aboutsummaryrefslogtreecommitdiff
path: root/scumm
AgeCommit message (Expand)Author
2005-04-13Updated commentGregory Montoir
2005-04-13Fix bug #1182206 "Maniac Mansion (NES) doesn't run anymore after Apr 10 commit"Eugene Sandulenko
2005-04-13Off by one.Travis Howell
2005-04-13Ooops, was not used.Travis Howell
2005-04-13_stringBuffer can have mutple strings, ie in pajama2 startup.Travis Howell
2005-04-13Read/write INI entries from config file in HE games.Travis Howell
2005-04-13Fixed Indy 3 fighting in the "Passport to Adventure" demo. Apparently itTorbjörn Andersson
2005-04-13Increased buffer size to avoid overflow when looking at the Loom help inTorbjörn Andersson
2005-04-13Patches #1164217 "Updated GS Support + Percussion Remapping Patch" andEugene Sandulenko
2005-04-12Patch #1180882 "GM/GS Percussion Remapping"Eugene Sandulenko
2005-04-12Add missing segmentTravis Howell
2005-04-12Not all polygons should be cleared in startScene().Travis Howell
2005-04-12Removed unnecessary semi-colon.Torbjörn Andersson
2005-04-12CleanupTravis Howell
2005-04-12Add angle change.Travis Howell
2005-04-12Use paletteNum.Travis Howell
2005-04-12Sync.Travis Howell
2005-04-12Work in progress on opcodeE0 for HE games.Travis Howell
2005-04-11MIN() on two different datatypes not allowed...Marcus Comstedt
2005-04-11minor change, to be consistent with rest of Wiz codeGregory Montoir
2005-04-11added processWizImage mode 10Gregory Montoir
2005-04-11Update debug message.Travis Howell
2005-04-11Add a few extra sprite correction and functions, based off HE100.Travis Howell
2005-04-11RNAM block is different in HE games.Travis Howell
2005-04-11OoopsTravis Howell
2005-04-11Sort alternative file list again and remove duplicate.Travis Howell
2005-04-11Re-order md5s for multiple version games.Travis Howell
2005-04-11Add md5s for NES maniacTravis Howell
2005-04-10Fix regression in MM NES which disabled scrolling and lead to weird crashesEugene Sandulenko
2005-04-10cleanupMax Horn
2005-04-10Fix for bug #1167146 (properly fix the monkey vs. monkey1 issue by using the ...Max Horn
2005-04-10Add a comment which clarifies that monkeyVGA and loomCD are V5 games, but we ...Max Horn
2005-04-10Fix for bug #1180240Max Horn
2005-04-10split SaveFileManager::openSavefile and class SaveFile into two, each, one fo...Max Horn
2005-04-10Read the RNAM data (might be useful for debugging)Max Horn
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-10akst/aksf pointer should be reset for each loop.Travis Howell
2005-04-10Do not hardcode character translation tables and verbs prepositionsEugene Sandulenko
2005-04-10Enable object lock/unlock in HE 100 too.Travis Howell
2005-04-10Add extra case, used by freddicoveTravis Howell
2005-04-10Pointer off by 8Travis Howell
2005-04-10rmap suppork works nowTravis Howell
2005-04-10Init _numObjectsInRoom in another spotMax Horn
2005-04-10Init music engine within setupMusic(), even for V1 and V2 gamesMax Horn
2005-04-10Add initial rmap support for wizImages.Travis Howell
2005-04-10Moved some room loading stuff into a new source fileMax Horn
2005-04-10Don't call allocateArrays from readMAXS, rather call it explicitly after call...Max Horn
2005-04-10Got rid of _dynamicRoomOffsetsMax Horn
2005-04-10Add some debug output to help with bug report.Travis Howell
2005-04-09Pedantic cleanupMax Horn