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AgeCommit message (Expand)Author
2005-03-27Tie the AKOS code into the new costume infrastructure, tooMax Horn
2005-03-27More costume code restructuringMax Horn
2005-03-27Started to overhaul the costume infrastructure a bit, properly separating the...Max Horn
2005-03-26Gray actor palettes in flahslight mode for NES from Quietust.Eugene Sandulenko
2005-03-26Tweak WinCE timer re-entry workaround to play Insane sequencesNicolas Bacca
2005-03-26Rename WizParameters field.Travis Howell
2005-03-26Fixes for MM NES costume mask from Quietust.Eugene Sandulenko
2005-03-25Accidentally commented out NES palette changing code. Fixing that.Eugene Sandulenko
2005-03-25MM NES fixes:Eugene Sandulenko
2005-03-25Patch #1117443 (Experimental plugin code revision)Max Horn
2005-03-25First attempt to use mask for costumes:Eugene Sandulenko
2005-03-25Some more cleanupMax Horn
2005-03-25Moved _roomStrips to class Gdi; put some GFX pre-room init code into the new ...Max Horn
2005-03-25Started some cleanup work on class Gdi (in particular, I try to limit that cl...Max Horn
2005-03-25Cleanup: collect the C64 specific render data into a struct inside class GdiMax Horn
2005-03-25cleanupMax Horn
2005-03-25Do not use (non-const) local static variablesMax Horn
2005-03-24Correct positioning of inventory and verbs in MM NES.Eugene Sandulenko
2005-03-24Add support for russian spyfox2 and spyfox3Eugene Sandulenko
2005-03-24First attempt to position NES graphics correctly on screen. Still verbsEugene Sandulenko
2005-03-24Change processWizImage() to error on unknown case, to see where additional ca...Travis Howell
2005-03-24cleanupTravis Howell
2005-03-24Rename sprite flags, as suggested by cyx.Travis Howell
2005-03-24Proper calculation of edge case with number of costume frames from QuietustEugene Sandulenko
2005-03-24Lots of MM NES changes from Quietust and meEugene Sandulenko
2005-03-23some wiz flags renamingGregory Montoir
2005-03-23Removed unused variable.Torbjörn Andersson
2005-03-23Fixed compilation error. (GCC complained about a multi-line comment.)Torbjörn Andersson
2005-03-23Patch from Quietust:Travis Howell
2005-03-23Patch from Quietust:Travis Howell
2005-03-23Remove unused variable.Travis Howell
2005-03-23Fix MM NES text rendering so old messages are cleared up correctly.Eugene Sandulenko
2005-03-23Fixed Amiga cursor for Zak & MM from Quietust.Eugene Sandulenko
2005-03-23Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.Travis Howell
2005-03-22Patch from Quietust for MM NESEugene Sandulenko
2005-03-22Add three new HE sports games. Baseball is most playable now.Eugene Sandulenko
2005-03-22Proper checkMax Horn
2005-03-22CleanupTravis Howell
2005-03-21Many MM NES fixes/improvements from Quietust:Eugene Sandulenko
2005-03-21NES palette fixes from Quietust.Eugene Sandulenko
2005-03-21Implement proper scene transition mode for MM NES.Eugene Sandulenko
2005-03-19VAR_TALKSTOP_KEY only set in scumm5 onwards.Travis Howell
2005-03-19These VARS are only used in Loom [CD] and scumm5 onwards.Travis Howell
2005-03-19Add bug fix from cyx for:Travis Howell
2005-03-19Fix original load/save screen freezing in Loom [ega]Travis Howell
2005-03-18Applies to drawString() too.Travis Howell
2005-03-18Some Russian Sam'n'Max releases have files renamed to RAMNMAX. So supportEugene Sandulenko
2005-03-18Add string height override for loomTravis Howell
2005-03-17Missed HE100Travis Howell
2005-03-17Add HE72 version of file rename opcodeTravis Howell