Age | Commit message (Expand) | Author |
2002-03-08 | Zak/Indy box matrix fix. Still doesn't quite work :/ | James Brown |
2002-03-07 | Fixed music volume control for some games. | James Brown |
2002-03-06 | Made a few hacks in the smush player to make DIG intro play (but buggy) | Vincent Hamm |
2002-03-06 | Preliminary smush playback support. | Vincent Hamm |
2002-03-06 | Applied cleanup and scaling patch by Rob. | James Brown |
2002-03-06 | Fixed some more Sam and Max bugs. Is now playable to BumpusVille. | James Brown |
2002-03-06 | Reimplemented the preliminary Dig features. Implemented actor with many direc... | Vincent Hamm |
2002-03-06 | Final part of V7 merging process. The FULL_THROTTLE define is not required an... | Vincent Hamm |
2002-03-06 | Fix typo in music volume, and add -m parameter to set it. | James Brown |
2002-03-05 | Next episode in V7 reimplementation. Nearly working | Vincent Hamm |
2002-03-05 | Fixed OF_OWNER_ROOM for V7 implementation | Vincent Hamm |
2002-03-05 | Fixed struct RoomHeader for v7 implementation | Vincent Hamm |
2002-03-05 | Warning'ed some miscops, and added a hack to just ignore non-existant actors. | James Brown |
2002-03-03 | Fixed Indy4's necklace bug. Indy4 is now finishable | Vincent Hamm |
2002-03-02 | Added a new '-t' commandline option to set TEMPO_BASE (note: In decimal, not ... | James Brown |
2002-03-02 | Er, malloc good. | James Brown |
2002-03-02 | Null pointer fix, as suggested by Michael Knorr | James Brown |
2002-02-27 | Added an option to specify the game data path | Vincent Hamm |
2002-02-25 | Very very big hack to kind-of make zak256 and indy3 capable of walking. | James Brown |
2002-02-24 | Code cleanup - get rid of a bunch of typecast and unused variable warnings. | James Brown |
2002-02-23 | Changed the scummVar system to a dynamic one. Started to remove all the refer... | Vincent Hamm |
2002-02-22 | Fixed the indy3 logo | Vincent Hamm |
2002-02-22 | Fixed some boxes issues. Matrix is still buggy | Vincent Hamm |
2002-02-20 | Oops, didn't mean to check this one in. | James Brown |
2002-02-20 | Quick patch for a Zak script bug. | James Brown |
2002-02-19 | Fixed getStringWidth. Fixed various text misspositions. Reworked the the redr... | Vincent Hamm |
2002-02-15 | Fixed actor scalling in Zak and indy3 | Vincent Hamm |
2002-02-14 | Little fix for the Loom room | Vincent Hamm |
2002-02-13 | Quick fix to make zak256s intro run a bit further | James Brown |
2002-02-12 | fixed text and timer in LoomCD | Vincent Hamm |
2002-02-12 | *** empty log message *** | Vincent Hamm |
2002-02-12 | Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially r... | James Brown |
2002-02-12 | First part of Yazoo and mines work on making older scumm games work. | James Brown |
2002-02-03 | __TIMESTAMP__ doesn't work with GCC, uses __TIME__ and __DATE__ instead. | Ludvig Strigeus |
2002-02-03 | added -v command line flag that prints the scummvm version | Ludvig Strigeus |
2001-12-27 | better full throttle support, | Ludvig Strigeus |
2001-12-04 | fixed some stuff related to in what order objects are drawn as well as a bug ... | Ludvig Strigeus |
2001-12-01 | adlib sound support, use USE_ADLIB | Ludvig Strigeus |
2001-11-26 | very simple full throttle support, use the FULL_THROTTLE define. (will fix la... | Ludvig Strigeus |
2001-11-14 | readability patch (janssen) | Ludvig Strigeus |
2001-11-14 | music support, | Ludvig Strigeus |
2001-11-12 | readability patches, some by janssen | Ludvig Strigeus |
2001-11-11 | implemented some sam&max specific features, | Ludvig Strigeus |
2001-11-10 | fixed hardcoded number -> constant stuff (patches by janssen) | Ludvig Strigeus |
2001-11-09 | save/load dialog by pressing F5, | Ludvig Strigeus |
2001-11-08 | minor cleanup | Ludvig Strigeus |
2001-11-07 | version update | Ludvig Strigeus |
2001-11-06 | removed some hardcoded constants | Ludvig Strigeus |
2001-11-06 | fix in save game loader, | Ludvig Strigeus |
2001-11-06 | updates to version detection by Jeroen Janssen | Ludvig Strigeus |