Expand)Author
2004-09-21cleanupMax Horn
2004-09-21Fix memory leakMax Horn
2004-09-21Add missing casesTravis Howell
2004-09-21Filter out both trace msgs.Travis Howell
2004-09-21*** empty log message ***Travis Howell
2004-09-21Add multi-block support for HE games.Travis Howell
2004-09-21HE90+ games use actor layering too, in reverse order.Travis Howell
2004-09-21Add HE90+ opcode differenceTravis Howell
2004-09-21Switch order to prevent warningTravis Howell
2004-09-21No longer needed.Travis Howell
2004-09-21Should be HE60/70.Travis Howell
2004-09-20Moved some init code around (hopefully this'll help PalmOS)Max Horn
2004-09-20Fix array out of bounds accessMax Horn
2004-09-20Fix for bug #1031390 (FOA: Graphical corruption and possible crash in Atlanti...Max Horn
2004-09-20more cleanupMax Horn
2004-09-20Removed some stray spacesMax Horn
2004-09-20cleanupMax Horn
2004-09-20cleanup / code re-useGregory Montoir
2004-09-20Clean up.Travis Howell
2004-09-20Add unencrypted russian freddi5 target.Eugene Sandulenko
2004-09-20Ooops, was off by one again.Travis Howell
2004-09-20Add case for kindddemo.Travis Howell
2004-09-20Opcode1C in HE90+ games seems to setup WizImage settings via various cases.Travis Howell
2004-09-19slightly updated drawWizImage()Gregory Montoir
2004-09-19Moved some code from Gdi::drawBitmap into a new method Gdi::getZPlanes; cleanupMax Horn
2004-09-19fix broken WizImage displayGregory Montoir
2004-09-19Cleanup, added some HE related TODO/FIXME comments (for consideration by the ...Max Horn
2004-09-19preliminar WizPolygon rendering support (this is completely *untested*)Gregory Montoir
2004-09-19Actually check if a sound is active, if the sound is outside music engine.Travis Howell
2004-09-19Ignore trace msgs.Travis Howell
2004-09-19only warn if the AXFD block is validGregory Montoir
2004-09-19Fix last commitTravis Howell
2004-09-19*** empty log message ***Travis Howell
2004-09-19Enable debug mode in HE80+ games.Travis Howell
2004-09-19Missed one spot, needed for costume reset too.Travis Howell
2004-09-19Correct auxblock hides.Travis Howell
2004-09-19Removed some not necessary #defines which could (and did) lead to programEugene Sandulenko
2004-09-18Revert last commit by Fingolfin "removed _heV7RoomIntOffsets".Eugene Sandulenko
2004-09-18removed _heV7RoomIntOffsetsMax Horn
2004-09-18removed _heV7RoomIntOffsetsMax Horn
2004-09-18Rename some member vars to avoid _ followed by an uppercase letter. More of t...Max Horn
2004-09-18Reduce code duplication a bitMax Horn
2004-09-18renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterpartsMax Horn
2004-09-18Follow our coding conventionsMax Horn
2004-09-18GFX codec cleanup: renamed some of the Gdi::unkDecode methods; simplified and...Max Horn
2004-09-18Added ScummEngine::printString() convenience method; changed enqueueText to c...Max Horn
2004-09-18Moved mouse cursor code into ScummEngine subclasses were possible -- this mak...Max Horn
2004-09-18added experimental ogg file support for comi smush audio trackPaweł Kołodziejski
2004-09-18Ooops, broken saving.Travis Howell
2004-09-18workaround for decode bundle bug (it overloaded memory)Paweł Kołodziejski