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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2005-09-16
Add Mac Dott demo. Though file substitutes handling needs to be extended to
Eugene Sandulenko
2005-09-16
Add file substitutions for UK Putt Time release.
Eugene Sandulenko
2005-09-16
Not actually script 18, but exit script.
Travis Howell
2005-09-15
I think this fixes bug #1291074, which is a masking glitch in Amiga v5
Torbjörn Andersson
2005-09-14
Add UK releases of HE demos.
Eugene Sandulenko
2005-09-14
Add f4demo from UK putttime
Eugene Sandulenko
2005-09-14
Add UK release of putt time.
Eugene Sandulenko
2005-09-14
ZZZZZZZZZZZZZZCCCVS: --------------------------------------------------------...
Travis Howell
2005-09-14
Move the check for >= v5 further up the calling chain
Jonathan Gray
2005-09-14
Only try opening SfxFile for >= v5 games.
Jonathan Gray
2005-09-14
Ooops
Travis Howell
2005-09-14
Fix skipping cutscenes in C64 maniac.
Travis Howell
2005-09-14
Selection screen in C64 maniac works.
Travis Howell
2005-09-14
Selection screen partly working in C64 maniac.
Travis Howell
2005-09-14
Fix entry point in C64 maniac.
Travis Howell
2005-09-14
Fix room object loading in C64 maniac.
Travis Howell
2005-09-13
Fix for FM-TOWNS Monkey1 detection.
Eugene Sandulenko
2005-09-13
whitespace fixes
Eugene Sandulenko
2005-09-13
Fix SegaCD detection.
Eugene Sandulenko
2005-09-11
Add reported games.
Eugene Sandulenko
2005-09-11
russian indy3
Eugene Sandulenko
2005-09-11
Add reported indy4 amiga spanish.
Eugene Sandulenko
2005-09-09
Fix warning
Travis Howell
2005-09-09
Remove pointless check, exists in all SCUMM6+.
Travis Howell
2005-09-08
added missing calls to destructors in ScummEngine_v70he and ScummEngine_v90he
Gregory Montoir
2005-09-08
typo
Gregory Montoir
2005-09-07
Remove debug output leftover
Eugene Sandulenko
2005-09-07
Fixing wrong file formatting.
Eugene Sandulenko
2005-09-07
Add C64 games.
Eugene Sandulenko
2005-09-06
oops. Commited halfway changes.
Eugene Sandulenko
2005-09-06
Jump opcodes in C64 really use Words not Bytes, so overload them.
Eugene Sandulenko
2005-09-06
Jump opcodes in C64 really use Words not bytes, so overload them.
Eugene Sandulenko
2005-09-06
Completely revisited C64 opcodes table. Matched with disassembly.
Eugene Sandulenko
2005-09-05
Partially fixed utter mess with C64 opcodes.
Eugene Sandulenko
2005-09-05
Filter out Version INI setting in HE games.
Travis Howell
2005-09-04
Correct music drivers for AtariST/Macintosh versions.
Travis Howell
2005-09-04
Remove baseFilename and detectFilename from struct ScummGameSettings since
Eugene Sandulenko
2005-09-04
fixed crash in Sound::openSfxFile()
Gregory Montoir
2005-09-04
Fix detection/running of those games which have different file generation in
Eugene Sandulenko
2005-09-04
oops.
Eugene Sandulenko
2005-09-04
Fix more platforms.
Eugene Sandulenko
2005-09-04
Fix platforms
Eugene Sandulenko
2005-09-04
Implement my own request #1091806 "SCUMM: Eliminate platform-specific targets".
Eugene Sandulenko
2005-09-04
The Venice music should not be played in FM TOWNS versions of indy3.
Travis Howell
2005-09-03
YALE (yet another line ending). Chris, it is good to do CVS diff before
Eugene Sandulenko
2005-09-03
PalmOS : ARM optimization
Chris Apers
2005-09-03
Change PalmOS ident
Chris Apers
2005-09-02
cleanup
Gregory Montoir
2005-09-02
workaround bug #1223621
Gregory Montoir
2005-09-02
Match original games, only the music file is essential in COMI.
Travis Howell
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