Age | Commit message (Expand) | Author |
2005-04-16 | cleanup | Max Horn |
2005-04-16 | Improved auto-detection if MD5 is not known / MD5 support is disabled | Max Horn |
2005-04-16 | Disable again, some sounds loop forever. | Travis Howell |
2005-04-16 | Error on all unknown compression types. | Travis Howell |
2005-04-16 | Cleanup | Travis Howell |
2005-04-16 | Cleanup | Travis Howell |
2005-04-16 | puttmoon GID no longer used. | Travis Howell |
2005-04-16 | Add missing check for palette remap in drawWizImage. | Travis Howell |
2005-04-16 | Adjust for footdemo, which triggers assert. | Travis Howell |
2005-04-16 | DstResNum state is always zero. | Travis Howell |
2005-04-16 | use dstResNum for destination, if set. | Travis Howell |
2005-04-15 | MIN/MAX were in reverse. | Travis Howell |
2005-04-15 | Got rid of scaleX and scaleY, previous code was relying on overflow and to ge... | Gregory Montoir |
2005-04-15 | Checks actor costume frame. | Travis Howell |
2005-04-14 | Removing this casting operator. I changed the only place it was used to an 'e... | Max Horn |
2005-04-14 | Set remap flag | Travis Howell |
2005-04-14 | Add missing safety check, needed when called directly. | Travis Howell |
2005-04-14 | Add missing safety check, should only clip if rect is valid. | Travis Howell |
2005-04-14 | Add HE7.2 difference in o_getResourceSize(). | Travis Howell |
2005-04-14 | Set result back to 1 for now, otherwise chase locks up. | Travis Howell |
2005-04-13 | Updated comment | Gregory Montoir |
2005-04-13 | Fix bug #1182206 "Maniac Mansion (NES) doesn't run anymore after Apr 10 commit" | Eugene Sandulenko |
2005-04-13 | Off by one. | Travis Howell |
2005-04-13 | Ooops, was not used. | Travis Howell |
2005-04-13 | _stringBuffer can have mutple strings, ie in pajama2 startup. | Travis Howell |
2005-04-13 | Read/write INI entries from config file in HE games. | Travis Howell |
2005-04-13 | Fixed Indy 3 fighting in the "Passport to Adventure" demo. Apparently it | Torbjörn Andersson |
2005-04-13 | Increased buffer size to avoid overflow when looking at the Loom help in | Torbjörn Andersson |
2005-04-13 | Patches #1164217 "Updated GS Support + Percussion Remapping Patch" and | Eugene Sandulenko |
2005-04-12 | Patch #1180882 "GM/GS Percussion Remapping" | Eugene Sandulenko |
2005-04-12 | Add missing segment | Travis Howell |
2005-04-12 | Not all polygons should be cleared in startScene(). | Travis Howell |
2005-04-12 | Removed unnecessary semi-colon. | Torbjörn Andersson |
2005-04-12 | Cleanup | Travis Howell |
2005-04-12 | Add angle change. | Travis Howell |
2005-04-12 | Use paletteNum. | Travis Howell |
2005-04-12 | Sync. | Travis Howell |
2005-04-12 | Work in progress on opcodeE0 for HE games. | Travis Howell |
2005-04-11 | MIN() on two different datatypes not allowed... | Marcus Comstedt |
2005-04-11 | minor change, to be consistent with rest of Wiz code | Gregory Montoir |
2005-04-11 | added processWizImage mode 10 | Gregory Montoir |
2005-04-11 | Update debug message. | Travis Howell |
2005-04-11 | Add a few extra sprite correction and functions, based off HE100. | Travis Howell |
2005-04-11 | RNAM block is different in HE games. | Travis Howell |
2005-04-11 | Ooops | Travis Howell |
2005-04-11 | Sort alternative file list again and remove duplicate. | Travis Howell |
2005-04-11 | Re-order md5s for multiple version games. | Travis Howell |
2005-04-11 | Add md5s for NES maniac | Travis Howell |
2005-04-10 | Fix regression in MM NES which disabled scrolling and lead to weird crashes | Eugene Sandulenko |
2005-04-10 | cleanup | Max Horn |