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AgeCommit message (Expand)Author
2004-09-19only warn if the AXFD block is validGregory Montoir
2004-09-19Fix last commitTravis Howell
2004-09-19*** empty log message ***Travis Howell
2004-09-19Enable debug mode in HE80+ games.Travis Howell
2004-09-19Missed one spot, needed for costume reset too.Travis Howell
2004-09-19Correct auxblock hides.Travis Howell
2004-09-19Removed some not necessary #defines which could (and did) lead to programEugene Sandulenko
2004-09-18Revert last commit by Fingolfin "removed _heV7RoomIntOffsets".Eugene Sandulenko
2004-09-18removed _heV7RoomIntOffsetsMax Horn
2004-09-18removed _heV7RoomIntOffsetsMax Horn
2004-09-18Rename some member vars to avoid _ followed by an uppercase letter. More of t...Max Horn
2004-09-18Reduce code duplication a bitMax Horn
2004-09-18renamed HE opcodes to distinguish them from their 'regular' V6/V7 counterpartsMax Horn
2004-09-18Follow our coding conventionsMax Horn
2004-09-18GFX codec cleanup: renamed some of the Gdi::unkDecode methods; simplified and...Max Horn
2004-09-18Added ScummEngine::printString() convenience method; changed enqueueText to c...Max Horn
2004-09-18Moved mouse cursor code into ScummEngine subclasses were possible -- this mak...Max Horn
2004-09-18added experimental ogg file support for comi smush audio trackPaweł Kołodziejski
2004-09-18Ooops, broken saving.Travis Howell
2004-09-18workaround for decode bundle bug (it overloaded memory)Paweł Kołodziejski
2004-09-18fixed warningsPaweł Kołodziejski
2004-09-18minor code simplificationGregory Montoir
2004-09-18fix offsets computation (Putt-Putt's head and body are no more detached in ti...Gregory Montoir
2004-09-18stubs for freddicove intro.Travis Howell
2004-09-18Skip sound caching in Sam & Max (Talkie)Travis Howell
2004-09-18spyozon intro. runsTravis Howell
2004-09-18Not soundOps in He80+Travis Howell
2004-09-18Neeed to know where polygons are rendereredTravis Howell
2004-09-18Should be for HE71 and later.Travis Howell
2004-09-18preliminar AuxQueue support (freddemo intro), some glitches thoughGregory Montoir
2004-09-17Correct and rename opcodeTravis Howell
2004-09-17nukeArrays still nuking wrong arrays.Travis Howell
2004-09-17Add case stubs for waterTravis Howell
2004-09-17Correct mouse vars, should be mouse hold in scumm6/HE.Travis Howell
2004-09-16A few more corrections, fixes freddi2 crash.Travis Howell
2004-09-16No longer required.Travis Howell
2004-09-16Correct array size readTravis Howell
2004-09-16OoopsTravis Howell
2004-09-16Correction to pickVarRandomTravis Howell
2004-09-16OopsTravis Howell
2004-09-16HE90+ games use two local resource typesTravis Howell
2004-09-16Add Dutch Freddi2Joost Peters
2004-09-16Correct local script range in HE99+Travis Howell
2004-09-16Update commentTravis Howell
2004-09-16ADD HE80+ differenceTravis Howell
2004-09-15Add missing akos case.Travis Howell
2004-09-15Update. For some reason one md5 was lost. Spotted by Lord_Nightmare.Eugene Sandulenko
2004-09-15Call directTravis Howell
2004-09-15*** empty log message ***Travis Howell
2004-09-15OoopsTravis Howell