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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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simon.h
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Author
2003-01-12
added F10 support (Hitareas are indicated when F10 is pressed)
Oliver Kiehl
2003-01-05
Small cleanup
Travis Howell
2003-01-04
use proper C++ now so that it compiles again on GCC 3
Max Horn
2003-01-03
Don't crash if sound effect file doesn't exist
Travis Howell
2003-01-03
Add olki's patch for sound effects in simon1dos
Travis Howell
2002-12-22
First attempt at proper simon 2 midi support
Travis Howell
2002-12-08
Correct error in last commit
Travis Howell
2002-12-08
A few video opcode renames
Travis Howell
2002-12-08
Cut scenes can only be skipped by Esc key now
Travis Howell
2002-12-07
added the possibility to interrupt conversations in simon2 as in the original...
Oliver Kiehl
2002-12-06
Add debug levels for simon games
Travis Howell
2002-12-06
Fix vc++ warning
Travis Howell
2002-12-06
Enable debug keys and warnings only if debug mode selected.
Travis Howell
2002-12-04
cleanup
Oliver Kiehl
2002-12-03
Last minute simon fixes
Travis Howell
2002-12-01
new randimizer for simon
Oliver Kiehl
2002-12-01
Change dump start vgascript into separate option again.
Travis Howell
2002-11-29
renamed simonsound
Oliver Kiehl
2002-11-29
phase 3
Travis Howell
2002-11-29
phase two
Travis Howell
2002-11-29
Rename video opcodes phase one
Travis Howell
2002-11-28
Add Named unknown variable in simon, patch #644907
Travis Howell
2002-11-27
moved game enum to intern.h
Oliver Kiehl
2002-11-24
removed some no longer used variable declarations
Oliver Kiehl
2002-11-24
split simon sound
Oliver Kiehl
2002-11-20
Include simon debug options by default
Travis Howell
2002-11-20
Main debug output can now be controlled by 'o' and 'v' keys
Travis Howell
2002-11-20
Auto enable text when no voice file is available.
Travis Howell
2002-11-17
added the ability to pause effects (s) and ambient sound (b)
Oliver Kiehl
2002-11-17
added structures for midi pause/volume
Oliver Kiehl
2002-11-17
quit_if_user_presses_y() added
Oliver Kiehl
2002-11-13
fixed looping problem, removed useless code and renamed playSound to playEffects
Oliver Kiehl
2002-11-10
added ambient effects (rest of vc_52)
Oliver Kiehl
2002-11-10
if possible, always #include headers in the source files, not in other headers
Max Horn
2002-11-05
rewrote simon 1/2 win sound effects and more cleanup
Oliver Kiehl
2002-11-05
first step in cleaning up simon sound
Oliver Kiehl
2002-11-05
Add simon1talkie and simon2talkie targets
Travis Howell
2002-10-31
hopeyfully this fixes simon2dos
Max Horn
2002-10-30
don't open files all the time just to detect whether we use VOC/WAV/MP3 music...
Max Horn
2002-10-25
cleanup
Max Horn
2002-10-24
Add simon1demo
Travis Howell
2002-10-24
add some work arounds, to allow simon 1/2 dos talkie to work, even though mus...
Travis Howell
2002-09-16
simon also use class File
Paweł Kołodziejski
2002-08-31
fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/re...
Max Horn
2002-08-18
more code unification; as a side effect, simon can take advantage of the save...
Max Horn
2002-08-18
some more cleanup
Max Horn
2002-08-18
MAJOR change to the way how Engine objects are instantiated
Max Horn
2002-08-18
trying to clean up the Simon code - gee this is a *BIG* mess! Argh!
Max Horn
2002-08-14
added common Engine base class for Scumm and SimonState (not yet very useful)
Max Horn
2002-08-04
Patch #590751: SIMON: FillOrCopyStruct unknowns
Max Horn
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