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AgeCommit message (Expand)Author
2005-10-23Fix no sound effects regression in simon1.Travis Howell
2005-10-23Cleanup.Travis Howell
2005-10-19CleanupTravis Howell
2005-10-19CleanupTravis Howell
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-12Fix sound effects regression in simon2talkie.Travis Howell
2005-10-12Fix regression, cuased by typo.Travis Howell
2005-10-09Clean up VGA headers.Travis Howell
2005-10-09Add more stubs for FF.Travis Howell
2005-10-07Adjust for larger resolution.Travis Howell
2005-10-07FF starts VGA script.Travis Howell
2005-10-06Add FF table.Travis Howell
2005-10-05CleanupTravis Howell
2005-10-05CleanupTravis Howell
2005-10-03CleanupTravis Howell
2005-09-22Fix regression introduced when we split engine constructiors intoEugene Sandulenko
2005-08-11get rid of game_thread_procGregory Montoir
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-07-05* Start of generic key configuration support for ScummVMLars Persson
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-21Patches needed to build for SYMBIAN32 WINS/GCC added.Lars Persson
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
2005-05-09Use debugger for errors, where possible.Travis Howell
2005-05-09Use debugger for errors.Travis Howell
2005-05-09re-orderTravis Howell
2005-05-09Add a surprise.Travis Howell
2005-05-08Comply to our coding conventionsMax Horn
2005-05-08No need to check for speech file in non-talkie versions.Travis Howell
2005-05-08Auto detect effect file type in Simon the Sorcerer 1.Travis Howell
2005-05-08Fix sound regressions.Travis Howell
2005-05-06CleanupTravis Howell
2005-05-06Rename sprite field.Travis Howell
2005-05-06Use ScummVM code formatting for names.Travis Howell
2005-05-06Rename sprite field.Travis Howell
2005-05-06Auto detect music and voice types, where possible.Travis Howell
2005-04-24Changed the semantics of debug level 0 from off back to something more simili...Max Horn
2005-04-23Simplified debuglevel handling:Max Horn
2005-04-07WhitespaceTorbjörn Andersson
2005-03-25Patch #1117443 (Experimental plugin code revision)Max Horn
2005-03-09changing AudioDataType -> SoundType, so now the constant names match the name...Max Horn
2005-01-22Set SFX volume correctlyTravis Howell
2005-01-22Set SFX volume correctly.Travis Howell
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-01Updated copyrightMax Horn
2004-12-27Added 'sound types' to the mixer - for now, only plain (for the premixer), SF...Max Horn
2004-12-25Get rid of g_debugLevel (this fixes bug #1091142)Max Horn
2004-12-20Move this tooChris Apers
2004-12-18A little more cleanup (the Simon code really is a big mess :-)Max Horn
2004-12-18constify simon engine; turned global var vc_get_out_of_code into a member of ...Max Horn