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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2005-03-27
Tie the AKOS code into the new costume infrastructure, too
Max Horn
2005-03-27
More costume code restructuring
Max Horn
2005-03-27
Started to overhaul the costume infrastructure a bit, properly separating the...
Max Horn
2005-03-26
Gray actor palettes in flahslight mode for NES from Quietust.
Eugene Sandulenko
2005-03-26
Tweak WinCE timer re-entry workaround to play Insane sequences
Nicolas Bacca
2005-03-26
Rename WizParameters field.
Travis Howell
2005-03-26
Fixes for MM NES costume mask from Quietust.
Eugene Sandulenko
2005-03-25
Accidentally commented out NES palette changing code. Fixing that.
Eugene Sandulenko
2005-03-25
MM NES fixes:
Eugene Sandulenko
2005-03-25
Patch #1117443 (Experimental plugin code revision)
Max Horn
2005-03-25
First attempt to use mask for costumes:
Eugene Sandulenko
2005-03-25
Some more cleanup
Max Horn
2005-03-25
Moved _roomStrips to class Gdi; put some GFX pre-room init code into the new ...
Max Horn
2005-03-25
Started some cleanup work on class Gdi (in particular, I try to limit that cl...
Max Horn
2005-03-25
Cleanup: collect the C64 specific render data into a struct inside class Gdi
Max Horn
2005-03-25
cleanup
Max Horn
2005-03-25
Do not use (non-const) local static variables
Max Horn
2005-03-24
Correct positioning of inventory and verbs in MM NES.
Eugene Sandulenko
2005-03-24
Add support for russian spyfox2 and spyfox3
Eugene Sandulenko
2005-03-24
First attempt to position NES graphics correctly on screen. Still verbs
Eugene Sandulenko
2005-03-24
Change processWizImage() to error on unknown case, to see where additional ca...
Travis Howell
2005-03-24
cleanup
Travis Howell
2005-03-24
Rename sprite flags, as suggested by cyx.
Travis Howell
2005-03-24
Proper calculation of edge case with number of costume frames from Quietust
Eugene Sandulenko
2005-03-24
Lots of MM NES changes from Quietust and me
Eugene Sandulenko
2005-03-23
some wiz flags renaming
Gregory Montoir
2005-03-23
Removed unused variable.
Torbjörn Andersson
2005-03-23
Fixed compilation error. (GCC complained about a multi-line comment.)
Torbjörn Andersson
2005-03-23
Patch from Quietust:
Travis Howell
2005-03-23
Patch from Quietust:
Travis Howell
2005-03-23
Remove unused variable.
Travis Howell
2005-03-23
Fix MM NES text rendering so old messages are cleared up correctly.
Eugene Sandulenko
2005-03-23
Fixed Amiga cursor for Zak & MM from Quietust.
Eugene Sandulenko
2005-03-23
Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.
Travis Howell
2005-03-22
Patch from Quietust for MM NES
Eugene Sandulenko
2005-03-22
Add three new HE sports games. Baseball is most playable now.
Eugene Sandulenko
2005-03-22
Proper check
Max Horn
2005-03-22
Cleanup
Travis Howell
2005-03-21
Many MM NES fixes/improvements from Quietust:
Eugene Sandulenko
2005-03-21
NES palette fixes from Quietust.
Eugene Sandulenko
2005-03-21
Implement proper scene transition mode for MM NES.
Eugene Sandulenko
2005-03-19
VAR_TALKSTOP_KEY only set in scumm5 onwards.
Travis Howell
2005-03-19
These VARS are only used in Loom [CD] and scumm5 onwards.
Travis Howell
2005-03-19
Add bug fix from cyx for:
Travis Howell
2005-03-19
Fix original load/save screen freezing in Loom [ega]
Travis Howell
2005-03-18
Applies to drawString() too.
Travis Howell
2005-03-18
Some Russian Sam'n'Max releases have files renamed to RAMNMAX. So support
Eugene Sandulenko
2005-03-18
Add string height override for loom
Travis Howell
2005-03-17
Missed HE100
Travis Howell
2005-03-17
Add HE72 version of file rename opcode
Travis Howell
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