aboutsummaryrefslogtreecommitdiff
path: root/scumm
AgeCommit message (Expand)Author
2003-04-10use shadowPalette for ega stuffJonathan Gray
2003-04-10update 16 colour paletteJonathan Gray
2003-04-10blocked ega games now look like they should thanks to aquadranJonathan Gray
2003-04-10palette changes from aquadran who can't use cvs atmJonathan Gray
2003-04-10add target for passport to adventureJonathan Gray
2003-04-10unmask indy3egaJonathan Gray
2003-04-10hard to look at dial a pirate when you don't have graphicsJonathan Gray
2003-04-09It's correct this time. Really. Trust me.Nicolas Bacca
2003-04-09make gcc happyJonathan Gray
2003-04-09fix ega codec againPaweł Kołodziejski
2003-04-09fix ega codecPaweł Kołodziejski
2003-04-09a little improved ega supportPaweł Kołodziejski
2003-04-09make zak use correct charsetJonathan Gray
2003-04-09added also Monkey ega for 16 colors palettePaweł Kołodziejski
2003-04-08change some stuff back that didn't merge properly when I cvs up'dJonathan Gray
2003-04-08text in zak is now using the incorrect font and it does nasty stuff like over...Jonathan Gray
2003-04-08added definition of 16 colors palette to gfx backend for V2/V3 gamesPaweł Kołodziejski
2003-04-08changed range from GF_OLD256 to GF_AFTER_V3Paweł Kołodziejski
2003-04-07remove old fixme that seemingly isn't needed anymore. note this triggers an a...Jonathan Gray
2003-04-07fixed reading Loom index file, and handle gfx for 16 colors gamesPaweł Kołodziejski
2003-04-07increased to 16 itemsPaweł Kołodziejski
2003-04-07revert to revertPaweł Kołodziejski
2003-04-07Patch #712493: CMI: Object lineMax Horn
2003-04-07removed -1's in image verb code: a) the original code doesn't have these b) i...Max Horn
2003-04-07added charset support for all V3 games, and fix for cleaning all 16 variables...Paweł Kołodziejski
2003-04-07zak256 invertory bug is not repeatable, changed order font selection, added h...Paweł Kołodziejski
2003-04-07fixed detection v2 scumm gamePaweł Kołodziejski
2003-04-06remove incorrect castJonathan Gray
2003-04-06added handle v2 resources for scumm v3, for now hackPaweł Kołodziejski
2003-04-06fixed detection of early scumm gamesPaweł Kołodziejski
2003-04-06Oops on previous fixNicolas Bacca
2003-04-06also Loom exception in the read/write var funcsPaweł Kołodziejski
2003-04-06corrected right/bottom borders while clipping at drawBox() funcPaweł Kołodziejski
2003-04-06Alignment fixNicolas Bacca
2003-04-05Alignment fixesNicolas Bacca
2003-04-05Watch this castNicolas Bacca
2003-04-05Add delay in ms for tremor vorbis implementation and possible autodetectionNicolas Bacca
2003-04-02fix for bug #695654Max Horn
2003-04-01correct to match dissassemblyPaweł Kołodziejski
2003-04-01Patch 713149: Fix OOB accessMax Horn
2003-03-30fixed description centering in the FT and added hack for redraw descriptions ...Paweł Kołodziejski
2003-03-30added eriktorbjorn patch for multiple text lines for the dig ending creditsPaweł Kołodziejski
2003-03-30changed messages from warning to debugPaweł Kołodziejski
2003-03-30obsolete TODOsMax Horn
2003-03-30fixed cordinates in the Dig opcode 0xE1Paweł Kołodziejski
2003-03-30corrected opcode 0xE1 in the dig (bug in the IDB)Paweł Kołodziejski
2003-03-29fixed verb regression in older gamesMax Horn
2003-03-29changed printf to debugPaweł Kołodziejski
2003-03-29hack for proper description redraw in the dig while scrolling roomPaweł Kołodziejski
2003-03-29fix y position of text description in the digPaweł Kołodziejski