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AgeCommit message (Expand)Author
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-09-08Whitespace changesTorbjörn Andersson
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-05-10Moved (In/Out)SaveFile(Manager) and Timer to namespace CommonMax Horn
2005-04-10split SaveFileManager::openSavefile and class SaveFile into two, each, one fo...Max Horn
2005-04-09Remove usage of vsprintf in favour of vsnprintf and makeJonathan Gray
2005-04-01Display text in Restart Yes/No Dialog for consistency withJonathan Gray
2005-03-18Apply patch #1162546 "BASS: Hanging notes fix / patch". Thanks __tom.Eugene Sandulenko
2005-03-11Not needed any moreChris Apers
2005-02-20fix missing speech animations. I introduced that bug when I moved the compact...Robert Göffringmann
2005-01-10Reduce dependencies on common/savefile.h from 88 to 14Max Horn
2005-01-01Updated copyrightMax Horn
2004-12-20- Change mouse position on clickChris Apers
2004-12-16Removed unused variable.Torbjörn Andersson
2004-12-16some cleanupRobert Göffringmann
2004-12-16fix gcc warningsRobert Göffringmann
2004-12-15moved compacts and related static data out of the scummvm.exe into an externa...Robert Göffringmann
2004-12-05Clean up OSystem::EventMax Horn
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...Max Horn
2004-11-12use message window instead of console printf if user wants to load a savegame...Robert Göffringmann
2004-11-11misc cleanupRobert Göffringmann
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-09-18fixed warningsPaweł Kołodziejski
2004-09-06Save setting of the text toggle when quitting, fixes bug #855542Joost Peters
2004-08-25typoJoost Peters
2004-07-18Adapted Fingolfin's BS1 code for better error messages when save/restoreTorbjörn Andersson
2004-07-08(Ab)used the yes/no dialog to show an error message if saving a game fails.Torbjörn Andersson
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
2004-06-25Use auto_ptr to avoid leaksMax Horn
2004-03-28Renamed more OSystem methodsMax Horn
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...Max Horn
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing OS...Max Horn
2004-01-26Remove old CE tweakNicolas Bacca
2004-01-17Implements TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
2004-01-06updated copyright noticeMax Horn
2004-01-03remove 'Sky' name prefix for most stuff (not needed anymore since we are in n...Max Horn
2004-01-03Introduce namespace 'Sky'Max Horn
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-10-25Changed the behaviour of the page up/down buttons in the save/load dialog.Torbjörn Andersson
2003-10-05renamed SkyState to SkyEngine; cleaned the #include dependency mess a bit (tr...Max Horn
2003-09-28Improve intro timing a tiny bit on WinCENicolas Bacca
2003-09-24Whitespace changesTorbjörn Andersson
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...Max Horn
2003-08-10Replaced use of File with use of SaveFileManager where appropriate.Marcus Comstedt
2003-08-03new compacts, new loading + saving code (not compatible to old one)Robert Göffringmann
2003-08-02removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ...Max Horn
2003-08-01changed loading & saving code to fix the bug discribed in the general forum. ...Robert Göffringmann
2003-07-31deactivated loading/(auto-)saving at places where it's not allowedRobert Göffringmann
2003-07-14maybe this fixed those random crashes...Robert Göffringmann