Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-01-16 | fix off by one bug in gfxUsageBits code; fixed small glitch the actor ↵ | Max Horn | |
iteration cleanup svn-id: r6485 | |||
2003-01-16 | Patch 668634: Actor iteration fix | James Brown | |
svn-id: r6484 | |||
2003-01-16 | reversed Dig workarounds - better to find the real cause of the regression, ↵ | Max Horn | |
says Endy svn-id: r6483 | |||
2003-01-16 | Some notes regarding actorHit | James Brown | |
svn-id: r6482 | |||
2003-01-16 | Dumb, dumb, DUMB typo. :) | James Brown | |
svn-id: r6481 | |||
2003-01-16 | Some cleanup, implementation of setKeyScript (F1 now attempts to start the ↵ | James Brown | |
save/load menu, albiet fails due to a crash in BlastText) svn-id: r6480 | |||
2003-01-16 | Play sfx when used by mumble, et-al. (Eg, Wallys sobbing) | James Brown | |
svn-id: r6479 | |||
2003-01-16 | Add translate for the ComI map text | James Brown | |
svn-id: r6478 | |||
2003-01-16 | Added some more Monkey2 MT-32 custom instruments. It's getting difficult | Michael Pearce | |
now they are all sound effects... svn-id: r6477 | |||
2003-01-16 | Remove dodgy fix for verb backgrounds. | James Brown | |
svn-id: r6476 | |||
2003-01-16 | another change for Dig - still crashes a lot with my save games, though :-/ | Max Horn | |
svn-id: r6475 | |||
2003-01-16 | two changes to accomodate Dig - don't like this :-/ | Max Horn | |
svn-id: r6474 | |||
2003-01-16 | added center mode for blastText (and boy, our charset code is *messy* <sigh>) | Max Horn | |
svn-id: r6473 | |||
2003-01-16 | first blastText version. this is work in progress (note that e.g. text is ↵ | Max Horn | |
not clipped, and the extra information is not removed) svn-id: r6472 | |||
2003-01-15 | localvar fix take 2. Note that ship-to-ship combat is still impossible ↵ | James Brown | |
(cannons dont work), but at least it doesnt crash now - you can use the cheat (shift-v i think) svn-id: r6471 | |||
2003-01-15 | ComI uses more locals | James Brown | |
svn-id: r6470 | |||
2003-01-15 | increased variable size from 16 to 32 bits | Max Horn | |
svn-id: r6469 | |||
2003-01-15 | Comments regarding use of sle16 for 32bit variables.. :P | James Brown | |
svn-id: r6468 | |||
2003-01-15 | Hack to make Part III start | James Brown | |
svn-id: r6467 | |||
2003-01-15 | made NUT font rendered honor _ignoreCharsetMask | Max Horn | |
svn-id: r6466 | |||
2003-01-15 | COMI conversation verb fix | Max Horn | |
svn-id: r6465 | |||
2003-01-14 | fixed usage bits code | Max Horn | |
svn-id: r6460 | |||
2003-01-14 | revert changes | Paweł Kołodziejski | |
svn-id: r6459 | |||
2003-01-14 | fix saveload bug introduced 2 days ago | Max Horn | |
svn-id: r6458 | |||
2003-01-14 | err, not at this point | Paweł Kołodziejski | |
svn-id: r6457 | |||
2003-01-14 | increased compression table for comi music, and added assert for it | Paweł Kołodziejski | |
svn-id: r6456 | |||
2003-01-14 | Fix inventory in vscroll'ing rooms | James Brown | |
svn-id: r6455 | |||
2003-01-14 | ComI timing hack... very odd. | James Brown | |
svn-id: r6454 | |||
2003-01-14 | Patch 667613: Extend gfxUsageBits[] | James Brown | |
svn-id: r6453 | |||
2003-01-13 | Early init of the scaler - to prevent ComI trying to use a huge window by ↵ | James Brown | |
default. This may require porters to make a small backend change, not to reinit a scaler on hotswap if the display has not been init_size'ed. svn-id: r6449 | |||
2003-01-13 | clear object table for small header games, too | Max Horn | |
svn-id: r6448 | |||
2003-01-13 | fixed checkRange output; added checkRange call to drawObject; cleanup | Max Horn | |
svn-id: r6447 | |||
2003-01-13 | removed obsolete FIXME | Max Horn | |
svn-id: r6446 | |||
2003-01-13 | indention fix | Max Horn | |
svn-id: r6445 | |||
2003-01-13 | Stub out a few room subops | James Brown | |
svn-id: r6444 | |||
2003-01-13 | fixed COMI actor scaling, again | Max Horn | |
svn-id: r6443 | |||
2003-01-13 | fix off by one error | Max Horn | |
svn-id: r6442 | |||
2003-01-13 | Fix old-game resource error dialog | James Brown | |
svn-id: r6441 | |||
2003-01-13 | added V8 scaling code | Max Horn | |
svn-id: r6440 | |||
2003-01-12 | don't lock/unlock if resource was already locked | Max Horn | |
svn-id: r6439 | |||
2003-01-12 | fix beach crash in COMI | Max Horn | |
svn-id: r6438 | |||
2003-01-12 | work around a script bug in COMI; cleanup; re-enabled array assert | Max Horn | |
svn-id: r6437 | |||
2003-01-12 | indention fix | Max Horn | |
svn-id: r6436 | |||
2003-01-12 | Make things compile :) | James Brown | |
svn-id: r6435 | |||
2003-01-12 | Fix ComI music bundle switching on disk change | James Brown | |
svn-id: r6434 | |||
2003-01-12 | Remove assert. It's assertion makes me fearful of it's dominance. Oh, and it ↵ | James Brown | |
prevents the Lights scene in ComI working. svn-id: r6433 | |||
2003-01-12 | Add uSweat token (used when trying to walk across hot sand at brimstone beach) | James Brown | |
svn-id: r6432 | |||
2003-01-12 | Implement ComI roomOp | James Brown | |
svn-id: r6431 | |||
2003-01-12 | Fix ComI inventory crash, properly. | James Brown | |
svn-id: r6430 | |||
2003-01-12 | fix banjo duel crash | Max Horn | |
svn-id: r6427 |