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AgeCommit message (Expand)Author
2005-05-18Combine Win32 and Mac resource extractors (used for cursors in latter HE) asEugene Sandulenko
2005-05-18Remove newline from debug.Travis Howell
2005-05-18Another difference in C64 maniac.Travis Howell
2005-05-18Add some differences in C64 maniac.Travis Howell
2005-05-18Some more scaling work. Parts of the options dialogs scale themselves. SomeTorbjörn Andersson
2005-05-18The SCUMM options dialog mostly scales itself. Mostly.Torbjörn Andersson
2005-05-18No need to declare a full method if all you need is a tiny local functionMax Horn
2005-05-18Add missing else.Travis Howell
2005-05-18round() is not portable.Eugene Sandulenko
2005-05-18Limit to C64 maniac.Travis Howell
2005-05-18Update commentTravis Howell
2005-05-18Add scripts file for C64 verisons, ready for future changes.Travis Howell
2005-05-18Add missing palette slot, used in verbs/inventory.Travis Howell
2005-05-18There is no music engine for C64 versions yet.Travis Howell
2005-05-18Add C64 palette.Eugene Sandulenko
2005-05-18Some cleanup (note: for some (negative value) corner cases, round does not 10...Max Horn
2005-05-17Initial support of C64 MM & ZakEugene Sandulenko
2005-05-17Remove debug output. Some more PI fixesEugene Sandulenko
2005-05-17Update with our own PI and atan2().Eugene Sandulenko
2005-05-17Another funshop opcode. Does anyone knows ehrer to get proper x87 FPU fpatanEugene Sandulenko
2005-05-17Made the help dialog scale itself. There's one place where it ought to useTorbjörn Andersson
2005-05-16Fix from Quiteust for boxes in MM NES.Eugene Sandulenko
2005-05-16Arrow keys no longer emulate mouse movement.Torbjörn Andersson
2005-05-16Made InfoDialog scale itself.Torbjörn Andersson
2005-05-16Enlarge the option dialogs; note that the widgets should be rearranged / enla...Max Horn
2005-05-15Restore --disable-he functionality. :(Eugene Sandulenko
2005-05-15Use a 'big' ListWidget in SaveLoadChooserExMax Horn
2005-05-15Unified rules that determine when a dialog shall use its 'big' mode and when ...Max Horn
2005-05-15Replaced global revBitMask array with a macroMax Horn
2005-05-15Renamed costume scale tables; merged the old costume renderer's scale table w...Max Horn
2005-05-15Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he c...Max Horn
2005-05-15Disabling SCUMM7/8 games should disable HE61 games.Travis Howell
2005-05-14Improvements to --disable-* stuff. Now less ugly #ifdefs with #includes.Eugene Sandulenko
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
2005-05-14Merge loop limits into one)Max Horn
2005-05-14Made the SCUMM main dialog scale itselfMax Horn
2005-05-14Applies to HE70 too.Travis Howell
2005-05-14Add configure option to disable HE 70+ games.Travis Howell
2005-05-14Opcode number correctionEugene Sandulenko
2005-05-14Yet another LogicHE opcode.Eugene Sandulenko
2005-05-14OoopsTravis Howell
2005-05-14Implemented last football logic opcode.Eugene Sandulenko
2005-05-14Handle default case.Travis Howell
2005-05-14More football logic opcodes.Eugene Sandulenko
2005-05-13Check if charset is been used, before expiring the resource.Travis Howell
2005-05-13HE demos sometimes call music tracks that don't exist.Travis Howell
2005-05-13Didn't need to break HE70 saved games after all.Travis Howell
2005-05-13Comment typo.Torbjörn Andersson
2005-05-13Changed back _numActors to 30 for Sam & Max to avoid breaking savegameTorbjörn Andersson
2005-05-13Cases apply to rtRoomImage in He70+ too.Travis Howell