Age | Commit message (Expand) | Author |
2005-06-23 | Fix foCheckAlreadyLoaded case in findObjectInRoom; this is not used in any SC... | Max Horn |
2005-06-22 | Fixed warning. (And made some whitespace changes.) | Torbjörn Andersson |
2005-06-21 | Added default destructors as required by the Symbian/Epoc port | Lars Persson |
2005-06-21 | Patches needed to build for SYMBIAN32 WINS/GCC added. | Lars Persson |
2005-06-21 | Yet another GCC 4 warning fixed | Max Horn |
2005-06-21 | Patch #1224631 (fix gcc4 virtual functions non-virtual destructor warnings) | Max Horn |
2005-06-19 | Fix C64 targets. Regression. | Eugene Sandulenko |
2005-06-18 | fix compilation with DISABLE_SCUMM_7_8 defined | Gregory Montoir |
2005-06-17 | Handle newlines in blast text (fixes last remaining part of bug #902415) | Max Horn |
2005-06-17 | committed patch #1221592, smush_codec 21/44 should match the original interpr... | Gregory Montoir |
2005-06-17 | update derefActor() argument | Gregory Montoir |
2005-06-17 | o6_setBlastObjectWindow can be safely ignored | Gregory Montoir |
2005-06-15 | Appliced cyx's fix for bug #1220168, with a few modifications. Apparently | Torbjörn Andersson |
2005-06-14 | Applied patch #1208299. A warning message about the "playing from CD under | Torbjörn Andersson |
2005-06-14 | -Add more Backyard sports titles | Travis Howell |
2005-06-13 | Add comments on smacker opcodes. | Travis Howell |
2005-06-13 | Rename opcode/function | Travis Howell |
2005-06-11 | This should fix playing the sound for the entering/exiting the old mine | Torbjörn Andersson |
2005-06-11 | Cleanup. | Torbjörn Andersson |
2005-06-10 | Adjust for HE100 | Travis Howell |
2005-06-07 | Based (again) on indy4demo FMTowns, unkScreenEffect5(1) seems equivalent to d... | Gregory Montoir |
2005-06-07 | Based on indy4demo FMTowns, some minor changes to SO_ROOM_FADE | Gregory Montoir |
2005-06-05 | Add reported French monkeyega | Eugene Sandulenko |
2005-06-05 | Ooops, mixed up one function name. | Travis Howell |
2005-06-05 | Remove duplicate field. | Travis Howell |
2005-06-05 | Rename sprite functions, based on map. | Travis Howell |
2005-06-05 | Update HE comments | Travis Howell |
2005-06-04 | Fix for bug #1202029 (MI1VGA: Guybrush turns into a rowboat) | Max Horn |
2005-06-04 | Updated comment; added code to deal with newline chars in COMI text (see bug ... | Max Horn |
2005-06-04 | Fix for bug #1202487 (MANIAC64: crash after using hunk-o-matic and pressing ESC) | Max Horn |
2005-06-04 | Fix for bug #1064658 (FM-TOWNS (Loom, Zak, Indy3): Dialog text shading incorr... | Max Horn |
2005-06-04 | Fix for bug #1066329 (COMI: Actor redraw glitch) | Max Horn |
2005-06-04 | Fix another off by one in rects. | Travis Howell |
2005-06-04 | The sound queue needs to be processed, before sfx queue in HE games, since sp... | Travis Howell |
2005-06-04 | Speech needs to be started, before subtitles are drawn. Otherwise subtitle ca... | Travis Howell |
2005-06-04 | correction, fixes lost/smaller palette glitches | Gregory Montoir |
2005-06-03 | Cleanup. | Torbjörn Andersson |
2005-06-03 | New MD5: Dig/Mac/French | Max Horn |
2005-06-02 | HE games require min/max heap sizes to be set, after index is read. | Travis Howell |
2005-06-02 | The GUI has reached the point where I think it's safe to begin removing the | Torbjörn Andersson |
2005-06-01 | Fix reported DISABLE_SCUMM_7_8 omission. Thanks to sumthinwicked. | Eugene Sandulenko |
2005-06-01 | Fix bug #1166917 "FM-TOWNS LOOM: Kanji version crash" | Eugene Sandulenko |
2005-05-31 | Fix for bug #1032768 "FM-TOWNS MI1: Kanji version not recognized" | Eugene Sandulenko |
2005-05-31 | Some stubs for C64 MM costume code | Eugene Sandulenko |
2005-05-30 | Only sound types 0 - 2 are used by FM Towns games. | Travis Howell |
2005-05-29 | Whitespace | Torbjörn Andersson |
2005-05-29 | Fix for bug #1210831 (MANIAC: Inventory not redrawn after loading a savegame) | Max Horn |
2005-05-29 | Correct off by one, fixes minor glitches in lost/smaller. | Travis Howell |
2005-05-29 | resourceMapper isn't used in HE72+ games. | Travis Howell |
2005-05-29 | Set zorder to zero by default. | Travis Howell |