index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
simon
/
simon.cpp
Age
Commit message (
Expand
)
Author
2005-10-12
Fix sound effects regression in simon2talkie.
Travis Howell
2005-10-12
Fix regression, cuased by typo.
Travis Howell
2005-10-09
Clean up VGA headers.
Travis Howell
2005-10-09
Add more stubs for FF.
Travis Howell
2005-10-07
Adjust for larger resolution.
Travis Howell
2005-10-07
FF starts VGA script.
Travis Howell
2005-10-06
Add FF table.
Travis Howell
2005-10-05
Cleanup
Travis Howell
2005-10-05
Cleanup
Travis Howell
2005-10-03
Cleanup
Travis Howell
2005-09-22
Fix regression introduced when we split engine constructiors into
Eugene Sandulenko
2005-08-11
get rid of game_thread_proc
Gregory Montoir
2005-07-30
Remove trailing whitespaces.
Eugene Sandulenko
2005-07-05
* Start of generic key configuration support for ScummVM
Lars Persson
2005-06-24
When including files from common/, explicitly use the common/ prefix
Max Horn
2005-06-21
Patches needed to build for SYMBIAN32 WINS/GCC added.
Lars Persson
2005-05-10
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...
Max Horn
2005-05-10
Moved class File and the MD5 stuff to namespace Common
Max Horn
2005-05-09
Use debugger for errors, where possible.
Travis Howell
2005-05-09
Use debugger for errors.
Travis Howell
2005-05-09
re-order
Travis Howell
2005-05-09
Add a surprise.
Travis Howell
2005-05-08
Comply to our coding conventions
Max Horn
2005-05-08
No need to check for speech file in non-talkie versions.
Travis Howell
2005-05-08
Auto detect effect file type in Simon the Sorcerer 1.
Travis Howell
2005-05-08
Fix sound regressions.
Travis Howell
2005-05-06
Cleanup
Travis Howell
2005-05-06
Rename sprite field.
Travis Howell
2005-05-06
Use ScummVM code formatting for names.
Travis Howell
2005-05-06
Rename sprite field.
Travis Howell
2005-05-06
Auto detect music and voice types, where possible.
Travis Howell
2005-04-24
Changed the semantics of debug level 0 from off back to something more simili...
Max Horn
2005-04-23
Simplified debuglevel handling:
Max Horn
2005-04-07
Whitespace
Torbjörn Andersson
2005-03-25
Patch #1117443 (Experimental plugin code revision)
Max Horn
2005-03-09
changing AudioDataType -> SoundType, so now the constant names match the name...
Max Horn
2005-01-22
Set SFX volume correctly
Travis Howell
2005-01-22
Set SFX volume correctly.
Travis Howell
2005-01-10
system.h was being included in tons of places, without any good reason; reduc...
Max Horn
2005-01-01
Updated copyright
Max Horn
2004-12-27
Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...
Max Horn
2004-12-25
Get rid of g_debugLevel (this fixes bug #1091142)
Max Horn
2004-12-20
Move this too
Chris Apers
2004-12-18
A little more cleanup (the Simon code really is a big mess :-)
Max Horn
2004-12-18
constify simon engine; turned global var vc_get_out_of_code into a member of ...
Max Horn
2004-12-17
This file no longer needs to include <errno.h>, and from what I understand
Torbjörn Andersson
2004-12-16
Split simon.cpp more for PalmOS port.
Travis Howell
2004-12-15
memory leak
Gregory Montoir
2004-12-09
Pass subdirectories to gamedetector functions
Robert Göffringmann
2004-12-05
Clean up OSystem::Event
Max Horn
[next]