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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Age
Commit message (
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Author
2004-09-16
Oops
Travis Howell
2004-09-16
HE90+ games use two local resource types
Travis Howell
2004-09-16
Add Dutch Freddi2
Joost Peters
2004-09-16
Correct local script range in HE99+
Travis Howell
2004-09-16
Update comment
Travis Howell
2004-09-16
ADD HE80+ difference
Travis Howell
2004-09-15
Add missing akos case.
Travis Howell
2004-09-15
Update. For some reason one md5 was lost. Spotted by Lord_Nightmare.
Eugene Sandulenko
2004-09-15
Call direct
Travis Howell
2004-09-15
*** empty log message ***
Travis Howell
2004-09-15
Ooops
Travis Howell
2004-09-15
A bit safer
Travis Howell
2004-09-15
Still not quite right.
Travis Howell
2004-09-15
Only palette is different
Travis Howell
2004-09-15
Update HE checksums
Travis Howell
2004-09-14
only clear the polygon slots when playing a HE game
Gregory Montoir
2004-09-14
Save polygons
Travis Howell
2004-09-14
Avoid warning
Travis Howell
2004-09-14
Typo
Travis Howell
2004-09-14
Add opcode
Travis Howell
2004-09-14
polygon slots should be cleared in startScene
Travis Howell
2004-09-14
Fix array issues.
Travis Howell
2004-09-14
Correct id check
Travis Howell
2004-09-14
_numActors should be 30 not 29 for HE 72 titles, makes HE 72 version of puttz...
Jonathan Gray
2004-09-14
Fixed latest bug in polygonContains. Now hotspots work as expected.
Eugene Sandulenko
2004-09-14
Only reports trace status
Travis Howell
2004-09-14
Report when polyogn Wiz image is used.
Travis Howell
2004-09-14
Load POLD resources in HE80+ games
Travis Howell
2004-09-14
Set numVerts when storing polygons
Travis Howell
2004-09-14
Fixed yet another bug in polyugonContains. Still not everything :(
Eugene Sandulenko
2004-09-14
Fix bug in polygonContains(). Still doesn't work.
Eugene Sandulenko
2004-09-13
Implemented formerly known unknownFB and unknownFC.
Eugene Sandulenko
2004-09-13
fix cursors hotspot
Gregory Montoir
2004-09-13
HE 80 uses up to 255.
Travis Howell
2004-09-13
Reads extra script byte, just like readFile.
Travis Howell
2004-09-13
Correction
Travis Howell
2004-09-13
Not needed.
Travis Howell
2004-09-13
Remove debug
Travis Howell
2004-09-13
A few corrections
Travis Howell
2004-09-13
*** empty log message ***
Travis Howell
2004-09-13
Order wrong
Travis Howell
2004-09-13
Needs to be higher for now.
Travis Howell
2004-09-13
Add Missing pop
Travis Howell
2004-09-13
HE arcade game work a bit now.
Travis Howell
2004-09-13
Debug code strings should use string num, not var num.
Travis Howell
2004-09-13
Sound ids 10000 - 10008 seems to be sound channels in HE70+ games.
Travis Howell
2004-09-13
Required for later HE games to.
Travis Howell
2004-09-13
Corect size.
Travis Howell
2004-09-13
Set correct array length in HE 72+ games.
Travis Howell
2004-09-12
Fixed some other cases where the number of parameters to our message-
Torbjörn Andersson
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