Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-06-04 | readClassicIndexFile updates from aquadran | Jonathan Gray | |
svn-id: r8290 | |||
2003-06-04 | Save a bit of space for PalmOS | Chris Apers | |
svn-id: r8289 | |||
2003-06-04 | V2 mouse cursor, for that extra retro feel | Torbjörn Andersson | |
svn-id: r8288 | |||
2003-06-03 | fix flashlight in MM | Max Horn | |
svn-id: r8285 | |||
2003-06-02 | use enqueueText for FT, too | Max Horn | |
svn-id: r8284 | |||
2003-06-02 | cleanup | Max Horn | |
svn-id: r8283 | |||
2003-06-02 | moved blast text code to string.cpp | Max Horn | |
svn-id: r8282 | |||
2003-06-02 | seems this breaks in FT; not yet sure why, but disabling this in FT till ↵ | Max Horn | |
somebody has a chance to look at it svn-id: r8281 | |||
2003-06-02 | experimental change: replaced drawDescString with enqueueText. fixes ↵ | Max Horn | |
text-leftovers when scrolling the Dig (not tested in FT, though) svn-id: r8280 | |||
2003-06-02 | more v1 load directory ... | Paweł Kołodziejski | |
svn-id: r8274 | |||
2003-06-02 | added load directory support for v1 games | Paweł Kołodziejski | |
svn-id: r8273 | |||
2003-06-02 | make V2 games use transition effects | Max Horn | |
svn-id: r8271 | |||
2003-06-02 | wtf is this doing here?! | Max Horn | |
svn-id: r8269 | |||
2003-06-02 | Clean up debugger Restart function and move to SCUMM restart function | James Brown | |
svn-id: r8263 | |||
2003-06-02 | cleaned up the restart/pause/shutdown situation a bit; added comment that ↵ | Max Horn | |
explains how restart might be implemented svn-id: r8260 | |||
2003-06-02 | fix for indy3 VGA script bug (bug #743314) | Max Horn | |
svn-id: r8259 | |||
2003-06-02 | cleanup color cyclcing code; also perform color cycling on 'indirect' ↵ | Max Horn | |
palettes like the shadow palette(s) (bug #706721) svn-id: r8257 | |||
2003-06-01 | Hack to fix odd usage of the ParameterFader | Jamieson Christian | |
in S&M around the dinosaurs. svn-id: r8251 | |||
2003-06-01 | Enabled walk sounds in Indy3EGA/ZakEGA; cleanup (bug #747068) | Max Horn | |
svn-id: r8249 | |||
2003-06-01 | charset masking fixes, mostly for The Dig (hey I think I finally almost ↵ | Max Horn | |
understand that part of the code :-) svn-id: r8248 | |||
2003-06-01 | I forgot one note_length entry. | Jochen Hoenicke | |
svn-id: r8247 | |||
2003-06-01 | Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is synchronized. | Jochen Hoenicke | |
svn-id: r8245 | |||
2003-06-01 | Also call playerV2->set_master_volume when playerV2 exists. | Jochen Hoenicke | |
svn-id: r8244 | |||
2003-06-01 | Reverted the recent o5_getClosestObjActor() change and fixed it by | Torbjörn Andersson | |
measuring the distance in characters for V2 games instead. Now Edna won't bring the same strange kid into the cell over and over again. If necessary, we can still fix o5_getClosestActor() to handle larger distances. It just takes a few more changes than I first thought. svn-id: r8243 | |||
2003-06-01 | Added new note-lengths of indy3ega/loom. Fixed internote spacing. | Jochen Hoenicke | |
svn-id: r8242 | |||
2003-06-01 | added a getMaskBuffer method (makes it easier to read some of the code); ↵ | Max Horn | |
merged setVirtscreenDirty() into updateDirtyRect(); made setDirtyRange a method of struct VirtScreen svn-id: r8241 | |||
2003-06-01 | This didn't look logical, and could (in theory) lead to mask being drawn but ↵ | Max Horn | |
_hasMask not being set. I suspect it was a bug in the original commit adding this (back in the original string.cpp, rev. 1.5). Even if this change should turn out ot be incorrect, the original code most probably was incorrect anyway svn-id: r8240 | |||
2003-06-01 | cleanup | Max Horn | |
svn-id: r8236 | |||
2003-06-01 | cleanup / added comments / code unification | Max Horn | |
svn-id: r8235 | |||
2003-06-01 | fix gcc compile | Oliver Kiehl | |
svn-id: r8232 | |||
2003-06-01 | Reversing for the time being | Nicolas Bacca | |
svn-id: r8231 | |||
2003-06-01 | Bypass Sam & Max floppy copy protection | Nicolas Bacca | |
svn-id: r8230 | |||
2003-06-01 | Fixed MT-32 welcome message | Jamieson Christian | |
svn-id: r8225 | |||
2003-06-01 | Some last SysEx cleanup. | Jamieson Christian | |
svn-id: r8223 | |||
2003-06-01 | Enable loom sound patch, works in both loomega and indy3ega | Travis Howell | |
Use Amiga flag for Amiga versions for now svn-id: r8222 | |||
2003-06-01 | More MT-32 SysEx tweaks | Jamieson Christian | |
svn-id: r8217 | |||
2003-06-01 | Fixed checksum error | Jamieson Christian | |
svn-id: r8216 | |||
2003-06-01 | More MT-32 SysEx tweaking | Jamieson Christian | |
svn-id: r8215 | |||
2003-06-01 | Removed debug output | Jamieson Christian | |
svn-id: r8214 | |||
2003-06-01 | Fixed potentially structure alignment problem | Jamieson Christian | |
svn-id: r8213 | |||
2003-06-01 | cleanup | Max Horn | |
svn-id: r8209 | |||
2003-06-01 | Teaking the MT-32 welcome message. | Jamieson Christian | |
svn-id: r8207 | |||
2003-06-01 | clearUpperMask -> clearCharsetMask | Max Horn | |
svn-id: r8206 | |||
2003-06-01 | same change as in the old costume code: just always mask | Max Horn | |
svn-id: r8205 | |||
2003-06-01 | cleanup | Max Horn | |
svn-id: r8203 | |||
2003-06-01 | Welcome message for MT-32 panels. | Jamieson Christian | |
More for SysEx tests than anything. svn-id: r8202 | |||
2003-05-31 | cleanup | Max Horn | |
svn-id: r8194 | |||
2003-05-31 | cleanup | Max Horn | |
svn-id: r8193 | |||
2003-05-31 | begone, evil typo! | Max Horn | |
svn-id: r8190 | |||
2003-05-31 | added hack to make The Dig work again, tbus might break all sorts of other ↵ | Max Horn | |
things (though I don't really see how, but that won't stop the bugs :-) svn-id: r8189 |