Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-04-25 | Workaround for bug #864030 (COMI: ASCII 0xb (11) not handled) | Max Horn | |
svn-id: r13621 | |||
2004-04-25 | Updated the 'report to fingolfin' message | Max Horn | |
svn-id: r13620 | |||
2004-04-24 | Patch #937443 (Monkey Island SegaCD Sound Fix), and some changes by me | Max Horn | |
svn-id: r13619 | |||
2004-04-24 | few corrections, more debug | Paweł Kołodziejski | |
svn-id: r13618 | |||
2004-04-24 | add check if track is meanwhile stoped | Paweł Kołodziejski | |
svn-id: r13617 | |||
2004-04-24 | forgot removed hack | Paweł Kołodziejski | |
svn-id: r13616 | |||
2004-04-24 | in pull method code also | Paweł Kołodziejski | |
svn-id: r13615 | |||
2004-04-24 | c&p bug, it should not break loop but continue | Paweł Kołodziejski | |
svn-id: r13614 | |||
2004-04-24 | fixed bug related to regions. sound of status for remove should not ↵ | Paweł Kołodziejski | |
processed anymore svn-id: r13613 | |||
2004-04-24 | free slot and return NULL when it can't open bundle file | Paweł Kołodziejski | |
svn-id: r13612 | |||
2004-04-24 | Increased _numNewNames to 150. Judging by bug #941275 it wasn't enough to | Torbjörn Andersson | |
increase it to 100, like we did recently. svn-id: r13611 | |||
2004-04-23 | remove old zak256 target, if you're still using this its time to start using ↵ | Jonathan Gray | |
the zakTowns target svn-id: r13604 | |||
2004-04-20 | Added note that the previous commit probably fixed bug #933610 as well. | Torbjörn Andersson | |
svn-id: r13599 | |||
2004-04-20 | Increased _numNewNames from 50 to 100 to prevent overflow in MI2 endgame. | Torbjörn Andersson | |
This should fix bug #936323. (There are still some game versions that use 50, but that can be fixed later, if the need arises.) svn-id: r13598 | |||
2004-04-17 | Removed XOR encoding stuff from File class; instead the new Scumm::XORFile ↵ | Max Horn | |
class provides this functionality now svn-id: r13597 | |||
2004-04-17 | Amiga Monkey Island 1 sound update from Quietust: | Travis Howell | |
Allows MP3 music support in demo and full game. svn-id: r13593 | |||
2004-04-16 | Revert debug levels | Max Horn | |
svn-id: r13590 | |||
2004-04-16 | Unify some code | Max Horn | |
svn-id: r13589 | |||
2004-04-16 | Fixed illegal access to protected/private member on PalmOS (??) | Chris Apers | |
svn-id: r13588 | |||
2004-04-16 | Fix regression introduced with the mac loom copy protection changes in rev ↵ | Jonathan Gray | |
1.155, afaik all non mac versions of loom should be using that check not just pc. Fixes bug #934913 svn-id: r13581 | |||
2004-04-15 | Changed the type of value from char to int8. Otherwise, if char happens to | Torbjörn Andersson | |
be unsigned, the test for if value == -31 will always fail. svn-id: r13580 | |||
2004-04-14 | forgot that | Paweł Kołodziejski | |
svn-id: r13578 | |||
2004-04-13 | added support for compressed FOBJ chunks in smush movie files. | Paweł Kołodziejski | |
the *.san files from 'data' dir in FT can NOT be compressed ! svn-id: r13577 | |||
2004-04-13 | added experimental and buggy pull method to imuse, it's disabled by default, ↵ | Paweł Kołodziejski | |
to enable uncoment in dimuse.h define #ENABLE_PULLMETHOD svn-id: r13571 | |||
2004-04-12 | disabled wait in stopAllSounds in imuse digital, it can cause deadlock | Paweł Kołodziejski | |
svn-id: r13562 | |||
2004-04-11 | Workaround for bug #847827 (FOA: Wrong sprite z-order at specific place) | Max Horn | |
svn-id: r13553 | |||
2004-04-11 | Fixing up the mess I made out of the branches <sigh> | Max Horn | |
svn-id: r13551 | |||
2004-04-11 | oops | Max Horn | |
svn-id: r13550 | |||
2004-04-11 | Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branch | Max Horn | |
svn-id: r13548 | |||
2004-04-11 | pull not pool | Paweł Kołodziejski | |
svn-id: r13547 | |||
2004-04-11 | pull not pool | Paweł Kołodziejski | |
svn-id: r13546 | |||
2004-04-11 | add initial code for pull procedure | Paweł Kołodziejski | |
svn-id: r13545 | |||
2004-04-11 | forgot that | Paweł Kołodziejski | |
svn-id: r13544 | |||
2004-04-11 | exclude for FT sound loops | Paweł Kołodziejski | |
svn-id: r13543 | |||
2004-04-11 | implemented 'fade buffers' stuff | Paweł Kołodziejski | |
svn-id: r13542 | |||
2004-04-11 | Fix for bug #907266 (MI Mac Music Bug) | Max Horn | |
svn-id: r13540 | |||
2004-04-11 | Allow copy protection in FOA (Disk) to be enabled. | Travis Howell | |
svn-id: r13536 | |||
2004-04-10 | special case for 384x242 smush resolution for ft pc demo, it use additional ↵ | Paweł Kołodziejski | |
buffer svn-id: r13532 | |||
2004-04-10 | oops | Max Horn | |
svn-id: r13530 | |||
2004-04-10 | cleanup | Max Horn | |
svn-id: r13529 | |||
2004-04-10 | cleanup | Max Horn | |
svn-id: r13528 | |||
2004-04-10 | Cleanup Sound constructor; change search order of SFX files | Max Horn | |
svn-id: r13527 | |||
2004-04-09 | fixed 'region' code | Paweł Kołodziejski | |
svn-id: r13526 | |||
2004-04-09 | it seems to be needed for comi too, hmm | Paweł Kołodziejski | |
svn-id: r13525 | |||
2004-04-09 | revert | Paweł Kołodziejski | |
svn-id: r13523 | |||
2004-04-09 | refreshScripts only for full game dig, and cmi demo | Paweł Kołodziejski | |
svn-id: r13522 | |||
2004-04-09 | -fix for dig demo | Paweł Kołodziejski | |
-handle some music opcodes without filename svn-id: r13514 | |||
2004-04-09 | back refreshScript only for DIG, add stopping music while changing bundle | Paweł Kołodziejski | |
svn-id: r13513 | |||
2004-04-09 | refreshScript was wrong used | Paweł Kołodziejski | |
svn-id: r13512 | |||
2004-04-09 | correction for stoping sequence | Paweł Kołodziejski | |
svn-id: r13511 |