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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-03-29
Rename sprite functions
Travis Howell
2005-03-29
Remove unused array.
Travis Howell
2005-03-29
Add temp. hack for sprite redraws
Travis Howell
2005-03-29
Should continue the main loop, not inner loop.
Travis Howell
2005-03-29
Limit to scumm 7+ games again, it should not be checked in HE games.
Travis Howell
2005-03-28
Moved ObjectClass to object.h
Max Horn
2005-03-28
Always check hasManyDirections for AKOS costumes -- this could cause regressi...
Max Horn
2005-03-28
Moved NES stuff in class Gdi into a struct _NES
Max Horn
2005-03-28
Cleaned up the object mode code; removed the friend class ScummEngine from cl...
Max Horn
2005-03-28
typo
Max Horn
2005-03-28
Fix for bug #1172037 (MANIAC v2: crash on mansion (regression))
Max Horn
2005-03-28
Update HE issues
Travis Howell
2005-03-28
Check class of object number, not loop.
Travis Howell
2005-03-28
HE80+ reports whole _classData value of object, if no args are given.
Travis Howell
2005-03-28
findObject in HE72+ only checks object bounds
Travis Howell
2005-03-27
Patch from Quietust for MM NES
Eugene Sandulenko
2005-03-27
Tie the AKOS code into the new costume infrastructure, too
Max Horn
2005-03-27
More costume code restructuring
Max Horn
2005-03-27
Started to overhaul the costume infrastructure a bit, properly separating the...
Max Horn
2005-03-26
Gray actor palettes in flahslight mode for NES from Quietust.
Eugene Sandulenko
2005-03-26
Tweak WinCE timer re-entry workaround to play Insane sequences
Nicolas Bacca
2005-03-26
Rename WizParameters field.
Travis Howell
2005-03-26
Fixes for MM NES costume mask from Quietust.
Eugene Sandulenko
2005-03-25
Accidentally commented out NES palette changing code. Fixing that.
Eugene Sandulenko
2005-03-25
MM NES fixes:
Eugene Sandulenko
2005-03-25
Patch #1117443 (Experimental plugin code revision)
Max Horn
2005-03-25
First attempt to use mask for costumes:
Eugene Sandulenko
2005-03-25
Some more cleanup
Max Horn
2005-03-25
Moved _roomStrips to class Gdi; put some GFX pre-room init code into the new ...
Max Horn
2005-03-25
Started some cleanup work on class Gdi (in particular, I try to limit that cl...
Max Horn
2005-03-25
Cleanup: collect the C64 specific render data into a struct inside class Gdi
Max Horn
2005-03-25
cleanup
Max Horn
2005-03-25
Do not use (non-const) local static variables
Max Horn
2005-03-24
Correct positioning of inventory and verbs in MM NES.
Eugene Sandulenko
2005-03-24
Add support for russian spyfox2 and spyfox3
Eugene Sandulenko
2005-03-24
First attempt to position NES graphics correctly on screen. Still verbs
Eugene Sandulenko
2005-03-24
Change processWizImage() to error on unknown case, to see where additional ca...
Travis Howell
2005-03-24
cleanup
Travis Howell
2005-03-24
Rename sprite flags, as suggested by cyx.
Travis Howell
2005-03-24
Proper calculation of edge case with number of costume frames from Quietust
Eugene Sandulenko
2005-03-24
Lots of MM NES changes from Quietust and me
Eugene Sandulenko
2005-03-23
some wiz flags renaming
Gregory Montoir
2005-03-23
Removed unused variable.
Torbjörn Andersson
2005-03-23
Fixed compilation error. (GCC complained about a multi-line comment.)
Torbjörn Andersson
2005-03-23
Patch from Quietust:
Travis Howell
2005-03-23
Patch from Quietust:
Travis Howell
2005-03-23
Remove unused variable.
Travis Howell
2005-03-23
Fix MM NES text rendering so old messages are cleared up correctly.
Eugene Sandulenko
2005-03-23
Fixed Amiga cursor for Zak & MM from Quietust.
Eugene Sandulenko
2005-03-23
Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.
Travis Howell
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