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AgeCommit message (Expand)Author
2003-06-17ega palette changes, correct colour used for sentence line and use amiga colo...Jonathan Gray
2003-06-17Make the mouse-over hilight work again on the inventory arrows in V2 games.Torbjörn Andersson
2003-06-16Comitted the partial (but seemintly good enough) actorHit implementationTorbjörn Andersson
2003-06-16Bypass the Maniac Mansion copy protection by making the security door stayTorbjörn Andersson
2003-06-16V2 inventory arrow tweaks - closes cosmetic bug #751659James Brown
2003-06-16After some consideration, I've reverted to the old Loom bypassing schemeTorbjörn Andersson
2003-06-16The code to bypass the EGA Loom copy protection (which is necessary sinceTorbjörn Andersson
2003-06-15Made CharsetRendererNut::printChar() take the shadow into considerationTorbjörn Andersson
2003-06-15fixed 'quit' entry in help for Mac OS X; disabled Alt-X/Ctrl-Z on OS X (Cmd-Q...Max Horn
2003-06-15ctrl z quits not ctrl qJonathan Gray
2003-06-15more cleanupMax Horn
2003-06-15moved GameId declaration to common/engine.h (more logical); moved scumm speci...Max Horn
2003-06-15cleanupMax Horn
2003-06-15made stuff in class Sound protected where possible; moved readCreativeVocFile...Max Horn
2003-06-15cleanupMax Horn
2003-06-15fixed leaksMax Horn
2003-06-15fix leakJonathan Gray
2003-06-15fix leakJonathan Gray
2003-06-14Patch #745843: Help Dialog; in addition, I moved the 'About' dialog button fr...Max Horn
2003-06-14Fix for bug #751782 (Quitting during SMUSH movies doesn't always work)Max Horn
2003-06-14Patch #754151: Removed READ_*_UNALIGNED and always read stuff bytewise; augme...Max Horn
2003-06-14Fixed o6_band() to be "logical AND" instead of "logical OR". I've forgottenTorbjörn Andersson
2003-06-14init actor things to make valgrind happyJonathan Gray
2003-06-14small fixMax Horn
2003-06-14renamed _bcr -> _costumeRendererMax Horn
2003-06-14oopsJonathan Gray
2003-06-14another leakJonathan Gray
2003-06-14fix leaksJonathan Gray
2003-06-14init _2byteFontPtrMax Horn
2003-06-14runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPTMax Horn
2003-06-14cleanupMax Horn
2003-06-14Format string/argument mismatch fix.Torbjörn Andersson
2003-06-14Format string/argument mismatch fixes.Torbjörn Andersson
2003-06-13Cast %c error() parameters to byte before printing, like we do elsewhere.Torbjörn Andersson
2003-06-13Hack to avoid bad actor crash in o5_walkActorToActor() when using the camelTorbjörn Andersson
2003-06-13fix for bug #752843 (based on patch #748675)Max Horn
2003-06-13fix for bug #752860 (based on patch #748675)Max Horn
2003-06-13Added comment on how Sam & Max uses one of the current unimplementedTorbjörn Andersson
2003-06-12remove unnecessary newlineMax Horn
2003-06-12Removed S&M Bumpusville hack made unnecessary byJamieson Christian
2003-06-12this camera movement check seems to be new in V4 (or even V5 ?)Max Horn
2003-06-12Fixed MSVC warningJamieson Christian
2003-06-12rework loom subtitle option handingJonathan Gray
2003-06-12hook subtitle variable up to f9 for loomcdJonathan Gray
2003-06-12This was missingChris Apers
2003-06-12The compressed box matrix would sometimes refer to the box after the lastTorbjörn Andersson
2003-06-11some walk fixesMax Horn
2003-06-11fixed createBoxMatrix for small header games (bug #752844)Max Horn
2003-06-10Updated comment.Torbjörn Andersson
2003-06-10CHARSET_1() should only care about talk sound effects, not ordinary ones,Torbjörn Andersson