Age | Commit message (Expand) | Author |
2004-06-23 | Remove HE7 check that wasn't needed and caused resource load failures. | Travis Howell |
2004-06-23 | use the correct transparency colour for akos codec 16 with hev7 | Jonathan Gray |
2004-06-23 | Fixed FT, so battles are not so ridiculously easy as before. Now match original | Eugene Sandulenko |
2004-06-23 | Enable some sound support in HE7 games. | Travis Howell |
2004-06-23 | oops. Forgot to remove debug output and rename resource type. | Eugene Sandulenko |
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko |
2004-06-22 | HE v7.0+ resources finally fixed | Eugene Sandulenko |
2004-06-22 | Add FBEAR: Partial fix for the piano, patch #977249 | Travis Howell |
2004-06-21 | dont wait for end of stream while playing insane | Paweł Kołodziejski |
2004-06-21 | call imuse directly | Paweł Kołodziejski |
2004-06-21 | More HE v7.0+ resource fixes. | Eugene Sandulenko |
2004-06-21 | increased audio buffer to solve scuttering problems | Paweł Kołodziejski |
2004-06-21 | Leave as warning for now | Travis Howell |
2004-06-21 | fixed status of sounds for stream2 | Paweł Kołodziejski |
2004-06-21 | Add some missing code | Travis Howell |
2004-06-20 | changed check to _insaneRunning | Paweł Kołodziejski |
2004-06-20 | Rewrote 3DO graphics decoders to more C-like syntax. | Eugene Sandulenko |
2004-06-20 | missed changes | Paweł Kołodziejski |
2004-06-20 | added exception for insane sounds to prevent deadlock | Paweł Kołodziejski |
2004-06-20 | Fix compilation | Eugene Sandulenko |
2004-06-20 | what was that ? | Paweł Kołodziejski |
2004-06-20 | stop track after stream is reach end | Paweł Kołodziejski |
2004-06-20 | moved sound calls to the same smush thread with others sounds | Paweł Kołodziejski |
2004-06-20 | better check if track is used | Paweł Kołodziejski |
2004-06-20 | i wanted 16 not 24 | Paweł Kołodziejski |
2004-06-20 | trackOffset is obsolote, added few debugs, added flush sounds while smush ply... | Paweł Kołodziejski |
2004-06-20 | Didn't need to split it after all. | Travis Howell |
2004-06-20 | fix for not finding sample | Paweł Kołodziejski |
2004-06-19 | some optimisations | Paweł Kołodziejski |
2004-06-19 | moved a bit | Paweł Kołodziejski |
2004-06-19 | chnaged fps in imuse digi to dynamic param | Paweł Kołodziejski |
2004-06-19 | that was very bad | Paweł Kołodziejski |
2004-06-19 | correct for last commit, changed dummy reads to seek | Paweł Kołodziejski |
2004-06-19 | removed unused code | Paweł Kołodziejski |
2004-06-19 | experimental fix for expired sounds | Paweł Kołodziejski |
2004-06-14 | The "Fatty Bear's Birthday Surprise" demo didn't erase subtitles properly | Torbjörn Andersson |
2004-06-13 | Applied my suggested fix for bug #960674, now that Fingolfin has had the | Torbjörn Andersson |
2004-06-07 | 7.0+ HE games have additional indexes. So read it. | Eugene Sandulenko |
2004-06-06 | verbOps differences are minor, so merge back in. | Travis Howell |
2004-06-06 | Ooops, kept wrong line. | Travis Howell |
2004-06-06 | puttdemo doesn't need HE specific opcodes. | Travis Howell |
2004-06-06 | ActorOps case 219 exists in earlier HE games too. | Travis Howell |
2004-06-06 | oops. Fix resource loading for 6.x games | Eugene Sandulenko |
2004-06-06 | o more _heversion usage | Eugene Sandulenko |
2004-06-05 | explicity declare GF_WINDOWS on windows only HE games, list tags as strings n... | Jonathan Gray |
2004-06-05 | Allow dialogue options in the SegaCD version of Monkey Island to be cycled th... | Jonathan Gray |
2004-06-05 | Check if monkey sega cd sounds have already been demangled before trying to d... | Jonathan Gray |
2004-06-05 | oops | Eugene Sandulenko |
2004-06-05 | Implement o7_readINI(), well, we pretend that we don't have .ini file. | Eugene Sandulenko |
2004-06-05 | Needed for DOS HE games | Travis Howell |