Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-12-01 | Missed some | Travis Howell | |
svn-id: r11442 | |||
2003-12-01 | cleanup | Travis Howell | |
svn-id: r11441 | |||
2003-12-01 | Might as well combine these two. | Travis Howell | |
svn-id: r11440 | |||
2003-12-01 | cleanup | Max Horn | |
svn-id: r11439 | |||
2003-11-29 | cleanup; fix some memory leaks; more memory leaks remaining | Max Horn | |
svn-id: r11419 | |||
2003-11-29 | var value were different in simon1dos | Travis Howell | |
svn-id: r11418 | |||
2003-11-28 | Can't do this like that | Chris Apers | |
svn-id: r11409 | |||
2003-11-28 | Don't overflow the stack | Chris Apers | |
svn-id: r11408 | |||
2003-11-13 | fix compilation | Max Horn | |
svn-id: r11271 | |||
2003-11-12 | Preliminary support of Simon games on PalmOS | Chris Apers | |
svn-id: r11269 | |||
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn | |
svn-id: r11239 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11214 | |||
2003-10-30 | Spacing | Travis Howell | |
svn-id: r11009 | |||
2003-10-30 | Add option to switch between subtitles only and combined speech/subtitles in ↵ | Travis Howell | |
Simon 2. svn-id: r11008 | |||
2003-10-28 | cleanup: removed version/id from GameSettings | Max Horn | |
svn-id: r10995 | |||
2003-10-26 | Ooops | Travis Howell | |
svn-id: r10973 | |||
2003-10-26 | Add combined speech and subtitles support for simon2. | Travis Howell | |
svn-id: r10972 | |||
2003-10-26 | Add more debug. | Travis Howell | |
svn-id: r10971 | |||
2003-10-26 | Rename function. | Travis Howell | |
svn-id: r10970 | |||
2003-10-26 | Ooops | Travis Howell | |
svn-id: r10969 | |||
2003-10-26 | Update issues | Travis Howell | |
svn-id: r10968 | |||
2003-10-26 | Fix simon1dos freezes | Travis Howell | |
svn-id: r10966 | |||
2003-10-24 | VC warnings | Travis Howell | |
svn-id: r10953 | |||
2003-10-23 | Don't attempt to play sound in simon2mac if file doesn't exist. | Travis Howell | |
Add fixme for simon2mac, freeing voice at this point which causes crashes. svn-id: r10943 | |||
2003-10-22 | fix gcc 3.3.2 warning | Oliver Kiehl | |
svn-id: r10942 | |||
2003-10-22 | Remove comments | Travis Howell | |
svn-id: r10941 | |||
2003-10-22 | Add load/save game failture messages from original games. | Travis Howell | |
svn-id: r10940 | |||
2003-10-21 | Missed one | Travis Howell | |
svn-id: r10930 | |||
2003-10-21 | Correctly reanem var this time. | Travis Howell | |
svn-id: r10929 | |||
2003-10-21 | Rename a few vars | Travis Howell | |
svn-id: r10928 | |||
2003-10-21 | Rename a few vars | Travis Howell | |
svn-id: r10927 | |||
2003-10-21 | Rename function | Travis Howell | |
svn-id: r10926 | |||
2003-10-21 | fix shadow'd variable, the single letter variable names in the simon code ↵ | Jonathan Gray | |
are rather scary.... svn-id: r10925 | |||
2003-10-21 | Fix text spacing when backspace key is used when entering save game name in ↵ | Travis Howell | |
Hebrew version. Need to pass along last character printed, so correct spacing can be used. svn-id: r10922 | |||
2003-10-21 | Stop garbage been left behind with backspace key when entering save game ↵ | Travis Howell | |
name, in non-English versions. svn-id: r10921 | |||
2003-10-18 | We proudly present the latest installment of our hit series 'Untangle the ↵ | Max Horn | |
mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now svn-id: r10883 | |||
2003-10-17 | moved game detection code out to the plugins | Max Horn | |
svn-id: r10882 | |||
2003-10-17 | moved platform/language constants to common/util.* | Max Horn | |
svn-id: r10862 | |||
2003-10-16 | Fix a few defaults vars. | Travis Howell | |
svn-id: r10824 | |||
2003-10-16 | Minor cleanup | Travis Howell | |
svn-id: r10823 | |||
2003-10-14 | fix debug mode 0 | Max Horn | |
svn-id: r10791 | |||
2003-10-12 | some renaming for more consistent terminology (although we might want to ↵ | Max Horn | |
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766 | |||
2003-10-12 | Fix for Bug [821514] SIMON: No Adlib volume for percussion | Jamieson Christian | |
Transmit volume with each percussion event. (Necessary because music and SFX tracks may share the percussion channel.) This is the same approach used in iMuse. svn-id: r10753 | |||
2003-10-10 | some cleanup | Max Horn | |
svn-id: r10720 | |||
2003-10-08 | new config manager. not everything is completed, and some things will still ↵ | Max Horn | |
be changed, but it seems to work well enough to put it into CVS svn-id: r10687 | |||
2003-10-08 | Fix display of verb name text when verb is selected in Simon the Sorcerer 1 ↵ | Travis Howell | |
and enable for all versions of the game. svn-id: r10677 | |||
2003-10-05 | factor out common gfx_mode/fullscreen setup code from the game engines into ↵ | Max Horn | |
the main code (maybe putting this into the Engine constructor would be better, though?) svn-id: r10611 | |||
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-10-03 | cleanup / doxygenification | Max Horn | |
svn-id: r10578 | |||
2003-10-03 | Simon namespace | Max Horn | |
svn-id: r10574 |